root/sound/firewire/iso-resources.h
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef SOUND_FIREWIRE_ISO_RESOURCES_H_INCLUDED
#define SOUND_FIREWIRE_ISO_RESOURCES_H_INCLUDED

#include <linux/mutex.h>
#include <linux/types.h>

struct fw_unit;

/**
 * struct fw_iso_resources - manages channel/bandwidth allocation
 * @channels_mask: if the device does not support all channel numbers, set this
 *                 bit mask to something else than the default (all ones)
 *
 * This structure manages (de)allocation of isochronous resources (channel and
 * bandwidth) for one isochronous stream.
 */
struct fw_iso_resources {
        u64 channels_mask;
        /* private: */
        struct fw_unit *unit;
        struct mutex mutex;
        unsigned int channel;
        unsigned int bandwidth; /* in bandwidth units, without overhead */
        unsigned int bandwidth_overhead;
        int generation; /* in which allocation is valid */
        bool allocated;
};

int fw_iso_resources_init(struct fw_iso_resources *r,
                          struct fw_unit *unit);
void fw_iso_resources_destroy(struct fw_iso_resources *r);

int fw_iso_resources_allocate(struct fw_iso_resources *r,
                              unsigned int max_payload_bytes, int speed);
int fw_iso_resources_update(struct fw_iso_resources *r);
void fw_iso_resources_free(struct fw_iso_resources *r);

#endif