#ifndef _VS_PRIMARY_PLANE_REGS_H_
#define _VS_PRIMARY_PLANE_REGS_H_
#include <linux/bits.h>
#define VSDC_FB_ADDRESS(n) (0x1400 + 0x4 * (n))
#define VSDC_FB_STRIDE(n) (0x1408 + 0x4 * (n))
#define VSDC_FB_CONFIG(n) (0x1518 + 0x4 * (n))
#define VSDC_FB_CONFIG_CLEAR_EN BIT(8)
#define VSDC_FB_CONFIG_ROT_MASK GENMASK(13, 11)
#define VSDC_FB_CONFIG_ROT(v) ((v) << 11)
#define VSDC_FB_CONFIG_YUV_SPACE_MASK GENMASK(16, 14)
#define VSDC_FB_CONFIG_YUV_SPACE(v) ((v) << 14)
#define VSDC_FB_CONFIG_TILE_MODE_MASK GENMASK(21, 17)
#define VSDC_FB_CONFIG_TILE_MODE(v) ((v) << 14)
#define VSDC_FB_CONFIG_SCALE_EN BIT(22)
#define VSDC_FB_CONFIG_SWIZZLE_MASK GENMASK(24, 23)
#define VSDC_FB_CONFIG_SWIZZLE(v) ((v) << 23)
#define VSDC_FB_CONFIG_UV_SWIZZLE_EN BIT(25)
#define VSDC_FB_CONFIG_FMT_MASK GENMASK(31, 26)
#define VSDC_FB_CONFIG_FMT(v) ((v) << 26)
#define VSDC_FB_SIZE(n) (0x1810 + 0x4 * (n))
#define VSDC_FB_CONFIG_EX(n) (0x1CC0 + 0x4 * (n))
#define VSDC_FB_CONFIG_EX_COMMIT BIT(12)
#define VSDC_FB_CONFIG_EX_FB_EN BIT(13)
#define VSDC_FB_CONFIG_EX_ZPOS_MASK GENMASK(18, 16)
#define VSDC_FB_CONFIG_EX_ZPOS(v) ((v) << 16)
#define VSDC_FB_CONFIG_EX_DISPLAY_ID_MASK GENMASK(19, 19)
#define VSDC_FB_CONFIG_EX_DISPLAY_ID(v) ((v) << 19)
#define VSDC_FB_TOP_LEFT(n) (0x24D8 + 0x4 * (n))
#define VSDC_FB_BOTTOM_RIGHT(n) (0x24E0 + 0x4 * (n))
#define VSDC_FB_BLEND_CONFIG(n) (0x2510 + 0x4 * (n))
#define VSDC_FB_BLEND_CONFIG_BLEND_DISABLE BIT(1)
#endif