root/drivers/gpu/drm/sun4i/sunxi_engine.h
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
 * Copyright (C) 2017 Icenowy Zheng <icenowy@aosc.io>
 */

#ifndef _SUNXI_ENGINE_H_
#define _SUNXI_ENGINE_H_

struct drm_plane;
struct drm_crtc;
struct drm_device;
struct drm_crtc_state;
struct drm_display_mode;

struct sunxi_engine;

/**
 * struct sunxi_engine_ops - helper operations for sunXi engines
 *
 * These hooks are used by the common part of the DRM driver to
 * implement the proper behaviour.
 */
struct sunxi_engine_ops {
        /**
         * @atomic_begin:
         *
         * This callback allows to prepare our engine for an atomic
         * update. This is mirroring the
         * &drm_crtc_helper_funcs.atomic_begin callback, so any
         * documentation there applies.
         *
         * This function is optional.
         */
        void (*atomic_begin)(struct sunxi_engine *engine,
                             struct drm_crtc_state *old_state);

        /**
         * @atomic_check:
         *
         * This callback allows to validate plane-update related CRTC
         * constraints specific to engines. This is mirroring the
         * &drm_crtc_helper_funcs.atomic_check callback, so any
         * documentation there applies.
         *
         * This function is optional.
         *
         * RETURNS:
         *
         * 0 on success or a negative error code.
         */
        int (*atomic_check)(struct sunxi_engine *engine,
                            struct drm_crtc_state *state);

        /**
         * @commit:
         *
         * This callback will trigger the hardware switch to commit
         * the new configuration that has been setup during the next
         * vblank period.
         *
         * This function is optional.
         */
        void (*commit)(struct sunxi_engine *engine,
                       struct drm_crtc *crtc,
                       struct drm_atomic_commit *state);

        /**
         * @layers_init:
         *
         * This callback is used to allocate, initialize and register
         * the layers supported by that engine.
         *
         * This function is mandatory.
         *
         * RETURNS:
         *
         * The array of struct drm_plane backing the layers, or an
         * error pointer on failure.
         */
        struct drm_plane **(*layers_init)(struct drm_device *drm,
                                          struct sunxi_engine *engine);

        /**
         * @apply_color_correction:
         *
         * This callback will enable the color correction in the
         * engine. This is useful only for the composite output.
         *
         * This function is optional.
         */
        void (*apply_color_correction)(struct sunxi_engine *engine);

        /**
         * @disable_color_correction:
         *
         * This callback will stop the color correction in the
         * engine. This is useful only for the composite output.
         *
         * This function is optional.
         */
        void (*disable_color_correction)(struct sunxi_engine *engine);

        /**
         * @vblank_quirk:
         *
         * This callback is used to implement engine-specific
         * behaviour part of the VBLANK event. It is run with all the
         * constraints of an interrupt (can't sleep, all local
         * interrupts disabled) and therefore should be as fast as
         * possible.
         *
         * This function is optional.
         */
        void (*vblank_quirk)(struct sunxi_engine *engine);

        /**
         * @mode_set:
         *
         * This callback is used to set mode related parameters
         * like interlacing, screen size, etc. once per mode set.
         *
         * This function is optional.
         */
        void (*mode_set)(struct sunxi_engine *engine,
                         const struct drm_display_mode *mode);
};

/**
 * struct sunxi_engine - the common parts of an engine for sun4i-drm driver
 * @ops:        the operations of the engine
 * @node:       the of device node of the engine
 * @regs:       the regmap of the engine
 * @id:         the id of the engine (-1 if not used)
 * @list:       engine list management
 */
struct sunxi_engine {
        const struct sunxi_engine_ops   *ops;

        struct device_node              *node;
        struct regmap                   *regs;

        int id;

        struct list_head                list;
};

/**
 * sunxi_engine_commit() - commit all changes of the engine
 * @engine:     pointer to the engine
 * @crtc:       pointer to crtc the engine is associated with
 * @state:      atomic state
 */
static inline void
sunxi_engine_commit(struct sunxi_engine *engine,
                    struct drm_crtc *crtc,
                    struct drm_atomic_commit *state)
{
        if (engine->ops && engine->ops->commit)
                engine->ops->commit(engine, crtc, state);
}

/**
 * sunxi_engine_layers_init() - Create planes (layers) for the engine
 * @drm:        pointer to the drm_device for which planes will be created
 * @engine:     pointer to the engine
 *
 * Returns: The array of struct drm_plane backing the layers, or an
 *              error pointer on failure.
 */
static inline struct drm_plane **
sunxi_engine_layers_init(struct drm_device *drm, struct sunxi_engine *engine)
{
        if (engine->ops && engine->ops->layers_init)
                return engine->ops->layers_init(drm, engine);
        return ERR_PTR(-ENOSYS);
}

/**
 * sunxi_engine_apply_color_correction - Apply the RGB2YUV color correction
 * @engine:     pointer to the engine
 *
 * This functionality is optional for an engine, however, if the engine is
 * intended to be used with TV Encoder, the output will be incorrect
 * without the color correction, due to TV Encoder expects the engine to
 * output directly YUV signal.
 */
static inline void
sunxi_engine_apply_color_correction(struct sunxi_engine *engine)
{
        if (engine->ops && engine->ops->apply_color_correction)
                engine->ops->apply_color_correction(engine);
}

/**
 * sunxi_engine_disable_color_correction - Disable the color space correction
 * @engine:     pointer to the engine
 *
 * This function is paired with apply_color_correction().
 */
static inline void
sunxi_engine_disable_color_correction(struct sunxi_engine *engine)
{
        if (engine->ops && engine->ops->disable_color_correction)
                engine->ops->disable_color_correction(engine);
}

/**
 * sunxi_engine_mode_set - Inform engine of a new mode
 * @engine:     pointer to the engine
 * @mode:       new mode
 *
 * Engine can use this functionality to set specifics once per mode change.
 */
static inline void
sunxi_engine_mode_set(struct sunxi_engine *engine,
                      const struct drm_display_mode *mode)
{
        if (engine->ops && engine->ops->mode_set)
                engine->ops->mode_set(engine, mode);
}
#endif /* _SUNXI_ENGINE_H_ */