/* SPDX-License-Identifier: MIT */ /* * Copyright © 2023 Intel Corporation */ #ifndef _XE_DEVCOREDUMP_TYPES_H_ #define _XE_DEVCOREDUMP_TYPES_H_ #include <linux/ktime.h> #include <linux/mutex.h> #include "xe_hw_engine_types.h" struct xe_device; struct xe_gt; /** * struct xe_devcoredump_snapshot - Crash snapshot * * This struct contains all the useful information quickly captured at the time * of the crash. So, any subsequent reads of the coredump points to a data that * shows the state of the GPU of when the issue has happened. */ struct xe_devcoredump_snapshot { /** @snapshot_time: Time of this capture. */ ktime_t snapshot_time; /** @boot_time: Relative boot time so the uptime can be calculated. */ ktime_t boot_time; /** @process_name: Name of process that triggered this gpu hang */ char process_name[TASK_COMM_LEN]; /** @pid: Process id of process that triggered this gpu hang */ pid_t pid; /** @reason: The reason the coredump was triggered */ char *reason; /** @gt: Affected GT, used by forcewake for delayed capture */ struct xe_gt *gt; /** @work: Workqueue for deferred capture outside of signaling context */ struct work_struct work; /** @guc: GuC snapshots */ struct { /** @guc.ct: GuC CT snapshot */ struct xe_guc_ct_snapshot *ct; /** @guc.log: GuC log snapshot */ struct xe_guc_log_snapshot *log; } guc; /** @ge: GuC Submission Engine snapshot */ struct xe_guc_submit_exec_queue_snapshot *ge; /** @hwe: HW Engine snapshot array */ struct xe_hw_engine_snapshot *hwe[XE_NUM_HW_ENGINES]; /** @job: Snapshot of job state */ struct xe_sched_job_snapshot *job; /** * @matched_node: The matched capture node for timedout job * this single-node tracker works because devcoredump will always only * produce one hw-engine capture per devcoredump event */ struct __guc_capture_parsed_output *matched_node; /** @vm: Snapshot of VM state */ struct xe_vm_snapshot *vm; /** @read: devcoredump in human readable format */ struct { /** @read.size: size of devcoredump in human readable format */ ssize_t size; /** @read.chunk_position: position of devcoredump chunk */ ssize_t chunk_position; /** @read.buffer: buffer of devcoredump in human readable format */ char *buffer; } read; }; /** * struct xe_devcoredump - Xe devcoredump main structure * * This struct represents the live and active dev_coredump node. * It is created/populated at the time of a crash/error. Then it * is read later when user access the device coredump data file * for reading the information. */ struct xe_devcoredump { /** @lock: protects access to entire structure */ struct mutex lock; /** @captured: The snapshot of the first hang has already been taken */ bool captured; /** @snapshot: Snapshot is captured at time of the first crash */ struct xe_devcoredump_snapshot snapshot; }; #endif