root/drivers/staging/media/atomisp/pci/ia_css_stream.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Support for Intel Camera Imaging ISP subsystem.
 * Copyright (c) 2015, Intel Corporation.
 */

#ifndef _IA_CSS_STREAM_H_
#define _IA_CSS_STREAM_H_

#include <type_support.h>
#include <system_local.h>
#include <input_system.h>
#include "ia_css_types.h"
#include "ia_css_stream_public.h"

/**
 * structure to hold all internal stream related information
 */
struct ia_css_stream {
        struct ia_css_stream_config    config;
        struct ia_css_stream_info      info;
        rx_cfg_t                       csi_rx_config;
        bool                           reconfigure_css_rx;
        struct ia_css_pipe            *last_pipe;
        int                            num_pipes;
        struct ia_css_pipe           **pipes;
        struct ia_css_pipe            *continuous_pipe;
        struct ia_css_isp_parameters  *isp_params_configs;
        struct ia_css_isp_parameters  *per_frame_isp_params_configs;

        bool                           cont_capt;
        bool                           disable_cont_vf;

        /* ISP2401 */
        bool                           stop_copy_preview;
        bool                           started;
};

/* @brief Get a binary in the stream, which binary has the shading correction.
 *
 * @param[in] stream: The stream.
 * @return      The binary which has the shading correction.
 *
 */
struct ia_css_binary *
ia_css_stream_get_shading_correction_binary(const struct ia_css_stream *stream);

struct ia_css_binary *
ia_css_stream_get_dvs_binary(const struct ia_css_stream *stream);

struct ia_css_binary *
ia_css_stream_get_3a_binary(const struct ia_css_stream *stream);

unsigned int
ia_css_stream_input_format_bits_per_pixel(struct ia_css_stream *stream);

bool
sh_css_params_set_binning_factor(struct ia_css_stream *stream,
                                 unsigned int sensor_binning);

void
sh_css_invalidate_params(struct ia_css_stream *stream);

/* The following functions are used for testing purposes only */
const struct ia_css_fpn_table *
ia_css_get_fpn_table(struct ia_css_stream *stream);

/* @brief Get a pointer to the shading table.
 *
 * @param[in] stream: The stream.
 * @return      The pointer to the shading table.
 *
 */
struct ia_css_shading_table *
ia_css_get_shading_table(struct ia_css_stream *stream);

void
ia_css_get_isp_dis_coefficients(struct ia_css_stream *stream,
                                short *horizontal_coefficients,
                                short *vertical_coefficients);

void
ia_css_get_isp_dvs2_coefficients(struct ia_css_stream *stream,
                                 short *hor_coefs_odd_real,
                                 short *hor_coefs_odd_imag,
                                 short *hor_coefs_even_real,
                                 short *hor_coefs_even_imag,
                                 short *ver_coefs_odd_real,
                                 short *ver_coefs_odd_imag,
                                 short *ver_coefs_even_real,
                                 short *ver_coefs_even_imag);

int
ia_css_stream_isp_parameters_init(struct ia_css_stream *stream);

void
ia_css_stream_isp_parameters_uninit(struct ia_css_stream *stream);

#endif /*_IA_CSS_STREAM_H_*/