root/drivers/staging/media/atomisp/pci/hive_isp_css_include/host/input_formatter_public.h
/* SPDX-License-Identifier: GPL-2.0 */
/*
 * Support for Intel Camera Imaging ISP subsystem.
 * Copyright (c) 2015, Intel Corporation.
 */

#ifndef __INPUT_FORMATTER_PUBLIC_H_INCLUDED__
#define __INPUT_FORMATTER_PUBLIC_H_INCLUDED__

#include <type_support.h>
#include "system_local.h"

/*! Reset INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier

 \return none, reset(INPUT_FORMATTER[ID])
 */
void input_formatter_rst(
    const input_formatter_ID_t          ID);

/*! Set the blocking mode of INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param enable[in]                      blocking enable flag

 \use
        - In HW, the capture unit will deliver an infinite stream of frames,
          the input formatter will synchronise on the first SOF. In simulation
          there are only a fixed number of frames, presented only once. By
          enabling blocking the inputformatter will wait on the first presented
          frame, thus avoiding race in the simulation setup.

 \return none, INPUT_FORMATTER[ID].blocking_mode = enable
 */
void input_formatter_set_fifo_blocking_mode(
    const input_formatter_ID_t          ID,
    const bool                                          enable);

/*! Return the data alignment of INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier

 \return alignment(INPUT_FORMATTER[ID].data)
 */
unsigned int input_formatter_get_alignment(
    const input_formatter_ID_t          ID);

/*! Read the source switch state into INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param state[out]                      input formatter switch state structure

 \return none, state = INPUT_FORMATTER[ID].switch_state
 */
void input_formatter_get_switch_state(
    const input_formatter_ID_t          ID,
    input_formatter_switch_state_t      *state);

/*! Read the control registers of INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param state[out]                      input formatter state structure

 \return none, state = INPUT_FORMATTER[ID].state
 */
void input_formatter_get_state(
    const input_formatter_ID_t          ID,
    input_formatter_state_t                     *state);

/*! Read the control registers of bin copy INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param state[out]                      input formatter state structure

 \return none, state = INPUT_FORMATTER[ID].state
 */
void input_formatter_bin_get_state(
    const input_formatter_ID_t          ID,
    input_formatter_bin_state_t         *state);

/*! Write to a control register of INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param reg_addr[in]            register byte address
 \param value[in]                       The data to be written

 \return none, INPUT_FORMATTER[ID].ctrl[reg] = value
 */
STORAGE_CLASS_INPUT_FORMATTER_H void input_formatter_reg_store(
    const input_formatter_ID_t  ID,
    const hrt_address           reg_addr,
    const hrt_data                              value);

/*! Read from a control register of INPUT_FORMATTER[ID]

 \param ID[in]                          INPUT_FORMATTER identifier
 \param reg_addr[in]            register byte address
 \param value[in]                       The data to be written

 \return INPUT_FORMATTER[ID].ctrl[reg]
 */
STORAGE_CLASS_INPUT_FORMATTER_H hrt_data input_formatter_reg_load(
    const input_formatter_ID_t  ID,
    const unsigned int                  reg_addr);

#endif /* __INPUT_FORMATTER_PUBLIC_H_INCLUDED__ */