root/drivers/video/fbdev/nvidia/nv_accel.c
 /***************************************************************************\
|*                                                                           *|
|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
|*                                                                           *|
|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
|*     international laws.  Users and possessors of this source code are     *|
|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
|*     use this code in individual and commercial software.                  *|
|*                                                                           *|
|*     Any use of this source code must include,  in the user documenta-     *|
|*     tion and  internal comments to the code,  notices to the end user     *|
|*     as follows:                                                           *|
|*                                                                           *|
|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
|*                                                                           *|
|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
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|*                                                                           *|
|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
|*     consisting  of "commercial  computer  software"  and  "commercial     *|
|*     computer  software  documentation,"  as such  terms  are  used in     *|
|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
|*     all U.S. Government End Users  acquire the source code  with only     *|
|*     those rights set forth herein.                                        *|
|*                                                                           *|
 \***************************************************************************/

/*
 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
 * where the source code is provided "as is" without warranty of any kind.
 * The only usage restriction is for the copyright notices to be retained
 * whenever code is used.
 *
 * Antonino Daplas <adaplas@pol.net> 2005-03-11
 */

#include <linux/fb.h>
#include <linux/nmi.h>

#include "nv_type.h"
#include "nv_proto.h"
#include "nv_dma.h"
#include "nv_local.h"

/* There is a HW race condition with videoram command buffers.
   You can't jump to the location of your put offset.  We write put
   at the jump offset + SKIPS dwords with noop padding in between
   to solve this problem */
#define SKIPS  8

static const int NVCopyROP[16] = {
        0xCC,                   /* copy   */
        0x55                    /* invert */
};

static const int NVCopyROP_PM[16] = {
        0xCA,                   /* copy  */
        0x5A,                   /* invert */
};

static inline void nvidiafb_safe_mode(struct fb_info *info)
{
        struct nvidia_par *par = info->par;

        touch_softlockup_watchdog();
        info->pixmap.scan_align = 1;
        par->lockup = 1;
}

static inline void NVFlush(struct fb_info *info)
{
        struct nvidia_par *par = info->par;
        int count = 1000000000;

        while (--count && READ_GET(par) != par->dmaPut) ;

        if (!count) {
                printk("nvidiafb: DMA Flush lockup\n");
                nvidiafb_safe_mode(info);
        }
}

static inline void NVSync(struct fb_info *info)
{
        struct nvidia_par *par = info->par;
        int count = 1000000000;

        while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;

        if (!count) {
                printk("nvidiafb: DMA Sync lockup\n");
                nvidiafb_safe_mode(info);
        }
}

static void NVDmaKickoff(struct nvidia_par *par)
{
        if (par->dmaCurrent != par->dmaPut) {
                par->dmaPut = par->dmaCurrent;
                WRITE_PUT(par, par->dmaPut);
        }
}

static void NVDmaWait(struct fb_info *info, int size)
{
        struct nvidia_par *par = info->par;
        int dmaGet;
        int count = 1000000000, cnt;
        size++;

        while (par->dmaFree < size && --count && !par->lockup) {
                dmaGet = READ_GET(par);

                if (par->dmaPut >= dmaGet) {
                        par->dmaFree = par->dmaMax - par->dmaCurrent;
                        if (par->dmaFree < size) {
                                NVDmaNext(par, 0x20000000);
                                if (dmaGet <= SKIPS) {
                                        if (par->dmaPut <= SKIPS)
                                                WRITE_PUT(par, SKIPS + 1);
                                        cnt = 1000000000;
                                        do {
                                                dmaGet = READ_GET(par);
                                        } while (--cnt && dmaGet <= SKIPS);
                                        if (!cnt) {
                                                printk("DMA Get lockup\n");
                                                par->lockup = 1;
                                        }
                                }
                                WRITE_PUT(par, SKIPS);
                                par->dmaCurrent = par->dmaPut = SKIPS;
                                par->dmaFree = dmaGet - (SKIPS + 1);
                        }
                } else
                        par->dmaFree = dmaGet - par->dmaCurrent - 1;
        }

        if (!count) {
                printk("nvidiafb: DMA Wait Lockup\n");
                nvidiafb_safe_mode(info);
        }
}

static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1,
                         u32 pat0, u32 pat1)
{
        struct nvidia_par *par = info->par;

        NVDmaStart(info, par, PATTERN_COLOR_0, 4);
        NVDmaNext(par, clr0);
        NVDmaNext(par, clr1);
        NVDmaNext(par, pat0);
        NVDmaNext(par, pat1);
}

static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask)
{
        struct nvidia_par *par = info->par;

        if (planemask != ~0) {
                NVSetPattern(info, 0, planemask, ~0, ~0);
                if (par->currentRop != (rop + 32)) {
                        NVDmaStart(info, par, ROP_SET, 1);
                        NVDmaNext(par, NVCopyROP_PM[rop]);
                        par->currentRop = rop + 32;
                }
        } else if (par->currentRop != rop) {
                if (par->currentRop >= 16)
                        NVSetPattern(info, ~0, ~0, ~0, ~0);
                NVDmaStart(info, par, ROP_SET, 1);
                NVDmaNext(par, NVCopyROP[rop]);
                par->currentRop = rop;
        }
}

static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
                                   int x2, int y2)
{
        struct nvidia_par *par = info->par;
        int h = y2 - y1 + 1;
        int w = x2 - x1 + 1;

        NVDmaStart(info, par, CLIP_POINT, 2);
        NVDmaNext(par, (y1 << 16) | x1);
        NVDmaNext(par, (h << 16) | w);
}

void NVResetGraphics(struct fb_info *info)
{
        struct nvidia_par *par = info->par;
        u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
        int pitch, i;

        pitch = info->fix.line_length;

        par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);

        for (i = 0; i < SKIPS; i++)
                NV_WR32(&par->dmaBase[i], 0, 0x00000000);

        NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
        NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
        NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
        NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
        NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
        NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
        NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
        NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
        NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
        NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
        NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
        NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
        NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
        NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
        NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
        NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);

        par->dmaPut = 0;
        par->dmaCurrent = 16 + SKIPS;
        par->dmaMax = 8191;
        par->dmaFree = par->dmaMax - par->dmaCurrent;

        switch (info->var.bits_per_pixel) {
        case 32:
        case 24:
                surfaceFormat = SURFACE_FORMAT_DEPTH24;
                patternFormat = PATTERN_FORMAT_DEPTH24;
                rectFormat = RECT_FORMAT_DEPTH24;
                lineFormat = LINE_FORMAT_DEPTH24;
                break;
        case 16:
                surfaceFormat = SURFACE_FORMAT_DEPTH16;
                patternFormat = PATTERN_FORMAT_DEPTH16;
                rectFormat = RECT_FORMAT_DEPTH16;
                lineFormat = LINE_FORMAT_DEPTH16;
                break;
        default:
                surfaceFormat = SURFACE_FORMAT_DEPTH8;
                patternFormat = PATTERN_FORMAT_DEPTH8;
                rectFormat = RECT_FORMAT_DEPTH8;
                lineFormat = LINE_FORMAT_DEPTH8;
                break;
        }

        NVDmaStart(info, par, SURFACE_FORMAT, 4);
        NVDmaNext(par, surfaceFormat);
        NVDmaNext(par, pitch | (pitch << 16));
        NVDmaNext(par, 0);
        NVDmaNext(par, 0);

        NVDmaStart(info, par, PATTERN_FORMAT, 1);
        NVDmaNext(par, patternFormat);

        NVDmaStart(info, par, RECT_FORMAT, 1);
        NVDmaNext(par, rectFormat);

        NVDmaStart(info, par, LINE_FORMAT, 1);
        NVDmaNext(par, lineFormat);

        par->currentRop = ~0;   /* set to something invalid */
        NVSetRopSolid(info, ROP_COPY, ~0);

        NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
                               info->var.yres_virtual);

        NVDmaKickoff(par);
}

int nvidiafb_sync(struct fb_info *info)
{
        struct nvidia_par *par = info->par;

        if (info->state != FBINFO_STATE_RUNNING)
                return 0;

        if (!par->lockup)
                NVFlush(info);

        if (!par->lockup)
                NVSync(info);

        return 0;
}

void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
{
        struct nvidia_par *par = info->par;

        if (info->state != FBINFO_STATE_RUNNING)
                return;

        if (par->lockup) {
                cfb_copyarea(info, region);
                return;
        }

        NVDmaStart(info, par, BLIT_POINT_SRC, 3);
        NVDmaNext(par, (region->sy << 16) | region->sx);
        NVDmaNext(par, (region->dy << 16) | region->dx);
        NVDmaNext(par, (region->height << 16) | region->width);

        NVDmaKickoff(par);
}

void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
{
        struct nvidia_par *par = info->par;
        u32 color;

        if (info->state != FBINFO_STATE_RUNNING)
                return;

        if (par->lockup) {
                cfb_fillrect(info, rect);
                return;
        }

        if (info->var.bits_per_pixel == 8)
                color = rect->color;
        else
                color = ((u32 *) info->pseudo_palette)[rect->color];

        if (rect->rop != ROP_COPY)
                NVSetRopSolid(info, rect->rop, ~0);

        NVDmaStart(info, par, RECT_SOLID_COLOR, 1);
        NVDmaNext(par, color);

        NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2);
        NVDmaNext(par, (rect->dx << 16) | rect->dy);
        NVDmaNext(par, (rect->width << 16) | rect->height);

        NVDmaKickoff(par);

        if (rect->rop != ROP_COPY)
                NVSetRopSolid(info, ROP_COPY, ~0);
}

static void nvidiafb_mono_color_expand(struct fb_info *info,
                                       const struct fb_image *image)
{
        struct nvidia_par *par = info->par;
        u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
        u32 dsize, width, *data = (u32 *) image->data, tmp;
        int j, k = 0;

        width = (image->width + 31) & ~31;
        dsize = (width * image->height) >> 5;

        if (info->var.bits_per_pixel == 8) {
                fg = image->fg_color | mask;
                bg = image->bg_color | mask;
        } else {
                fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
                bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
        }

        NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
        NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
        NVDmaNext(par, ((image->dy + image->height) << 16) |
                  ((image->dx + image->width) & 0xffff));
        NVDmaNext(par, bg);
        NVDmaNext(par, fg);
        NVDmaNext(par, (image->height << 16) | width);
        NVDmaNext(par, (image->height << 16) | width);
        NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));

        while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
                NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0),
                           RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);

                for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
                        tmp = data[k++];
                        reverse_order(&tmp);
                        NVDmaNext(par, tmp);
                }

                dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
        }

        if (dsize) {
                NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);

                for (j = dsize; j--;) {
                        tmp = data[k++];
                        reverse_order(&tmp);
                        NVDmaNext(par, tmp);
                }
        }

        NVDmaKickoff(par);
}

void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
{
        struct nvidia_par *par = info->par;

        if (info->state != FBINFO_STATE_RUNNING)
                return;

        if (image->depth == 1 && !par->lockup)
                nvidiafb_mono_color_expand(info, image);
        else
                cfb_imageblit(info, image);
}