#ifndef VDO_ADMIN_STATE_H
#define VDO_ADMIN_STATE_H
#include "completion.h"
#include "types.h"
struct admin_state_code {
const char *name;
bool normal;
bool draining;
bool loading;
bool quiescing;
bool quiescent;
bool operating;
};
extern const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION;
extern const struct admin_state_code *VDO_ADMIN_STATE_OPERATING;
extern const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING;
extern const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING;
extern const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED;
extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING;
extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY;
extern const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD;
extern const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY;
extern const struct admin_state_code *VDO_ADMIN_STATE_NEW;
extern const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED;
extern const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING;
extern const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING;
extern const struct admin_state_code *VDO_ADMIN_STATE_SAVING;
extern const struct admin_state_code *VDO_ADMIN_STATE_SAVED;
extern const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING;
extern const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING;
extern const struct admin_state_code *VDO_ADMIN_STATE_STOPPING;
extern const struct admin_state_code *VDO_ADMIN_STATE_STOPPED;
extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING;
extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED;
extern const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION;
extern const struct admin_state_code *VDO_ADMIN_STATE_RESUMING;
struct admin_state {
const struct admin_state_code *current_state;
const struct admin_state_code *next_state;
struct vdo_completion *waiter;
bool starting;
bool complete;
};
typedef void (*vdo_admin_initiator_fn)(struct admin_state *state);
static inline const struct admin_state_code * __must_check
vdo_get_admin_state_code(const struct admin_state *state)
{
return READ_ONCE(state->current_state);
}
static inline void vdo_set_admin_state_code(struct admin_state *state,
const struct admin_state_code *code)
{
WRITE_ONCE(state->current_state, code);
}
static inline bool __must_check vdo_is_state_normal(const struct admin_state *state)
{
return vdo_get_admin_state_code(state)->normal;
}
static inline bool __must_check vdo_is_state_suspending(const struct admin_state *state)
{
return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SUSPENDING);
}
static inline bool __must_check vdo_is_state_saving(const struct admin_state *state)
{
return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SAVING);
}
static inline bool __must_check vdo_is_state_saved(const struct admin_state *state)
{
return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_SAVED);
}
static inline bool __must_check vdo_is_state_draining(const struct admin_state *state)
{
return vdo_get_admin_state_code(state)->draining;
}
static inline bool __must_check vdo_is_state_loading(const struct admin_state *state)
{
return vdo_get_admin_state_code(state)->loading;
}
static inline bool __must_check vdo_is_state_resuming(const struct admin_state *state)
{
return (vdo_get_admin_state_code(state) == VDO_ADMIN_STATE_RESUMING);
}
static inline bool __must_check vdo_is_state_clean_load(const struct admin_state *state)
{
const struct admin_state_code *code = vdo_get_admin_state_code(state);
return ((code == VDO_ADMIN_STATE_FORMATTING) || (code == VDO_ADMIN_STATE_LOADING));
}
static inline bool __must_check vdo_is_state_quiescing(const struct admin_state *state)
{
return vdo_get_admin_state_code(state)->quiescing;
}
static inline bool __must_check vdo_is_state_quiescent(const struct admin_state *state)
{
return vdo_get_admin_state_code(state)->quiescent;
}
bool __must_check vdo_assert_load_operation(const struct admin_state_code *operation,
struct vdo_completion *waiter);
bool vdo_start_loading(struct admin_state *state,
const struct admin_state_code *operation,
struct vdo_completion *waiter, vdo_admin_initiator_fn initiator);
bool vdo_finish_loading(struct admin_state *state);
bool vdo_finish_loading_with_result(struct admin_state *state, int result);
bool vdo_start_resuming(struct admin_state *state,
const struct admin_state_code *operation,
struct vdo_completion *waiter, vdo_admin_initiator_fn initiator);
bool vdo_finish_resuming(struct admin_state *state);
bool vdo_finish_resuming_with_result(struct admin_state *state, int result);
int vdo_resume_if_quiescent(struct admin_state *state);
bool vdo_start_draining(struct admin_state *state,
const struct admin_state_code *operation,
struct vdo_completion *waiter, vdo_admin_initiator_fn initiator);
bool vdo_finish_draining(struct admin_state *state);
bool vdo_finish_draining_with_result(struct admin_state *state, int result);
int vdo_start_operation(struct admin_state *state,
const struct admin_state_code *operation);
int vdo_start_operation_with_waiter(struct admin_state *state,
const struct admin_state_code *operation,
struct vdo_completion *waiter,
vdo_admin_initiator_fn initiator);
bool vdo_finish_operation(struct admin_state *state, int result);
#endif