root/drivers/md/bcache/btree.h
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BCACHE_BTREE_H
#define _BCACHE_BTREE_H

/*
 * THE BTREE:
 *
 * At a high level, bcache's btree is relatively standard b+ tree. All keys and
 * pointers are in the leaves; interior nodes only have pointers to the child
 * nodes.
 *
 * In the interior nodes, a struct bkey always points to a child btree node, and
 * the key is the highest key in the child node - except that the highest key in
 * an interior node is always MAX_KEY. The size field refers to the size on disk
 * of the child node - this would allow us to have variable sized btree nodes
 * (handy for keeping the depth of the btree 1 by expanding just the root).
 *
 * Btree nodes are themselves log structured, but this is hidden fairly
 * thoroughly. Btree nodes on disk will in practice have extents that overlap
 * (because they were written at different times), but in memory we never have
 * overlapping extents - when we read in a btree node from disk, the first thing
 * we do is resort all the sets of keys with a mergesort, and in the same pass
 * we check for overlapping extents and adjust them appropriately.
 *
 * struct btree_op is a central interface to the btree code. It's used for
 * specifying read vs. write locking, and the embedded closure is used for
 * waiting on IO or reserve memory.
 *
 * BTREE CACHE:
 *
 * Btree nodes are cached in memory; traversing the btree might require reading
 * in btree nodes which is handled mostly transparently.
 *
 * bch_btree_node_get() looks up a btree node in the cache and reads it in from
 * disk if necessary. This function is almost never called directly though - the
 * btree() macro is used to get a btree node, call some function on it, and
 * unlock the node after the function returns.
 *
 * The root is special cased - it's taken out of the cache's lru (thus pinning
 * it in memory), so we can find the root of the btree by just dereferencing a
 * pointer instead of looking it up in the cache. This makes locking a bit
 * tricky, since the root pointer is protected by the lock in the btree node it
 * points to - the btree_root() macro handles this.
 *
 * In various places we must be able to allocate memory for multiple btree nodes
 * in order to make forward progress. To do this we use the btree cache itself
 * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
 * cache we can reuse. We can't allow more than one thread to be doing this at a
 * time, so there's a lock, implemented by a pointer to the btree_op closure -
 * this allows the btree_root() macro to implicitly release this lock.
 *
 * BTREE IO:
 *
 * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
 * this.
 *
 * For writing, we have two btree_write structs embeddded in struct btree - one
 * write in flight, and one being set up, and we toggle between them.
 *
 * Writing is done with a single function -  bch_btree_write() really serves two
 * different purposes and should be broken up into two different functions. When
 * passing now = false, it merely indicates that the node is now dirty - calling
 * it ensures that the dirty keys will be written at some point in the future.
 *
 * When passing now = true, bch_btree_write() causes a write to happen
 * "immediately" (if there was already a write in flight, it'll cause the write
 * to happen as soon as the previous write completes). It returns immediately
 * though - but it takes a refcount on the closure in struct btree_op you passed
 * to it, so a closure_sync() later can be used to wait for the write to
 * complete.
 *
 * This is handy because btree_split() and garbage collection can issue writes
 * in parallel, reducing the amount of time they have to hold write locks.
 *
 * LOCKING:
 *
 * When traversing the btree, we may need write locks starting at some level -
 * inserting a key into the btree will typically only require a write lock on
 * the leaf node.
 *
 * This is specified with the lock field in struct btree_op; lock = 0 means we
 * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
 * checks this field and returns the node with the appropriate lock held.
 *
 * If, after traversing the btree, the insertion code discovers it has to split
 * then it must restart from the root and take new locks - to do this it changes
 * the lock field and returns -EINTR, which causes the btree_root() macro to
 * loop.
 *
 * Handling cache misses require a different mechanism for upgrading to a write
 * lock. We do cache lookups with only a read lock held, but if we get a cache
 * miss and we wish to insert this data into the cache, we have to insert a
 * placeholder key to detect races - otherwise, we could race with a write and
 * overwrite the data that was just written to the cache with stale data from
 * the backing device.
 *
 * For this we use a sequence number that write locks and unlocks increment - to
 * insert the check key it unlocks the btree node and then takes a write lock,
 * and fails if the sequence number doesn't match.
 */

#include "bset.h"
#include "debug.h"

struct btree_write {
        atomic_t                *journal;

        /* If btree_split() frees a btree node, it writes a new pointer to that
         * btree node indicating it was freed; it takes a refcount on
         * c->prio_blocked because we can't write the gens until the new
         * pointer is on disk. This allows btree_write_endio() to release the
         * refcount that btree_split() took.
         */
        int                     prio_blocked;
};

struct btree {
        /* Hottest entries first */
        struct hlist_node       hash;

        /* Key/pointer for this btree node */
        BKEY_PADDED(key);

        unsigned long           seq;
        struct rw_semaphore     lock;
        struct cache_set        *c;
        struct btree            *parent;

        struct mutex            write_lock;

        unsigned long           flags;
        uint16_t                written;        /* would be nice to kill */
        uint8_t                 level;

        struct btree_keys       keys;

        /* For outstanding btree writes, used as a lock - protects write_idx */
        struct closure          io;
        struct semaphore        io_mutex;

        struct list_head        list;
        struct delayed_work     work;

        struct btree_write      writes[2];
        struct bio              *bio;
};




#define BTREE_FLAG(flag)                                                \
static inline bool btree_node_ ## flag(struct btree *b)                 \
{       return test_bit(BTREE_NODE_ ## flag, &b->flags); }              \
                                                                        \
static inline void set_btree_node_ ## flag(struct btree *b)             \
{       set_bit(BTREE_NODE_ ## flag, &b->flags); }

enum btree_flags {
        BTREE_NODE_io_error,
        BTREE_NODE_dirty,
        BTREE_NODE_write_idx,
        BTREE_NODE_journal_flush,
};

BTREE_FLAG(io_error);
BTREE_FLAG(dirty);
BTREE_FLAG(write_idx);
BTREE_FLAG(journal_flush);

static inline struct btree_write *btree_current_write(struct btree *b)
{
        return b->writes + btree_node_write_idx(b);
}

static inline struct btree_write *btree_prev_write(struct btree *b)
{
        return b->writes + (btree_node_write_idx(b) ^ 1);
}

static inline struct bset *btree_bset_first(struct btree *b)
{
        return b->keys.set->data;
}

static inline struct bset *btree_bset_last(struct btree *b)
{
        return bset_tree_last(&b->keys)->data;
}

static inline unsigned int bset_block_offset(struct btree *b, struct bset *i)
{
        return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
}

static inline void set_gc_sectors(struct cache_set *c)
{
        atomic_set(&c->sectors_to_gc, c->cache->sb.bucket_size * c->nbuckets / 16);
}

void bkey_put(struct cache_set *c, struct bkey *k);

/* Looping macros */

#define for_each_cached_btree(b, c, iter)                               \
        for (iter = 0;                                                  \
             iter < ARRAY_SIZE((c)->bucket_hash);                       \
             iter++)                                                    \
                hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)

/* Recursing down the btree */

struct btree_op {
        /* for waiting on btree reserve in btree_split() */
        wait_queue_entry_t              wait;

        /* Btree level at which we start taking write locks */
        short                   lock;

        unsigned int            insert_collision:1;
};

struct btree_check_state;
struct btree_check_info {
        struct btree_check_state        *state;
        struct task_struct              *thread;
        int                             result;
};

#define BCH_BTR_CHKTHREAD_MAX   12
struct btree_check_state {
        struct cache_set                *c;
        int                             total_threads;
        int                             key_idx;
        spinlock_t                      idx_lock;
        atomic_t                        started;
        atomic_t                        enough;
        wait_queue_head_t               wait;
        struct btree_check_info         infos[BCH_BTR_CHKTHREAD_MAX];
};

static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
{
        memset(op, 0, sizeof(struct btree_op));
        init_wait(&op->wait);
        op->lock = write_lock_level;
}

static inline void rw_lock(bool w, struct btree *b, int level)
{
        w ? down_write(&b->lock)
          : down_read(&b->lock);
        if (w)
                b->seq++;
}

static inline void rw_unlock(bool w, struct btree *b)
{
        if (w)
                b->seq++;
        (w ? up_write : up_read)(&b->lock);
}

void bch_btree_node_read_done(struct btree *b);
void __bch_btree_node_write(struct btree *b, struct closure *parent);
void bch_btree_node_write(struct btree *b, struct closure *parent);

void bch_btree_set_root(struct btree *b);
struct btree *__bch_btree_node_alloc(struct cache_set *c, struct btree_op *op,
                                     int level, bool wait,
                                     struct btree *parent);
struct btree *bch_btree_node_get(struct cache_set *c, struct btree_op *op,
                                 struct bkey *k, int level, bool write,
                                 struct btree *parent);

int bch_btree_insert_check_key(struct btree *b, struct btree_op *op,
                               struct bkey *check_key);
int bch_btree_insert(struct cache_set *c, struct keylist *keys,
                     atomic_t *journal_ref, struct bkey *replace_key);

int bch_gc_thread_start(struct cache_set *c);
void bch_initial_gc_finish(struct cache_set *c);
void bch_moving_gc(struct cache_set *c);
int bch_btree_check(struct cache_set *c);
void bch_initial_mark_key(struct cache_set *c, int level, struct bkey *k);
void bch_cannibalize_unlock(struct cache_set *c);

static inline void wake_up_gc(struct cache_set *c)
{
        wake_up(&c->gc_wait);
}

static inline void force_wake_up_gc(struct cache_set *c)
{
        /*
         * Garbage collection thread only works when sectors_to_gc < 0,
         * calling wake_up_gc() won't start gc thread if sectors_to_gc is
         * not a nagetive value.
         * Therefore sectors_to_gc is set to -1 here, before waking up
         * gc thread by calling wake_up_gc(). Then gc_should_run() will
         * give a chance to permit gc thread to run. "Give a chance" means
         * before going into gc_should_run(), there is still possibility
         * that c->sectors_to_gc being set to other positive value. So
         * this routine won't 100% make sure gc thread will be woken up
         * to run.
         */
        atomic_set(&c->sectors_to_gc, -1);
        wake_up_gc(c);
}

/*
 * These macros are for recursing down the btree - they handle the details of
 * locking and looking up nodes in the cache for you. They're best treated as
 * mere syntax when reading code that uses them.
 *
 * op->lock determines whether we take a read or a write lock at a given depth.
 * If you've got a read lock and find that you need a write lock (i.e. you're
 * going to have to split), set op->lock and return -EINTR; btree_root() will
 * call you again and you'll have the correct lock.
 */

/**
 * btree - recurse down the btree on a specified key
 * @fn:         function to call, which will be passed the child node
 * @key:        key to recurse on
 * @b:          parent btree node
 * @op:         pointer to struct btree_op
 */
#define bcache_btree(fn, key, b, op, ...)                               \
({                                                                      \
        int _r, l = (b)->level - 1;                                     \
        bool _w = l <= (op)->lock;                                      \
        struct btree *_child = bch_btree_node_get((b)->c, op, key, l,   \
                                                  _w, b);               \
        if (!IS_ERR(_child)) {                                          \
                _r = bch_btree_ ## fn(_child, op, ##__VA_ARGS__);       \
                rw_unlock(_w, _child);                                  \
        } else                                                          \
                _r = PTR_ERR(_child);                                   \
        _r;                                                             \
})

/**
 * btree_root - call a function on the root of the btree
 * @fn:         function to call, which will be passed the child node
 * @c:          cache set
 * @op:         pointer to struct btree_op
 */
#define bcache_btree_root(fn, c, op, ...)                               \
({                                                                      \
        int _r = -EINTR;                                                \
        do {                                                            \
                struct btree *_b = (c)->root;                           \
                bool _w = insert_lock(op, _b);                          \
                rw_lock(_w, _b, _b->level);                             \
                if (_b == (c)->root &&                                  \
                    _w == insert_lock(op, _b)) {                        \
                        _r = bch_btree_ ## fn(_b, op, ##__VA_ARGS__);   \
                }                                                       \
                rw_unlock(_w, _b);                                      \
                bch_cannibalize_unlock(c);                              \
                if (_r == -EINTR)                                       \
                        schedule();                                     \
        } while (_r == -EINTR);                                         \
                                                                        \
        finish_wait(&(c)->btree_cache_wait, &(op)->wait);               \
        _r;                                                             \
})

#define MAP_DONE        0
#define MAP_CONTINUE    1

#define MAP_ALL_NODES   0
#define MAP_LEAF_NODES  1

#define MAP_END_KEY     1

typedef int (btree_map_nodes_fn)(struct btree_op *b_op, struct btree *b);
int __bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
                          struct bkey *from, btree_map_nodes_fn *fn, int flags);

static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
                                      struct bkey *from, btree_map_nodes_fn *fn)
{
        return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
}

static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
                                           struct cache_set *c,
                                           struct bkey *from,
                                           btree_map_nodes_fn *fn)
{
        return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
}

typedef int (btree_map_keys_fn)(struct btree_op *op, struct btree *b,
                                struct bkey *k);
int bch_btree_map_keys(struct btree_op *op, struct cache_set *c,
                       struct bkey *from, btree_map_keys_fn *fn, int flags);
int bch_btree_map_keys_recurse(struct btree *b, struct btree_op *op,
                               struct bkey *from, btree_map_keys_fn *fn,
                               int flags);

typedef bool (keybuf_pred_fn)(struct keybuf *buf, struct bkey *k);

void bch_keybuf_init(struct keybuf *buf);
void bch_refill_keybuf(struct cache_set *c, struct keybuf *buf,
                       struct bkey *end, keybuf_pred_fn *pred);
bool bch_keybuf_check_overlapping(struct keybuf *buf, struct bkey *start,
                                  struct bkey *end);
void bch_keybuf_del(struct keybuf *buf, struct keybuf_key *w);
struct keybuf_key *bch_keybuf_next(struct keybuf *buf);
struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *c,
                                          struct keybuf *buf,
                                          struct bkey *end,
                                          keybuf_pred_fn *pred);
void bch_update_bucket_in_use(struct cache_set *c, struct gc_stat *stats);
#endif