root/kernel/bpf/rqspinlock.c
// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * Resilient Queued Spin Lock
 *
 * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
 * (C) Copyright 2013-2014,2018 Red Hat, Inc.
 * (C) Copyright 2015 Intel Corp.
 * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
 * (C) Copyright 2024-2025 Meta Platforms, Inc. and affiliates.
 *
 * Authors: Waiman Long <longman@redhat.com>
 *          Peter Zijlstra <peterz@infradead.org>
 *          Kumar Kartikeya Dwivedi <memxor@gmail.com>
 */

#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/bpf.h>
#include <linux/err.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <linux/prefetch.h>
#include <asm/byteorder.h>
#ifdef CONFIG_QUEUED_SPINLOCKS
#include <asm/qspinlock.h>
#endif
#include <trace/events/lock.h>
#include <asm/rqspinlock.h>
#include <linux/timekeeping.h>

/*
 * Include queued spinlock definitions and statistics code
 */
#ifdef CONFIG_QUEUED_SPINLOCKS
#include "../locking/qspinlock.h"
#include "../locking/lock_events.h"
#include "rqspinlock.h"
#include "../locking/mcs_spinlock.h"
#endif

/*
 * The basic principle of a queue-based spinlock can best be understood
 * by studying a classic queue-based spinlock implementation called the
 * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable
 * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and
 * Scott") is available at
 *
 * https://bugzilla.kernel.org/show_bug.cgi?id=206115
 *
 * This queued spinlock implementation is based on the MCS lock, however to
 * make it fit the 4 bytes we assume spinlock_t to be, and preserve its
 * existing API, we must modify it somehow.
 *
 * In particular; where the traditional MCS lock consists of a tail pointer
 * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
 * unlock the next pending (next->locked), we compress both these: {tail,
 * next->locked} into a single u32 value.
 *
 * Since a spinlock disables recursion of its own context and there is a limit
 * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
 * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
 * we can encode the tail by combining the 2-bit nesting level with the cpu
 * number. With one byte for the lock value and 3 bytes for the tail, only a
 * 32-bit word is now needed. Even though we only need 1 bit for the lock,
 * we extend it to a full byte to achieve better performance for architectures
 * that support atomic byte write.
 *
 * We also change the first spinner to spin on the lock bit instead of its
 * node; whereby avoiding the need to carry a node from lock to unlock, and
 * preserving existing lock API. This also makes the unlock code simpler and
 * faster.
 *
 * N.B. The current implementation only supports architectures that allow
 *      atomic operations on smaller 8-bit and 16-bit data types.
 *
 */

struct rqspinlock_timeout {
        u64 timeout_end;
        u64 duration;
        u64 cur;
        u16 spin;
};

#define RES_TIMEOUT_VAL 2

DEFINE_PER_CPU_ALIGNED(struct rqspinlock_held, rqspinlock_held_locks);
EXPORT_SYMBOL_GPL(rqspinlock_held_locks);

static bool is_lock_released(rqspinlock_t *lock, u32 mask)
{
        if (!(atomic_read_acquire(&lock->val) & (mask)))
                return true;
        return false;
}

static noinline int check_deadlock_AA(rqspinlock_t *lock)
{
        struct rqspinlock_held *rqh = this_cpu_ptr(&rqspinlock_held_locks);
        int cnt = min(RES_NR_HELD, rqh->cnt);

        /*
         * Return an error if we hold the lock we are attempting to acquire.
         * We'll iterate over max 32 locks; no need to do is_lock_released.
         */
        for (int i = 0; i < cnt - 1; i++) {
                if (rqh->locks[i] == lock)
                        return -EDEADLK;
        }
        return 0;
}

/*
 * This focuses on the most common case of ABBA deadlocks (or ABBA involving
 * more locks, which reduce to ABBA). This is not exhaustive, and we rely on
 * timeouts as the final line of defense.
 */
static noinline int check_deadlock_ABBA(rqspinlock_t *lock, u32 mask)
{
        struct rqspinlock_held *rqh = this_cpu_ptr(&rqspinlock_held_locks);
        int rqh_cnt = min(RES_NR_HELD, rqh->cnt);
        void *remote_lock;
        int cpu;

        /*
         * Find the CPU holding the lock that we want to acquire. If there is a
         * deadlock scenario, we will read a stable set on the remote CPU and
         * find the target. This would be a constant time operation instead of
         * O(NR_CPUS) if we could determine the owning CPU from a lock value, but
         * that requires increasing the size of the lock word.
         */
        for_each_possible_cpu(cpu) {
                struct rqspinlock_held *rqh_cpu = per_cpu_ptr(&rqspinlock_held_locks, cpu);
                int real_cnt = READ_ONCE(rqh_cpu->cnt);
                int cnt = min(RES_NR_HELD, real_cnt);

                /*
                 * Let's ensure to break out of this loop if the lock is available for
                 * us to potentially acquire.
                 */
                if (is_lock_released(lock, mask))
                        return 0;

                /*
                 * Skip ourselves, and CPUs whose count is less than 2, as they need at
                 * least one held lock and one acquisition attempt (reflected as top
                 * most entry) to participate in an ABBA deadlock.
                 *
                 * If cnt is more than RES_NR_HELD, it means the current lock being
                 * acquired won't appear in the table, and other locks in the table are
                 * already held, so we can't determine ABBA.
                 */
                if (cpu == smp_processor_id() || real_cnt < 2 || real_cnt > RES_NR_HELD)
                        continue;

                /*
                 * Obtain the entry at the top, this corresponds to the lock the
                 * remote CPU is attempting to acquire in a deadlock situation,
                 * and would be one of the locks we hold on the current CPU.
                 */
                remote_lock = READ_ONCE(rqh_cpu->locks[cnt - 1]);
                /*
                 * If it is NULL, we've raced and cannot determine a deadlock
                 * conclusively, skip this CPU.
                 */
                if (!remote_lock)
                        continue;
                /*
                 * Find if the lock we're attempting to acquire is held by this CPU.
                 * Don't consider the topmost entry, as that must be the latest lock
                 * being held or acquired.  For a deadlock, the target CPU must also
                 * attempt to acquire a lock we hold, so for this search only 'cnt - 1'
                 * entries are important.
                 */
                for (int i = 0; i < cnt - 1; i++) {
                        if (READ_ONCE(rqh_cpu->locks[i]) != lock)
                                continue;
                        /*
                         * We found our lock as held on the remote CPU.  Is the
                         * acquisition attempt on the remote CPU for a lock held
                         * by us?  If so, we have a deadlock situation, and need
                         * to recover.
                         */
                        for (int i = 0; i < rqh_cnt - 1; i++) {
                                if (rqh->locks[i] == remote_lock)
                                        return -EDEADLK;
                        }
                        /*
                         * Inconclusive; retry again later.
                         */
                        return 0;
                }
        }
        return 0;
}

static noinline int check_timeout(rqspinlock_t *lock, u32 mask,
                                  struct rqspinlock_timeout *ts)
{
        u64 prev = ts->cur;
        u64 time;

        if (!ts->timeout_end) {
                if (check_deadlock_AA(lock))
                        return -EDEADLK;
                ts->cur = ktime_get_mono_fast_ns();
                ts->timeout_end = ts->cur + ts->duration;
                return 0;
        }

        time = ktime_get_mono_fast_ns();
        if (time > ts->timeout_end)
                return -ETIMEDOUT;

        /*
         * A millisecond interval passed from last time? Trigger deadlock
         * checks.
         */
        if (prev + NSEC_PER_MSEC < time) {
                ts->cur = time;
                return check_deadlock_ABBA(lock, mask);
        }

        return 0;
}

/*
 * Do not amortize with spins when res_smp_cond_load_acquire is defined,
 * as the macro does internal amortization for us.
 */
#ifndef res_smp_cond_load_acquire
#define RES_CHECK_TIMEOUT(ts, ret, mask)                              \
        ({                                                            \
                if (!(ts).spin++)                                     \
                        (ret) = check_timeout((lock), (mask), &(ts)); \
                (ret);                                                \
        })
#else
#define RES_CHECK_TIMEOUT(ts, ret, mask)                              \
        ({ (ret) = check_timeout((lock), (mask), &(ts)); })
#endif

/*
 * Initialize the 'spin' member.
 * Set spin member to 0 to trigger AA/ABBA checks immediately.
 */
#define RES_INIT_TIMEOUT(ts) ({ (ts).spin = 0; })

/*
 * We only need to reset 'timeout_end', 'spin' will just wrap around as necessary.
 * Duration is defined for each spin attempt, so set it here.
 */
#define RES_RESET_TIMEOUT(ts, _duration) ({ (ts).timeout_end = 0; (ts).duration = _duration; })

/*
 * Provide a test-and-set fallback for cases when queued spin lock support is
 * absent from the architecture.
 */
int __lockfunc resilient_tas_spin_lock(rqspinlock_t *lock)
{
        struct rqspinlock_timeout ts;
        int val, ret = 0;

        RES_INIT_TIMEOUT(ts);
        /*
         * We are either called directly from res_spin_lock after grabbing the
         * deadlock detection entry when queued spinlocks are disabled, or from
         * resilient_queued_spin_lock_slowpath after grabbing the deadlock
         * detection entry. No need to obtain it here.
         */

        /*
         * Since the waiting loop's time is dependent on the amount of
         * contention, a short timeout unlike rqspinlock waiting loops
         * isn't enough. Choose a second as the timeout value.
         */
        RES_RESET_TIMEOUT(ts, NSEC_PER_SEC);
retry:
        val = atomic_read(&lock->val);

        if (val || !atomic_try_cmpxchg(&lock->val, &val, 1)) {
                if (RES_CHECK_TIMEOUT(ts, ret, ~0u))
                        goto out;
                cpu_relax();
                goto retry;
        }

        return 0;
out:
        release_held_lock_entry();
        return ret;
}
EXPORT_SYMBOL_GPL(resilient_tas_spin_lock);

#ifdef CONFIG_QUEUED_SPINLOCKS

/*
 * Per-CPU queue node structures; we can never have more than 4 nested
 * contexts: task, softirq, hardirq, nmi.
 *
 * Exactly fits one 64-byte cacheline on a 64-bit architecture.
 */
static DEFINE_PER_CPU_ALIGNED(struct qnode, rqnodes[_Q_MAX_NODES]);

#ifndef res_smp_cond_load_acquire
#define res_smp_cond_load_acquire(v, c) smp_cond_load_acquire(v, c)
#endif

#define res_atomic_cond_read_acquire(v, c) res_smp_cond_load_acquire(&(v)->counter, (c))

/**
 * resilient_queued_spin_lock_slowpath - acquire the queued spinlock
 * @lock: Pointer to queued spinlock structure
 * @val: Current value of the queued spinlock 32-bit word
 *
 * Return:
 * * 0          - Lock was acquired successfully.
 * * -EDEADLK   - Lock acquisition failed because of AA/ABBA deadlock.
 * * -ETIMEDOUT - Lock acquisition failed because of timeout.
 *
 * (queue tail, pending bit, lock value)
 *
 *              fast     :    slow                                  :    unlock
 *                       :                                          :
 * uncontended  (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
 *                       :       | ^--------.------.             /  :
 *                       :       v           \      \            |  :
 * pending               :    (0,1,1) +--> (0,1,0)   \           |  :
 *                       :       | ^--'              |           |  :
 *                       :       v                   |           |  :
 * uncontended           :    (n,x,y) +--> (n,0,0) --'           |  :
 *   queue               :       | ^--'                          |  :
 *                       :       v                               |  :
 * contended             :    (*,x,y) +--> (*,0,0) ---> (*,0,1) -'  :
 *   queue               :         ^--'                             :
 */
int __lockfunc resilient_queued_spin_lock_slowpath(rqspinlock_t *lock, u32 val)
{
        struct mcs_spinlock *prev, *next, *node;
        struct rqspinlock_timeout ts;
        int idx, ret = 0;
        u32 old, tail;

        BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));

        if (resilient_virt_spin_lock_enabled())
                return resilient_virt_spin_lock(lock);

        RES_INIT_TIMEOUT(ts);

        /*
         * Wait for in-progress pending->locked hand-overs with a bounded
         * number of spins so that we guarantee forward progress.
         *
         * 0,1,0 -> 0,0,1
         */
        if (val == _Q_PENDING_VAL) {
                int cnt = _Q_PENDING_LOOPS;
                val = atomic_cond_read_relaxed(&lock->val,
                                               (VAL != _Q_PENDING_VAL) || !cnt--);
        }

        /*
         * If we observe any contention; queue.
         */
        if (val & ~_Q_LOCKED_MASK)
                goto queue;

        /*
         * trylock || pending
         *
         * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock
         */
        val = queued_fetch_set_pending_acquire(lock);

        /*
         * If we observe contention, there is a concurrent locker.
         *
         * Undo and queue; our setting of PENDING might have made the
         * n,0,0 -> 0,0,0 transition fail and it will now be waiting
         * on @next to become !NULL.
         */
        if (unlikely(val & ~_Q_LOCKED_MASK)) {

                /* Undo PENDING if we set it. */
                if (!(val & _Q_PENDING_MASK))
                        clear_pending(lock);

                goto queue;
        }

        /* Deadlock detection entry already held after failing fast path. */

        /*
         * We're pending, wait for the owner to go away.
         *
         * 0,1,1 -> *,1,0
         *
         * this wait loop must be a load-acquire such that we match the
         * store-release that clears the locked bit and create lock
         * sequentiality; this is because not all
         * clear_pending_set_locked() implementations imply full
         * barriers.
         */
        if (val & _Q_LOCKED_MASK) {
                RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT);
                res_smp_cond_load_acquire(&lock->locked, !VAL || RES_CHECK_TIMEOUT(ts, ret, _Q_LOCKED_MASK));
        }

        if (ret) {
                /*
                 * We waited for the locked bit to go back to 0, as the pending
                 * waiter, but timed out. We need to clear the pending bit since
                 * we own it. Once a stuck owner has been recovered, the lock
                 * must be restored to a valid state, hence removing the pending
                 * bit is necessary.
                 *
                 * *,1,* -> *,0,*
                 */
                clear_pending(lock);
                lockevent_inc(rqspinlock_lock_timeout);
                goto err_release_entry;
        }

        /*
         * take ownership and clear the pending bit.
         *
         * 0,1,0 -> 0,0,1
         */
        clear_pending_set_locked(lock);
        lockevent_inc(lock_pending);
        return 0;

        /*
         * End of pending bit optimistic spinning and beginning of MCS
         * queuing.
         */
queue:
        /*
         * Do not queue if we're a waiter and someone is attempting this lock on
         * the same CPU. In case of NMIs, this prevents long timeouts where we
         * interrupt the pending waiter, and the owner, that will eventually
         * signal the head of our queue, both of which are logically but not
         * physically part of the queue, hence outside the scope of the idx > 0
         * check above for the trylock fallback.
         */
        if (check_deadlock_AA(lock)) {
                ret = -EDEADLK;
                goto err_release_entry;
        }

        lockevent_inc(lock_slowpath);
        /* Deadlock detection entry already held after failing fast path. */
        node = this_cpu_ptr(&rqnodes[0].mcs);
        idx = node->count++;
        tail = encode_tail(smp_processor_id(), idx);

        trace_contention_begin(lock, LCB_F_SPIN);

        /*
         * 4 nodes are allocated based on the assumption that there will
         * not be nested NMIs taking spinlocks. That may not be true in
         * some architectures even though the chance of needing more than
         * 4 nodes will still be extremely unlikely. When that happens,
         * we fall back to attempting a trylock operation without using
         * any MCS node. Unlike qspinlock which cannot fail, we have the
         * option of failing the slow path, and under contention, such a
         * trylock spinning will likely be treated unfairly due to lack of
         * queueing, hence do not spin.
         */
        if (unlikely(idx >= _Q_MAX_NODES || (in_nmi() && idx > 0))) {
                lockevent_inc(lock_no_node);
                if (!queued_spin_trylock(lock)) {
                        ret = -EDEADLK;
                        goto err_release_node;
                }
                goto release;
        }

        node = grab_mcs_node(node, idx);

        /*
         * Keep counts of non-zero index values:
         */
        lockevent_cond_inc(lock_use_node2 + idx - 1, idx);

        /*
         * Ensure that we increment the head node->count before initialising
         * the actual node. If the compiler is kind enough to reorder these
         * stores, then an IRQ could overwrite our assignments.
         */
        barrier();

        node->locked = 0;
        node->next = NULL;

        /*
         * We touched a (possibly) cold cacheline in the per-cpu queue node;
         * attempt the trylock once more in the hope someone let go while we
         * weren't watching.
         */
        if (queued_spin_trylock(lock))
                goto release;

        /*
         * Ensure that the initialisation of @node is complete before we
         * publish the updated tail via xchg_tail() and potentially link
         * @node into the waitqueue via WRITE_ONCE(prev->next, node) below.
         */
        smp_wmb();

        /*
         * Publish the updated tail.
         * We have already touched the queueing cacheline; don't bother with
         * pending stuff.
         *
         * p,*,* -> n,*,*
         */
        old = xchg_tail(lock, tail);
        next = NULL;

        /*
         * if there was a previous node; link it and wait until reaching the
         * head of the waitqueue.
         */
        if (old & _Q_TAIL_MASK) {
                int val;

                prev = decode_tail(old, rqnodes);

                /* Link @node into the waitqueue. */
                WRITE_ONCE(prev->next, node);

                val = arch_mcs_spin_lock_contended(&node->locked);
                if (val == RES_TIMEOUT_VAL) {
                        ret = -ETIMEDOUT;
                        goto waitq_timeout;
                }

                /*
                 * While waiting for the MCS lock, the next pointer may have
                 * been set by another lock waiter. We optimistically load
                 * the next pointer & prefetch the cacheline for writing
                 * to reduce latency in the upcoming MCS unlock operation.
                 */
                next = READ_ONCE(node->next);
                if (next)
                        prefetchw(next);
        }

        /*
         * we're at the head of the waitqueue, wait for the owner & pending to
         * go away.
         *
         * *,x,y -> *,0,0
         *
         * this wait loop must use a load-acquire such that we match the
         * store-release that clears the locked bit and create lock
         * sequentiality; this is because the set_locked() function below
         * does not imply a full barrier.
         *
         * We use RES_DEF_TIMEOUT * 2 as the duration, as RES_DEF_TIMEOUT is
         * meant to span maximum allowed time per critical section, and we may
         * have both the owner of the lock and the pending bit waiter ahead of
         * us.
         */
        RES_RESET_TIMEOUT(ts, RES_DEF_TIMEOUT * 2);
        val = res_atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK) ||
                                           RES_CHECK_TIMEOUT(ts, ret, _Q_LOCKED_PENDING_MASK));

        /* Disable queue destruction when we detect deadlocks. */
        if (ret == -EDEADLK) {
                if (!next)
                        next = smp_cond_load_relaxed(&node->next, (VAL));
                arch_mcs_spin_unlock_contended(&next->locked);
                goto err_release_node;
        }

waitq_timeout:
        if (ret) {
                /*
                 * If the tail is still pointing to us, then we are the final waiter,
                 * and are responsible for resetting the tail back to 0. Otherwise, if
                 * the cmpxchg operation fails, we signal the next waiter to take exit
                 * and try the same. For a waiter with tail node 'n':
                 *
                 * n,*,* -> 0,*,*
                 *
                 * When performing cmpxchg for the whole word (NR_CPUS > 16k), it is
                 * possible locked/pending bits keep changing and we see failures even
                 * when we remain the head of wait queue. However, eventually,
                 * pending bit owner will unset the pending bit, and new waiters
                 * will queue behind us. This will leave the lock owner in
                 * charge, and it will eventually either set locked bit to 0, or
                 * leave it as 1, allowing us to make progress.
                 *
                 * We terminate the whole wait queue for two reasons. Firstly,
                 * we eschew per-waiter timeouts with one applied at the head of
                 * the wait queue.  This allows everyone to break out faster
                 * once we've seen the owner / pending waiter not responding for
                 * the timeout duration from the head.  Secondly, it avoids
                 * complicated synchronization, because when not leaving in FIFO
                 * order, prev's next pointer needs to be fixed up etc.
                 */
                if (!try_cmpxchg_tail(lock, tail, 0)) {
                        next = smp_cond_load_relaxed(&node->next, VAL);
                        WRITE_ONCE(next->locked, RES_TIMEOUT_VAL);
                }
                lockevent_inc(rqspinlock_lock_timeout);
                goto err_release_node;
        }

        /*
         * claim the lock:
         *
         * n,0,0 -> 0,0,1 : lock, uncontended
         * *,*,0 -> *,*,1 : lock, contended
         *
         * If the queue head is the only one in the queue (lock value == tail)
         * and nobody is pending, clear the tail code and grab the lock.
         * Otherwise, we only need to grab the lock.
         */

        /*
         * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the
         *       above wait condition, therefore any concurrent setting of
         *       PENDING will make the uncontended transition fail.
         */
        if ((val & _Q_TAIL_MASK) == tail) {
                if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))
                        goto release; /* No contention */
        }

        /*
         * Either somebody is queued behind us or _Q_PENDING_VAL got set
         * which will then detect the remaining tail and queue behind us
         * ensuring we'll see a @next.
         */
        set_locked(lock);

        /*
         * contended path; wait for next if not observed yet, release.
         */
        if (!next)
                next = smp_cond_load_relaxed(&node->next, (VAL));

        arch_mcs_spin_unlock_contended(&next->locked);

release:
        trace_contention_end(lock, 0);

        /*
         * release the node
         */
        __this_cpu_dec(rqnodes[0].mcs.count);
        return ret;
err_release_node:
        trace_contention_end(lock, ret);
        __this_cpu_dec(rqnodes[0].mcs.count);
err_release_entry:
        release_held_lock_entry();
        return ret;
}
EXPORT_SYMBOL_GPL(resilient_queued_spin_lock_slowpath);

#endif /* CONFIG_QUEUED_SPINLOCKS */

__bpf_kfunc_start_defs();

static void bpf_prog_report_rqspinlock_violation(const char *str, void *lock, bool irqsave)
{
        struct rqspinlock_held *rqh = this_cpu_ptr(&rqspinlock_held_locks);
        struct bpf_stream_stage ss;
        struct bpf_prog *prog;

        prog = bpf_prog_find_from_stack();
        if (!prog)
                return;
        bpf_stream_stage(ss, prog, BPF_STDERR, ({
                bpf_stream_printk(ss, "ERROR: %s for bpf_res_spin_lock%s\n", str, irqsave ? "_irqsave" : "");
                bpf_stream_printk(ss, "Attempted lock   = 0x%px\n", lock);
                bpf_stream_printk(ss, "Total held locks = %d\n", rqh->cnt);
                for (int i = 0; i < min(RES_NR_HELD, rqh->cnt); i++)
                        bpf_stream_printk(ss, "Held lock[%2d] = 0x%px\n", i, rqh->locks[i]);
                bpf_stream_dump_stack(ss);
        }));
}

#define REPORT_STR(ret) ({ (ret) == -ETIMEDOUT ? "Timeout detected" : "AA or ABBA deadlock detected"; })

__bpf_kfunc int bpf_res_spin_lock(struct bpf_res_spin_lock *lock)
{
        int ret;

        BUILD_BUG_ON(sizeof(rqspinlock_t) != sizeof(struct bpf_res_spin_lock));

        preempt_disable();
        ret = res_spin_lock((rqspinlock_t *)lock);
        if (unlikely(ret)) {
                bpf_prog_report_rqspinlock_violation(REPORT_STR(ret), lock, false);
                preempt_enable();
                return ret;
        }
        return 0;
}

__bpf_kfunc void bpf_res_spin_unlock(struct bpf_res_spin_lock *lock)
{
        res_spin_unlock((rqspinlock_t *)lock);
        preempt_enable();
}

__bpf_kfunc int bpf_res_spin_lock_irqsave(struct bpf_res_spin_lock *lock, unsigned long *flags__irq_flag)
{
        u64 *ptr = (u64 *)flags__irq_flag;
        unsigned long flags;
        int ret;

        preempt_disable();
        local_irq_save(flags);
        ret = res_spin_lock((rqspinlock_t *)lock);
        if (unlikely(ret)) {
                bpf_prog_report_rqspinlock_violation(REPORT_STR(ret), lock, true);
                local_irq_restore(flags);
                preempt_enable();
                return ret;
        }
        *ptr = flags;
        return 0;
}

__bpf_kfunc void bpf_res_spin_unlock_irqrestore(struct bpf_res_spin_lock *lock, unsigned long *flags__irq_flag)
{
        u64 *ptr = (u64 *)flags__irq_flag;
        unsigned long flags = *ptr;

        res_spin_unlock((rqspinlock_t *)lock);
        local_irq_restore(flags);
        preempt_enable();
}

__bpf_kfunc_end_defs();

BTF_KFUNCS_START(rqspinlock_kfunc_ids)
BTF_ID_FLAGS(func, bpf_res_spin_lock, KF_RET_NULL)
BTF_ID_FLAGS(func, bpf_res_spin_unlock)
BTF_ID_FLAGS(func, bpf_res_spin_lock_irqsave, KF_RET_NULL)
BTF_ID_FLAGS(func, bpf_res_spin_unlock_irqrestore)
BTF_KFUNCS_END(rqspinlock_kfunc_ids)

static const struct btf_kfunc_id_set rqspinlock_kfunc_set = {
        .owner = THIS_MODULE,
        .set = &rqspinlock_kfunc_ids,
};

static __init int rqspinlock_register_kfuncs(void)
{
        return register_btf_kfunc_id_set(BPF_PROG_TYPE_UNSPEC, &rqspinlock_kfunc_set);
}
late_initcall(rqspinlock_register_kfuncs);