root/kernel/locking/qspinlock.c
// SPDX-License-Identifier: GPL-2.0-or-later
/*
 * Queued spinlock
 *
 * (C) Copyright 2013-2015 Hewlett-Packard Development Company, L.P.
 * (C) Copyright 2013-2014,2018 Red Hat, Inc.
 * (C) Copyright 2015 Intel Corp.
 * (C) Copyright 2015 Hewlett-Packard Enterprise Development LP
 *
 * Authors: Waiman Long <longman@redhat.com>
 *          Peter Zijlstra <peterz@infradead.org>
 */

#ifndef _GEN_PV_LOCK_SLOWPATH

#include <linux/smp.h>
#include <linux/bug.h>
#include <linux/cpumask.h>
#include <linux/percpu.h>
#include <linux/hardirq.h>
#include <linux/mutex.h>
#include <linux/prefetch.h>
#include <asm/byteorder.h>
#include <asm/qspinlock.h>
#include <trace/events/lock.h>

/*
 * Include queued spinlock definitions and statistics code
 */
#include "qspinlock.h"
#include "qspinlock_stat.h"

/*
 * The basic principle of a queue-based spinlock can best be understood
 * by studying a classic queue-based spinlock implementation called the
 * MCS lock. A copy of the original MCS lock paper ("Algorithms for Scalable
 * Synchronization on Shared-Memory Multiprocessors by Mellor-Crummey and
 * Scott") is available at
 *
 * https://bugzilla.kernel.org/show_bug.cgi?id=206115
 *
 * This queued spinlock implementation is based on the MCS lock, however to
 * make it fit the 4 bytes we assume spinlock_t to be, and preserve its
 * existing API, we must modify it somehow.
 *
 * In particular; where the traditional MCS lock consists of a tail pointer
 * (8 bytes) and needs the next pointer (another 8 bytes) of its own node to
 * unlock the next pending (next->locked), we compress both these: {tail,
 * next->locked} into a single u32 value.
 *
 * Since a spinlock disables recursion of its own context and there is a limit
 * to the contexts that can nest; namely: task, softirq, hardirq, nmi. As there
 * are at most 4 nesting levels, it can be encoded by a 2-bit number. Now
 * we can encode the tail by combining the 2-bit nesting level with the cpu
 * number. With one byte for the lock value and 3 bytes for the tail, only a
 * 32-bit word is now needed. Even though we only need 1 bit for the lock,
 * we extend it to a full byte to achieve better performance for architectures
 * that support atomic byte write.
 *
 * We also change the first spinner to spin on the lock bit instead of its
 * node; whereby avoiding the need to carry a node from lock to unlock, and
 * preserving existing lock API. This also makes the unlock code simpler and
 * faster.
 *
 * N.B. The current implementation only supports architectures that allow
 *      atomic operations on smaller 8-bit and 16-bit data types.
 *
 */

#include "mcs_spinlock.h"

/*
 * Per-CPU queue node structures; we can never have more than 4 nested
 * contexts: task, softirq, hardirq, nmi.
 *
 * Exactly fits one 64-byte cacheline on a 64-bit architecture.
 *
 * PV doubles the storage and uses the second cacheline for PV state.
 */
static DEFINE_PER_CPU_ALIGNED(struct qnode, qnodes[_Q_MAX_NODES]);

/*
 * Generate the native code for queued_spin_unlock_slowpath(); provide NOPs for
 * all the PV callbacks.
 */

static __always_inline void __pv_init_node(struct mcs_spinlock *node) { }
static __always_inline void __pv_wait_node(struct mcs_spinlock *node,
                                           struct mcs_spinlock *prev) { }
static __always_inline void __pv_kick_node(struct qspinlock *lock,
                                           struct mcs_spinlock *node) { }
static __always_inline u32  __pv_wait_head_or_lock(struct qspinlock *lock,
                                                   struct mcs_spinlock *node)
                                                   { return 0; }

#define pv_enabled()            false

#define pv_init_node            __pv_init_node
#define pv_wait_node            __pv_wait_node
#define pv_kick_node            __pv_kick_node
#define pv_wait_head_or_lock    __pv_wait_head_or_lock

#ifdef CONFIG_PARAVIRT_SPINLOCKS
#define queued_spin_lock_slowpath       native_queued_spin_lock_slowpath
#endif

#endif /* _GEN_PV_LOCK_SLOWPATH */

/**
 * queued_spin_lock_slowpath - acquire the queued spinlock
 * @lock: Pointer to queued spinlock structure
 * @val: Current value of the queued spinlock 32-bit word
 *
 * (queue tail, pending bit, lock value)
 *
 *              fast     :    slow                                  :    unlock
 *                       :                                          :
 * uncontended  (0,0,0) -:--> (0,0,1) ------------------------------:--> (*,*,0)
 *                       :       | ^--------.------.             /  :
 *                       :       v           \      \            |  :
 * pending               :    (0,1,1) +--> (0,1,0)   \           |  :
 *                       :       | ^--'              |           |  :
 *                       :       v                   |           |  :
 * uncontended           :    (n,x,y) +--> (n,0,0) --'           |  :
 *   queue               :       | ^--'                          |  :
 *                       :       v                               |  :
 * contended             :    (*,x,y) +--> (*,0,0) ---> (*,0,1) -'  :
 *   queue               :         ^--'                             :
 */
void __lockfunc queued_spin_lock_slowpath(struct qspinlock *lock, u32 val)
{
        struct mcs_spinlock *prev, *next, *node;
        u32 old, tail;
        int idx;

        BUILD_BUG_ON(CONFIG_NR_CPUS >= (1U << _Q_TAIL_CPU_BITS));

        if (pv_enabled())
                goto pv_queue;

        if (virt_spin_lock(lock))
                return;

        /*
         * Wait for in-progress pending->locked hand-overs with a bounded
         * number of spins so that we guarantee forward progress.
         *
         * 0,1,0 -> 0,0,1
         */
        if (val == _Q_PENDING_VAL) {
                int cnt = _Q_PENDING_LOOPS;
                val = atomic_cond_read_relaxed(&lock->val,
                                               (VAL != _Q_PENDING_VAL) || !cnt--);
        }

        /*
         * If we observe any contention; queue.
         */
        if (val & ~_Q_LOCKED_MASK)
                goto queue;

        /*
         * trylock || pending
         *
         * 0,0,* -> 0,1,* -> 0,0,1 pending, trylock
         */
        val = queued_fetch_set_pending_acquire(lock);

        /*
         * If we observe contention, there is a concurrent locker.
         *
         * Undo and queue; our setting of PENDING might have made the
         * n,0,0 -> 0,0,0 transition fail and it will now be waiting
         * on @next to become !NULL.
         */
        if (unlikely(val & ~_Q_LOCKED_MASK)) {

                /* Undo PENDING if we set it. */
                if (!(val & _Q_PENDING_MASK))
                        clear_pending(lock);

                goto queue;
        }

        /*
         * We're pending, wait for the owner to go away.
         *
         * 0,1,1 -> *,1,0
         *
         * this wait loop must be a load-acquire such that we match the
         * store-release that clears the locked bit and create lock
         * sequentiality; this is because not all
         * clear_pending_set_locked() implementations imply full
         * barriers.
         */
        if (val & _Q_LOCKED_MASK)
                smp_cond_load_acquire(&lock->locked, !VAL);

        /*
         * take ownership and clear the pending bit.
         *
         * 0,1,0 -> 0,0,1
         */
        clear_pending_set_locked(lock);
        lockevent_inc(lock_pending);
        return;

        /*
         * End of pending bit optimistic spinning and beginning of MCS
         * queuing.
         */
queue:
        lockevent_inc(lock_slowpath);
pv_queue:
        node = this_cpu_ptr(&qnodes[0].mcs);
        idx = node->count++;
        tail = encode_tail(smp_processor_id(), idx);

        trace_contention_begin(lock, LCB_F_SPIN);

        /*
         * 4 nodes are allocated based on the assumption that there will
         * not be nested NMIs taking spinlocks. That may not be true in
         * some architectures even though the chance of needing more than
         * 4 nodes will still be extremely unlikely. When that happens,
         * we fall back to spinning on the lock directly without using
         * any MCS node. This is not the most elegant solution, but is
         * simple enough.
         */
        if (unlikely(idx >= _Q_MAX_NODES)) {
                lockevent_inc(lock_no_node);
                while (!queued_spin_trylock(lock))
                        cpu_relax();
                goto release;
        }

        node = grab_mcs_node(node, idx);

        /*
         * Keep counts of non-zero index values:
         */
        lockevent_cond_inc(lock_use_node2 + idx - 1, idx);

        /*
         * Ensure that we increment the head node->count before initialising
         * the actual node. If the compiler is kind enough to reorder these
         * stores, then an IRQ could overwrite our assignments.
         */
        barrier();

        node->locked = 0;
        node->next = NULL;
        pv_init_node(node);

        /*
         * We touched a (possibly) cold cacheline in the per-cpu queue node;
         * attempt the trylock once more in the hope someone let go while we
         * weren't watching.
         */
        if (queued_spin_trylock(lock))
                goto release;

        /*
         * Ensure that the initialisation of @node is complete before we
         * publish the updated tail via xchg_tail() and potentially link
         * @node into the waitqueue via WRITE_ONCE(prev->next, node) below.
         */
        smp_wmb();

        /*
         * Publish the updated tail.
         * We have already touched the queueing cacheline; don't bother with
         * pending stuff.
         *
         * p,*,* -> n,*,*
         */
        old = xchg_tail(lock, tail);
        next = NULL;

        /*
         * if there was a previous node; link it and wait until reaching the
         * head of the waitqueue.
         */
        if (old & _Q_TAIL_MASK) {
                prev = decode_tail(old, qnodes);

                /* Link @node into the waitqueue. */
                WRITE_ONCE(prev->next, node);

                pv_wait_node(node, prev);
                arch_mcs_spin_lock_contended(&node->locked);

                /*
                 * While waiting for the MCS lock, the next pointer may have
                 * been set by another lock waiter. We optimistically load
                 * the next pointer & prefetch the cacheline for writing
                 * to reduce latency in the upcoming MCS unlock operation.
                 */
                next = READ_ONCE(node->next);
                if (next)
                        prefetchw(next);
        }

        /*
         * we're at the head of the waitqueue, wait for the owner & pending to
         * go away.
         *
         * *,x,y -> *,0,0
         *
         * this wait loop must use a load-acquire such that we match the
         * store-release that clears the locked bit and create lock
         * sequentiality; this is because the set_locked() function below
         * does not imply a full barrier.
         *
         * The PV pv_wait_head_or_lock function, if active, will acquire
         * the lock and return a non-zero value. So we have to skip the
         * atomic_cond_read_acquire() call. As the next PV queue head hasn't
         * been designated yet, there is no way for the locked value to become
         * _Q_SLOW_VAL. So both the set_locked() and the
         * atomic_cmpxchg_relaxed() calls will be safe.
         *
         * If PV isn't active, 0 will be returned instead.
         *
         */
        if ((val = pv_wait_head_or_lock(lock, node)))
                goto locked;

        val = atomic_cond_read_acquire(&lock->val, !(VAL & _Q_LOCKED_PENDING_MASK));

locked:
        /*
         * claim the lock:
         *
         * n,0,0 -> 0,0,1 : lock, uncontended
         * *,*,0 -> *,*,1 : lock, contended
         *
         * If the queue head is the only one in the queue (lock value == tail)
         * and nobody is pending, clear the tail code and grab the lock.
         * Otherwise, we only need to grab the lock.
         */

        /*
         * In the PV case we might already have _Q_LOCKED_VAL set, because
         * of lock stealing; therefore we must also allow:
         *
         * n,0,1 -> 0,0,1
         *
         * Note: at this point: (val & _Q_PENDING_MASK) == 0, because of the
         *       above wait condition, therefore any concurrent setting of
         *       PENDING will make the uncontended transition fail.
         */
        if ((val & _Q_TAIL_MASK) == tail) {
                if (atomic_try_cmpxchg_relaxed(&lock->val, &val, _Q_LOCKED_VAL))
                        goto release; /* No contention */
        }

        /*
         * Either somebody is queued behind us or _Q_PENDING_VAL got set
         * which will then detect the remaining tail and queue behind us
         * ensuring we'll see a @next.
         */
        set_locked(lock);

        /*
         * contended path; wait for next if not observed yet, release.
         */
        if (!next)
                next = smp_cond_load_relaxed(&node->next, (VAL));

        arch_mcs_spin_unlock_contended(&next->locked);
        pv_kick_node(lock, next);

release:
        trace_contention_end(lock, 0);

        /*
         * release the node
         */
        __this_cpu_dec(qnodes[0].mcs.count);
}
EXPORT_SYMBOL(queued_spin_lock_slowpath);

/*
 * Generate the paravirt code for queued_spin_unlock_slowpath().
 */
#if !defined(_GEN_PV_LOCK_SLOWPATH) && defined(CONFIG_PARAVIRT_SPINLOCKS)
#define _GEN_PV_LOCK_SLOWPATH

#undef  pv_enabled
#define pv_enabled()    true

#undef pv_init_node
#undef pv_wait_node
#undef pv_kick_node
#undef pv_wait_head_or_lock

#undef  queued_spin_lock_slowpath
#define queued_spin_lock_slowpath       __pv_queued_spin_lock_slowpath

#include "qspinlock_paravirt.h"
#include "qspinlock.c"

bool nopvspin;
static __init int parse_nopvspin(char *arg)
{
        nopvspin = true;
        return 0;
}
early_param("nopvspin", parse_nopvspin);
#endif