root/include/uapi/linux/um_timetravel.h
/* SPDX-License-Identifier: BSD-3-Clause */
/*
 * Copyright (C) 2019 - 2023 Intel Corporation
 */
#ifndef _UAPI_LINUX_UM_TIMETRAVEL_H
#define _UAPI_LINUX_UM_TIMETRAVEL_H
#include <linux/types.h>

/**
 * struct um_timetravel_msg - UM time travel message
 *
 * This is the basic message type, going in both directions.
 *
 * This is the message passed between the host (user-mode Linux instance)
 * and the calendar (the application on the other side of the socket) in
 * order to implement common scheduling.
 *
 * Whenever UML has an event it will request runtime for it from the
 * calendar, and then wait for its turn until it can run, etc. Note
 * that it will only ever request the single next runtime, i.e. multiple
 * REQUEST messages override each other.
 */
struct um_timetravel_msg {
        /**
         * @op: operation value from &enum um_timetravel_ops
         */
        __u32 op;

        /**
         * @seq: sequence number for the message - shall be reflected in
         *      the ACK response, and should be checked while processing
         *      the response to see if it matches
         */
        __u32 seq;

        /**
         * @time: time in nanoseconds
         */
        __u64 time;
};

/* max number of file descriptors that can be sent/received in a message */
#define UM_TIMETRAVEL_MAX_FDS 2

/**
 * enum um_timetravel_shared_mem_fds - fds sent in ACK message for START message
 */
enum um_timetravel_shared_mem_fds {
        /**
         * @UM_TIMETRAVEL_SHARED_MEMFD: Index of the shared memory file
         *      descriptor in the control message
         */
        UM_TIMETRAVEL_SHARED_MEMFD,
        /**
         * @UM_TIMETRAVEL_SHARED_LOGFD: Index of the logging file descriptor
         *      in the control message
         */
        UM_TIMETRAVEL_SHARED_LOGFD,
        UM_TIMETRAVEL_SHARED_MAX_FDS,
};

/**
 * enum um_timetravel_start_ack - ack-time mask for start message
 */
enum um_timetravel_start_ack {
        /**
         * @UM_TIMETRAVEL_START_ACK_ID: client ID that controller allocated.
         */
        UM_TIMETRAVEL_START_ACK_ID = 0xffff,
};

/**
 * enum um_timetravel_ops - Operation codes
 */
enum um_timetravel_ops {
        /**
         * @UM_TIMETRAVEL_ACK: response (ACK) to any previous message,
         *      this usually doesn't carry any data in the 'time' field
         *      unless otherwise specified below, note: while using shared
         *      memory no ACK for WAIT and RUN messages, for more info see
         *      &struct um_timetravel_schedshm.
         */
        UM_TIMETRAVEL_ACK               = 0,

        /**
         * @UM_TIMETRAVEL_START: initialize the connection, the time
         *      field contains an (arbitrary) ID to possibly be able
         *      to distinguish the connections.
         */
        UM_TIMETRAVEL_START             = 1,

        /**
         * @UM_TIMETRAVEL_REQUEST: request to run at the given time
         *      (host -> calendar)
         */
        UM_TIMETRAVEL_REQUEST           = 2,

        /**
         * @UM_TIMETRAVEL_WAIT: Indicate waiting for the previously requested
         *      runtime, new requests may be made while waiting (e.g. due to
         *      interrupts); the time field is ignored. The calendar must process
         *      this message and later  send a %UM_TIMETRAVEL_RUN message when
         *      the host can run again.
         *      (host -> calendar)
         */
        UM_TIMETRAVEL_WAIT              = 3,

        /**
         * @UM_TIMETRAVEL_GET: return the current time from the calendar in the
         *      ACK message, the time in the request message is ignored
         *      (host -> calendar)
         */
        UM_TIMETRAVEL_GET               = 4,

        /**
         * @UM_TIMETRAVEL_UPDATE: time update to the calendar, must be sent e.g.
         *      before kicking an interrupt to another calendar
         *      (host -> calendar)
         */
        UM_TIMETRAVEL_UPDATE            = 5,

        /**
         * @UM_TIMETRAVEL_RUN: run time request granted, current time is in
         *      the time field
         *      (calendar -> host)
         */
        UM_TIMETRAVEL_RUN               = 6,

        /**
         * @UM_TIMETRAVEL_FREE_UNTIL: Enable free-running until the given time,
         *      this is a message from the calendar telling the host that it can
         *      freely do its own scheduling for anything before the indicated
         *      time.
         *      Note that if a calendar sends this message once, the host may
         *      assume that it will also do so in the future, if it implements
         *      wraparound semantics for the time field.
         *      (calendar -> host)
         */
        UM_TIMETRAVEL_FREE_UNTIL        = 7,

        /**
         * @UM_TIMETRAVEL_GET_TOD: Return time of day, typically used once at
         *      boot by the virtual machines to get a synchronized time from
         *      the simulation.
         */
        UM_TIMETRAVEL_GET_TOD           = 8,

        /**
         * @UM_TIMETRAVEL_BROADCAST: Send/Receive a broadcast message.
         *      This message can be used to sync all components in the system
         *      with a single message, if the calender gets the message, the
         *      calender broadcast the message to all components, and if a
         *      component receives it it should act based on it e.g print a
         *      message to it's log system.
         *      (calendar <-> host)
         */
        UM_TIMETRAVEL_BROADCAST         = 9,
};

/* version of struct um_timetravel_schedshm */
#define UM_TIMETRAVEL_SCHEDSHM_VERSION 2

/**
 * enum um_timetravel_schedshm_cap - time travel capabilities of every client
 *
 * These flags must be set immediately after processing the ACK to
 * the START message, before sending any message to the controller.
 */
enum um_timetravel_schedshm_cap {
        /**
         * @UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE: client can read current time
         *      update internal time request to shared memory and read
         *      free until and send no Ack on RUN and doesn't expect ACK on
         *      WAIT.
         */
        UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE = 0x1,
};

/**
 * enum um_timetravel_schedshm_flags - time travel flags of every client
 */
enum um_timetravel_schedshm_flags {
        /**
         * @UM_TIMETRAVEL_SCHEDSHM_FLAGS_REQ_RUN: client has a request to run.
         *      It's set by client when it has a request to run, if (and only
         *      if) the @running_id points to a client that is able to use
         *      shared memory, i.e. has %UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE
         *      (this includes the client itself). Otherwise, a message must
         *      be used.
         */
        UM_TIMETRAVEL_SCHEDSHM_FLAGS_REQ_RUN = 0x1,
};

/**
 * DOC: Time travel shared memory overview
 *
 * The main purpose of the shared memory is to avoid all time travel message
 * that don't need any action, for example current time can be held in shared
 * memory without the need of any client to send a message UM_TIMETRAVEL_GET
 * in order to know what's the time.
 *
 * Since this is shared memory with all clients and controller and controller
 * creates the shared memory space, all time values are absolute to controller
 * time. So first time client connects to shared memory mode it should take the
 * current_time value in shared memory and keep it internally as a diff to
 * shared memory times, and once shared memory is initialized, any interaction
 * with the controller must happen in the controller time domain, including any
 * messages (for clients that are not using shared memory, the controller will
 * handle an offset and make the clients think they start at time zero.)
 *
 * Along with the shared memory file descriptor is sent to the client a logging
 * file descriptor, to have all logs related to shared memory,
 * logged into one place. note: to have all logs synced into log file at write,
 * file should be flushed (fflush) after writing to it.
 *
 * To avoid memory corruption, we define below for each field who can write to
 * it at what time, defined in the structure fields.
 *
 * To avoid having to pack this struct, all fields in it must be naturally aligned
 * (i.e. aligned to their size).
 */

/**
 * union um_timetravel_schedshm_client - UM time travel client struct
 *
 * Every entity using the shared memory including the controller has a place in
 * the um_timetravel_schedshm clients array, that holds info related to the client
 * using the shared memory, and can be set only by the client after it gets the
 * fd memory.
 *
 * @capa: bit fields with client capabilities see
 *      &enum um_timetravel_schedshm_cap, set by client once after getting the
 *      shared memory file descriptor.
 * @flags: bit fields for flags see &enum um_timetravel_schedshm_flags for doc.
 * @req_time: request time to run, set by client on every request it needs.
 * @name: unique id sent to the controller by client with START message.
 */
union um_timetravel_schedshm_client {
        struct {
                __u32 capa;
                __u32 flags;
                __u64 req_time;
                __u64 name;
        };
        char reserve[128]; /* reserved for future usage */
};

/**
 * struct um_timetravel_schedshm - UM time travel shared memory struct
 *
 * @hdr: header fields:
 * @version: Current version struct UM_TIMETRAVEL_SCHEDSHM_VERSION,
 *      set by controller once at init, clients must check this after mapping
 *      and work without shared memory if they cannot handle the indicated
 *      version.
 * @len: Length of all the memory including header (@hdr), clients should once
 *      per connection first mmap the header and take the length (@len) to remap the entire size.
 *      This is done in order to support dynamic struct size letting number of
 *      clients be dynamic based on controller support.
 * @free_until: Stores the next request to run by any client, in order for the
 *      current client to know how long it can still run. A client needs to (at
 *      least) reload this value immediately after communicating with any other
 *      client, since the controller will update this field when a new request
 *      is made by any client. Clients also must update this value when they
 *      insert/update an own request into the shared memory while not running
 *      themselves, and the new request is before than the current value.
 * current_time: Current time, can only be set by the client in running state
 *      (indicated by @running_id), though that client may only run until @free_until,
 *      so it must remain smaller than @free_until.
 * @running_id: The current client in state running, set before a client is
 *      notified that it's now running.
 * @max_clients: size of @clients array, set once at init by the controller.
 * @clients: clients array see &union um_timetravel_schedshm_client for doc,
 *      set only by client.
 */
struct um_timetravel_schedshm {
        union {
                struct {
                        __u32 version;
                        __u32 len;
                        __u64 free_until;
                        __u64 current_time;
                        __u16 running_id;
                        __u16 max_clients;
                };
                char hdr[4096]; /* align to 4K page size */
        };
        union um_timetravel_schedshm_client clients[];
};
#endif /* _UAPI_LINUX_UM_TIMETRAVEL_H */