_fpstate_32
struct _fpstate_32 fpstate_unused;
# define _fpstate _fpstate_32
#define _fpstate_ia32 _fpstate_32
struct _fpstate_32 __user *fp = buf;
xstate_size = fp_size - offsetof(struct _fpstate_32, _fxsr_env);
xstate_size = fp_size - offsetof(struct _fpstate_32, _fxsr_env);
int um_i387_from_fxsr(struct _fpstate_32 *i387,
const struct _fpstate_32 *from);
sizeof(struct _fpstate_32), to_fp);
offsetof(struct _fpstate_32, _fxsr_env));
offsetof(struct _fpstate_32, _fxsr_env);
__put_user(offsetof(struct _fpstate_32, _fxsr_env) +
size_t math_size = offsetof(struct _fpstate_32, _fxsr_env) +
size_t math_size = offsetof(struct _fpstate_32, _fxsr_env) +
offsetof(struct _fpstate_32, _fxsr_env);