LOCAL_DISTANCE
return LOCAL_DISTANCE;
return LOCAL_DISTANCE;
return LOCAL_DISTANCE;
return LOCAL_DISTANCE + 1;
return LOCAL_DISTANCE + router_distance;
return LOCAL_DISTANCE;
if (dist <= LOCAL_DISTANCE)
int distance = LOCAL_DISTANCE;
return ((a == b) ? LOCAL_DISTANCE : REMOTE_DISTANCE);
dist = LOCAL_DISTANCE;
return LOCAL_DISTANCE;
return LOCAL_DISTANCE;
return (from == to) ? LOCAL_DISTANCE : REMOTE_DISTANCE;
(numa_latency[i][j] * LOCAL_DISTANCE) /
LOCAL_DISTANCE : REMOTE_DISTANCE;
return LOCAL_DISTANCE;
return LOCAL_DISTANCE;
if (val != LOCAL_DISTANCE)
} else if (val <= LOCAL_DISTANCE)
distance = LOCAL_DISTANCE;
if ((nodea == nodeb && distance != LOCAL_DISTANCE) ||
(nodea != nodeb && distance <= LOCAL_DISTANCE)) {
#define node_distance(from,to) ((from) == (to) ? LOCAL_DISTANCE : REMOTE_DISTANCE)
faults /= (max_dist - LOCAL_DISTANCE);
for (dist = sched_max_numa_distance; dist > LOCAL_DISTANCE; dist--) {
if (distance < LOCAL_DISTANCE || distance >= NR_DISTANCE_VALUES) {
LOCAL_DISTANCE : REMOTE_DISTANCE;
(from == to && distance != LOCAL_DISTANCE)) {
return from == to ? LOCAL_DISTANCE : REMOTE_DISTANCE;
LOCAL_DISTANCE : REMOTE_DISTANCE;
(cpu_distance_fn(cpu, tcpu) == LOCAL_DISTANCE &&
cpu_distance_fn(tcpu, cpu) == LOCAL_DISTANCE)) {
if (node_distance(actual_node, node) > LOCAL_DISTANCE)