IPU3_CSS_RECT_BDS
.image_height = css_pipe->rect[IPU3_CSS_RECT_BDS].height,
.image_height = css_pipe->rect[IPU3_CSS_RECT_BDS].height,
.image_height = css_pipe->rect[IPU3_CSS_RECT_BDS].height,
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, f);
(css_pipe->rect[IPU3_CSS_RECT_BDS].width / 2 & ~(f - 1)) + f;
if ((css_pipe->rect[IPU3_CSS_RECT_BDS].width / f & 1) !=
!!(css_pipe->rect[IPU3_CSS_RECT_BDS].width & (f - 1)))
if ((css_pipe->rect[IPU3_CSS_RECT_BDS].width / f & 1) &&
(css_pipe->rect[IPU3_CSS_RECT_BDS].width & (f - 1))) {
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, f);
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
if (!IS_ALIGNED(css_pipe->rect[IPU3_CSS_RECT_BDS].width, f))
(css_pipe->rect[IPU3_CSS_RECT_BDS].width
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, 2 * f) / 2;
DIV_ROUND_UP(css_pipe->rect[IPU3_CSS_RECT_BDS].width, f)
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
acc->stripe.bds_frame_width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
roundup(css_pipe->rect[IPU3_CSS_RECT_BDS].width,
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].height))
IMGU_BDS_GRANULARITY) / css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, IMGU_ISP_VMEM_ALIGN);
acc->anr.tile2strm.frame_height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
width = ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, IMGU_ISP_VMEM_ALIGN);
height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width, IMGU_ISP_VMEM_ALIGN);
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].height;
css_pipe->rect[IPU3_CSS_RECT_BDS].width;
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].height,
w = ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width,
[IPU3_CSS_RECT_BDS] = "bayer-domain scaled resolution",
struct v4l2_rect *const bds = &r[IPU3_CSS_RECT_BDS];
ALIGN(css_pipe->rect[IPU3_CSS_RECT_BDS].width,
frame_sp_info->res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
frame_sp_info->res.height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
frame_sp_info->res.width = css_pipe->rect[IPU3_CSS_RECT_BDS].width;
frame_sp_info->res.height = css_pipe->rect[IPU3_CSS_RECT_BDS].height;
clamp(max(fls(css_pipe->rect[IPU3_CSS_RECT_BDS].width /
fls(css_pipe->rect[IPU3_CSS_RECT_BDS].height /
rects[IPU3_CSS_RECT_BDS] = &imgu_sd->rect.bds;
rects[IPU3_CSS_RECT_BDS] = &imgu_sd->rect.bds;
rects[IPU3_CSS_RECT_BDS] = &imgu_pipe->imgu_sd.rect.bds;