IMGU_MAX_PIPE_NUM
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, css->enabled_pipes, IMGU_MAX_PIPE_NUM) {
for (pipe = 0; pipe < IMGU_MAX_PIPE_NUM; pipe++)
for (pipe = 0; pipe < IMGU_MAX_PIPE_NUM; pipe++)
for (pipe = 0; pipe < IMGU_MAX_PIPE_NUM; pipe++) {
if (pipe >= IMGU_MAX_PIPE_NUM) {
if (pipe >= IMGU_MAX_PIPE_NUM) {
struct imgu_css_pipe pipes[IMGU_MAX_PIPE_NUM];
DECLARE_BITMAP(enabled_pipes, IMGU_MAX_PIPE_NUM);
for (i = 0; i < IMGU_MAX_PIPE_NUM; i++) {
imgu_v4l2_cleanup_pipes(imgu, IMGU_MAX_PIPE_NUM);
imgu_v4l2_cleanup_pipes(imgu, IMGU_MAX_PIPE_NUM);
for_each_set_bit(p, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM) {
IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM) {
for_each_set_bit(pipe, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM)
for (i = 0; i < IMGU_MAX_PIPE_NUM; i++)
for (j = 0; j < IMGU_MAX_PIPE_NUM; j++) {
for (j = 0; j < IMGU_MAX_PIPE_NUM; j++) {
for_each_set_bit(p, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM)
for_each_set_bit(pipe, imgu->css.enabled_pipes, IMGU_MAX_PIPE_NUM) {
struct imgu_media_pipe imgu_pipe[IMGU_MAX_PIPE_NUM];