read_buff_add
synth->read_buff_add((u_char)c);
if (!synth->read_buff_add)
if (!synth->read_buff_add)
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = read_buff_add,
.read_buff_add = NULL,
.read_buff_add = read_buff_add,
static void read_buff_add(u_char c);
.read_buff_add = NULL,
.read_buff_add = read_buff_add,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
.read_buff_add = NULL,
if (synth->read_buff_add) {
synth->read_buff_add(cp[i]);
void (*read_buff_add)(u_char c);