nvme_ctrl_state
enum nvme_ctrl_state state = nvme_ctrl_state(&anv->ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(&anv->ctrl);
if (nvme_ctrl_state(&anv->ctrl) != NVME_CTRL_LIVE) {
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE)
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
if (nvme_ctrl_state(ctrl) == NVME_CTRL_LIVE && ctrl->tagset)
if (nvme_ctrl_state(ctrl) != NVME_CTRL_RESETTING)
if (nvme_ctrl_state(ctrl) != NVME_CTRL_CONNECTING)
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE)
if (nvme_ctrl_state(ctrl) == NVME_CTRL_LIVE)
switch (nvme_ctrl_state(ctrl)) {
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE || !ctrl->tagset)
if (nvme_ctrl_state(ctrl) == NVME_CTRL_DEAD)
if (nvme_ctrl_state(ctrl) == NVME_CTRL_LIVE)
enum nvme_ctrl_state new_state)
enum nvme_ctrl_state old_state;
old_state = nvme_ctrl_state(ctrl);
return nvme_ctrl_state(ctrl) == NVME_CTRL_RESETTING;
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
bool queue_live, enum nvme_ctrl_state state)
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
nvme_ctrl_state(&ctrl->ctrl) != NVME_CTRL_RESETTING)
enum nvme_ctrl_state state = nvme_ctrl_state(&ctrl->ctrl);
if (nvme_ctrl_state(&ctrl->ctrl) != NVME_CTRL_CONNECTING)
switch (nvme_ctrl_state(&ctrl->ctrl)) {
if (nvme_ctrl_state(ns->ctrl) == NVME_CTRL_LIVE)
enum nvme_ctrl_state state = nvme_ctrl_state(ns->ctrl);
return nvme_ctrl_state(ns->ctrl) == NVME_CTRL_LIVE &&
switch (nvme_ctrl_state(ns->ctrl)) {
nvme_ctrl_state(ns->ctrl) == NVME_CTRL_LIVE)
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE)
enum nvme_ctrl_state state;
static inline enum nvme_ctrl_state nvme_ctrl_state(struct nvme_ctrl *ctrl)
switch (nvme_ctrl_state(ctrl)) {
enum nvme_ctrl_state new_state);
bool queue_live, enum nvme_ctrl_state state);
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
switch (nvme_ctrl_state(&dev->ctrl)) {
switch (nvme_ctrl_state(&dev->ctrl)) {
if (nvme_ctrl_state(&dev->ctrl) != NVME_CTRL_CONNECTING) {
enum nvme_ctrl_state state = nvme_ctrl_state(&dev->ctrl);
if (nvme_ctrl_state(&dev->ctrl) != NVME_CTRL_RESETTING) {
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE)
enum nvme_ctrl_state state = nvme_ctrl_state(&ctrl->ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(&ctrl->ctrl);
if (nvme_ctrl_state(&ctrl->ctrl) == NVME_CTRL_LIVE)
if (nvme_ctrl_state(&ctrl->ctrl) != NVME_CTRL_LIVE) {
enum nvme_ctrl_state state = nvme_ctrl_state(&ctrl->ctrl);
unsigned state = (unsigned)nvme_ctrl_state(ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
enum nvme_ctrl_state state = nvme_ctrl_state(ctrl);
if (nvme_ctrl_state(ctrl) != NVME_CTRL_LIVE) {
if (nvme_ctrl_state(&ctrl->ctrl) == NVME_CTRL_LIVE)
enum nvme_ctrl_state state = nvme_ctrl_state(&ctrl->ctrl);