match_id
enum ps3_match_id match_id;
enum ps3_match_id match_id;
p->dev.match_id = PS3_MATCH_ID_GELIC;
const struct ps3_repository_device *repo, enum ps3_match_id match_id,
p->dev.match_id = match_id;
static int __init ps3_setup_vuart_device(enum ps3_match_id match_id,
match_id, port_number);
p->dev.match_id = match_id;
enum ps3_match_id match_id)
pr_debug(" -> %s:%u: match_id %u\n", __func__, __LINE__, match_id);
p->sbd.match_id = match_id;
dev->match_id = PS3_MATCH_ID_LPM;
p->dev.match_id = PS3_MATCH_ID_SOUND;
p->dev.match_id = PS3_MATCH_ID_GPU;
p->dev.match_id = PS3_MATCH_ID_GPU;
struct os_area_db_id match_id;
const struct os_area_db_id *match_id, struct db_iterator *i)
i->match_id = match_id ? *match_id : os_area_db_id_any;
if (i->match_id.owner != OS_AREA_DB_OWNER_ANY
&& i->match_id.owner != (int)i->idx->owner)
if (i->match_id.key != OS_AREA_DB_KEY_ANY
&& i->match_id.key != (int)i->idx->key)
pr_debug("%s:%d: match_id: %u\n", __func__, __LINE__, dev->match_id);
switch (dev->match_id) {
__LINE__, dev->match_id);
dev->match_id);
pr_debug("%s:%d: match_id: %u\n", __func__, __LINE__, dev->match_id);
switch (dev->match_id) {
__LINE__, dev->match_id);
dev->match_id);
result = dev->match_id == drv->match_id;
dev->match_id == drv->match_id;
dev->match_id, dev->match_sub_id, dev_name(&dev->core),
drv->match_id, drv->match_sub_id, drv->core.name);
dev->match_id, dev->match_sub_id, dev_name(&dev->core),
drv->match_id, drv->match_sub_id, drv->core.name);
dev->match_id);
if (add_uevent_var(env, "MODALIAS=ps3:%d:%d", dev->match_id,
return sysfs_emit(buf, "ps3:%d:%d\n", dev->match_id,
__func__, __LINE__, dev->match_id, dev->match_sub_id,
int match_id;
match_id = epdrv->requested_id;
match_id = id;
match_id = EARLY_PLATFORM_ID_UNSET;
switch (match_id) {
match = sh_early_platform_match(epdrv, match_id);
if (device && match_id(pdev, vendor, device))
if (match_id(pdev, vendor, device)) {
struct asymmetric_key_id *match_id,
const struct asymmetric_key_id *match_id,
if (!kids || !match_id)
if (match(kids->id[i], match_id))
struct asymmetric_key_id *match_id,
match_id->len = hexlen;
return hex2bin(match_id->data, id, hexlen);
struct asymmetric_key_id *match_id;
match_id = kmalloc(sizeof(struct asymmetric_key_id) + asciihexlen / 2,
if (!match_id)
ret = __asymmetric_key_hex_to_key_id(id, match_id, asciihexlen / 2);
kfree(match_id);
return match_id;
const struct asymmetric_key_id *match_id = match_data->preparsed;
return asymmetric_match_key_ids(kids, match_id,
const struct asymmetric_key_id *match_id = match_data->preparsed;
return asymmetric_match_key_ids(kids, match_id,
const struct asymmetric_key_id *match_id = match_data->preparsed;
return kids && asymmetric_key_id_same(kids->id[2], match_id);
struct asymmetric_key_id *match_id;
match_id = asymmetric_key_hex_to_key_id(id);
if (IS_ERR(match_id))
return PTR_ERR(match_id);
match_data->preparsed = match_id;
.match_id = PS3_MATCH_ID_STOR_DISK,
.match_id = PS3_MATCH_ID_GPU,
.match_id = PS3_MATCH_ID_STOR_FLASH,
const struct of_device_id *match_id;
match_id = of_match_node(matches, state_node);
if (!match_id) {
err = init_state_node(idle_state, match_id, state_node);
const struct of_device_id *match_id,
idle_state->enter = match_id->data;
idle_state->enter_s2idle = match_id->data;
s32 match_id = pfdev->features.id;
if (match_id & 0xf000)
match_id &= 0xf00f;
return match_id - id;
u16 match_id;
__le16 match_id;
__le16 match_id;
resp_pf_to_vf->match_id = vf_to_pf_req->match_id;
req->match_id = cpu_to_le16(hdev->mbx_resp.match_id);
u16 match_id = le16_to_cpu(req->match_id);
if (match_id) {
if (match_id == resp->match_id)
hdev->mbx_resp.match_id++;
if (hdev->mbx_resp.match_id == 0)
hdev->mbx_resp.match_id = HCLGEVF_MBX_MATCH_ID_START;
u16 match_id;
u64 match_id :16;
u64 match_id :16;
u64 match_id :16;
u64 match_id :16;
u16 rq_idx, u16 match_id);
u16 *match_id;
ipolicer->match_id = devm_kcalloc(rvu->dev,
if (!ipolicer->match_id)
ipolicer->match_id[prof_idx])
ipolicer->match_id[prof_idx] = 0;
ipolicer->match_id[prof_idx])
ipolicer->match_id[prof_idx] = 0;
u16 rq_idx, u16 match_id)
ipolicer->match_id[leaf_prof] = match_id;
if (ipolicer->match_id[idx] != match_id)
req.match_id = action.match_id;
req.match_id = action.match_id;
req.match_id = action.match_id;
action.match_id = req->match_id;
if (req->match_id)
action.match_id = req->match_id;
action.match_id = req->match_id;
if (is_npc_intf_rx(req->intf) && req->match_id &&
req->index, req->match_id);
u64 match_id : 16;
if (flow_node->req.match_id)
req->match_id = mark & 0xFFFFULL;
req->match_id = mark & OTX2_RX_MATCH_ID_MASK;
skb->mark = parse->match_id;
.match_id = PS3_MATCH_ID_GELIC,
const char *match_id;
match_id = match_data->raw_data;
match_len = strlen(match_id);
__func__, match_id, key->description, match_len);
return !memcmp(key->description, match_id, match_len);
const struct acpi_device_id *match_id = NULL;
match_id = id;
else if (match_id)
return match_id;
.match_id = PS3_MATCH_ID_LPM,
.core.match_id = PS3_MATCH_ID_SYSTEM_MANAGER,
dev->match_id);
dev->match_id);
BUG_ON(!drv->core.match_id);
.core.match_id = PS3_MATCH_ID_AV_SETTINGS,
if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH)
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK
if (sbd->match_id == PS3_MATCH_ID_STOR_DISK)
if (sbd->match_id == PS3_MATCH_ID_STOR_FLASH) {
if (dev->sbd.match_id == PS3_MATCH_ID_STOR_ROM) {
.match_id = PS3_MATCH_ID_STOR_ROM,
const struct of_device_id *match_id;
match_id = of_match_node(spm_match_table, pdev->dev.of_node);
if (!match_id)
drv->reg_data = match_id->data;
.match_id = PS3_MATCH_ID_EHCI,
.match_id = PS3_MATCH_ID_OHCI,
.match_id = PS3_MATCH_ID_GPU,
struct device *dev = class_find_device(tsm_class, NULL, &id, match_id);
pr_info("%s:start id=%d\n", __func__, dev->match_id);
pr_info("%s:end id=%d\n", __func__, dev->match_id);
.match_id = PS3_MATCH_ID_SOUND,