destroy_queues
goto destroy_queues;
goto destroy_queues;
destroy_queues:
goto destroy_queues;
goto destroy_queues;
destroy_queues:
destroy_queues(port);
destroy_queues(port);
u32 destroy_queues;
destroy_queues = (hw->state == EFCT_HW_STATE_ACTIVE);
sli_queue_free(&hw->sli, &hw->wq[i], destroy_queues,
sli_queue_free(&hw->sli, &hw->rq[i], destroy_queues,
sli_queue_free(&hw->sli, &hw->mq[i], destroy_queues,
sli_queue_free(&hw->sli, &hw->cq[i], destroy_queues,
sli_queue_free(&hw->sli, &hw->eq[i], destroy_queues,
if (!destroy_queues)
u32 destroy_queues, u32 free_memory)
sli_queue_free(struct sli4 *sli4, struct sli4_queue *q, u32 destroy_queues,