root/usr/src/cmd/lp/lib/access/bang.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright 1999 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 * Copyright (c) 2016 by Delphix. All rights reserved.
 */

/*      Copyright (c) 1984, 1986, 1987, 1988, 1989 AT&T */
/*        All Rights Reserved   */

/* EMACS_MODES: !fill, lnumb, !overwrite, !nodelete, !picture */

#include "string.h"
#include "unistd.h"
#include "stdlib.h"
#include "sys/utsname.h"

#include "lp.h"

/*
 * The rules:
 *
 *      Key:    A - some system
 *              X - some user
 *
 *      X       a user named X on the local system
 *      A!X     the user named X from the system A
 *      all!X   all users named X from any system
 *      all     all users from local system
 *      A!all   all users from the system A
 *      all!all all users from any system
 */


/**
 ** bangequ() - LIKE STREQU, BUT HANDLES system!name CASES
 **/

int
bangequ (char *user1p, char *user2p)
{
        int     sysname1_all    = 0,
                username1_all   = 0;
        int     sysname2_all    = 0,
                username2_all   = 0;
        char    sysname1[BUFSIZ],
                sysname2[BUFSIZ];
        char    username1[BUFSIZ],
                username2[BUFSIZ],
                *sp;

        static  char *Nodenamep = (char *) 0;

        if (! user1p || ! user2p)
                return  1;

        if (! Nodenamep) {
                struct utsname  utsbuf;

                (void)  uname (&utsbuf);
                Nodenamep = Strdup (utsbuf.nodename);
        }

        /* pattern=all */
        if (STREQU (NAME_ALL, user2p) || STREQU(NAME_ALL, user1p))
                return  1;

        if ((sp = strrchr(user1p, '@')) != NULL) {       /* user@host */
                *sp++ = '\0';
                (void) snprintf(sysname1, sizeof (sysname1), "%s", sp);
                (void) snprintf(username1, sizeof (username1), "%s", user1p);
                *--sp = '@';
        } else if ((sp = strchr(user1p, '!')) != NULL) { /* host!user */
                *sp++ = '\0';
                (void) snprintf(sysname1, sizeof (sysname1), "%s", user1p);
                (void) snprintf(username1, sizeof (username1), "%s", sp);
                *--sp = '!';
        } else {                                         /* user */
                (void) snprintf(sysname1, sizeof (sysname1), "%s", Nodenamep);
                (void) snprintf(username1, sizeof (username1), "%s", user1p);
        }

        sysname1_all = STREQU (NAME_ALL, sysname1);
        username1_all = STREQU (NAME_ALL, username1);

        /* user2p is simple user name */
        if (strpbrk (user2p, "!@") == NULL)
                return  (username1_all && sysname1_all) ||
                         STREQU (username1, user2p);

        if ((sp = strrchr(user2p, '@')) != NULL) {       /* user@host */
                *sp++ = '\0';
                (void) snprintf(sysname2, sizeof (sysname2), "%s", sp);
                (void) snprintf(username2, sizeof (username2), "%s", user2p);
                *--sp = '@';
        } else if ((sp = strchr(user2p, '!')) != NULL) { /* host!user */
                *sp++ = '\0';
                (void) snprintf(sysname2, sizeof (sysname2), "%s", user2p);
                (void) snprintf(username2, sizeof (username2), "%s", sp);
                *--sp = '!';
        } else {                                         /* user */
                (void) snprintf(sysname2, sizeof (sysname2), "%s", Nodenamep);
                (void) snprintf(username2, sizeof (username2), "%s", user1p);
        }

        sysname2_all = STREQU (NAME_ALL, sysname2);
        username2_all = STREQU (NAME_ALL, username2);

        if ((sysname1_all && username1_all) ||
            (sysname2_all && username2_all) ||
            (sysname1_all && username2_all) ||
            (sysname2_all && username1_all))
                return 1;

        if (sysname1_all || sysname2_all)
                return  STREQU (username1, username2);

        if (username1_all || username2_all)
                return STREQU (sysname1, sysname2);

        if (STREQU (sysname1, sysname2) && STREQU (username1, username2))
                return 1;

        return 0;
}

/**
 ** bang_searchlist() - SEARCH (char **) LIST FOR "system!user" ITEM
 **/
int
bang_searchlist(char *item, char **list)
{
        if (!list || !*list)
                return (0);

        /*
         * This is a linear search--we believe that the lists
         * will be short.
         */
        while (*list) {
                if (bangequ(item, *list))
                        return (1);
                list++;
        }
        return (0);
}

/**
 ** bang_dellist() - REMOVE "system!name" ITEM FROM (char **) LIST
 **/

int
bang_dellist(char ***plist, char *item)
{
        register char **        pl;
        register char **        ql;

        register int            n;

                                /*
                                 * "hole" is a pointer guaranteed not
                                 * to point to anyplace malloc'd.
                                 */
        char *                  hole    = "";


        /*
         * There are two ways this routine is different from the
         * regular "dellist()" routine: First, the items are of the form
         * ``system!name'', which means there is a two part matching
         * for ``all'' cases (all systems and/or all names). Second,
         * ALL matching items in the list are deleted.
         *
         * Now suppose the list contains just the word ``all'', and
         * the item to be deleted is the name ``foo''. What will
         * happen? The word ``all'' will be deleted, leaving the list
         * empty (null)! This may sound odd at first, but keep in mind
         * that this routine is paired with the regular "addlist()"
         * routine; the item (``foo'') is ADDED to an opposite list
         * (we are either deleting from a deny list and adding to an allow
         * list or vice versa). So, to continue the example, if previously
         * ``all'' were allowed, removing ``foo'' from the allow list
         * does indeed empty that list, but then putting it in the deny
         * list means only ``foo'' is denied, which is the effect we
         * want.
         */

        if (*plist) {

                for (pl = *plist; *pl; pl++)
                        if (bangequ(item, *pl)) {
                                Free (*pl);
                                *pl = hole;
                        }

                for (n = 0, ql = pl = *plist; *pl; pl++)
                        if (*pl != hole) {
                                *ql++ = *pl;
                                n++;
                        }

                if (n == 0) {
                        Free ((char *)*plist);
                        *plist = 0;
                } else {
                        *plist = (char **)Realloc(
                                (char *)*plist,
                                (n + 1) * sizeof(char *)
                        );
                        if (!*plist)
                                return (-1);
                        (*plist)[n] = 0;
                }
        }

        return (0);
}