# include <unistd.h>
# include <fcntl.h>
# include <errno.h>
# include <sys/utsname.h>
# include <stdlib.h>
# include <sys/types.h>
# include <sys/stat.h>
#include "lp.h"
#include "msgs.h"
#define TURN_OFF(X,F) (void)Fcntl(X, F_SETFL, (Fcntl(X, F_GETFL, 0) & ~(F)))
#if defined(__STDC__)
static int checklock ( void );
#else
static int checklock();
#endif
#if defined(__STDC__)
MESG * mconnect ( char * path, int id1, int id2 )
#else
MESG * mconnect ()
char *path;
int id1;
int id2;
#endif
{
int fd;
int wronly = 0;
int count = 0;
MESG *md;
struct stat stbuf;
if (path)
{
if (checklock() == -1)
return(NULL);
Again: if (stat(path, &stbuf) == -1)
return(NULL);
if ((stbuf.st_mode & S_IFMT) != S_IFIFO) {
if (count++ > 20)
return (NULL);
sleep(1);
goto Again;
}
if ((fd = Open(path, O_RDWR, 0)) == -1)
if ((fd = Open(path, O_WRONLY, 0)) == -1)
return(NULL);
else
wronly = 1;
if (isastream(fd) && !wronly)
{
#if defined(NOCONNLD)
int fds[2];
if (pipe(fds) != 0)
return(NULL);
if (ioctl(fd, I_SENDFD, fds[1]) != 0)
return(NULL);
(void)_Close(fd);
fd = fds[0];
(void)_Close(fds[1]);
#endif
if ((md = (MESG *)Malloc(MDSIZE)) == NULL)
{
errno = ENOMEM;
return(NULL);
}
memset(md, 0, sizeof (MESG));
md->gid = getgid();
md->on_discon = NULL;
md->readfd = fd;
md->state = MDS_IDLE;
md->type = MD_STREAM;
md->uid = getuid();
md->writefd = fd;
ResetFifoBuffer (md->readfd);
return(md);
}
return(NULL);
}
if (id1 > 0 && id2 > 0)
{
if ((md = (MESG *)Malloc(MDSIZE)) == NULL)
{
errno = ENOMEM;
return(NULL);
}
memset(md, 0, sizeof (MESG));
md->gid = getgid();
md->on_discon = NULL;
md->readfd = id1;
md->state = MDS_IDLE;
md->type = MD_BOUND;
md->uid = getuid();
md->writefd = id2;
ResetFifoBuffer (md->readfd);
return(md);
}
errno = EINVAL;
return(NULL);
}
#if defined(__STDC__)
static int checklock ( void )
#else
static int checklock()
#endif
{
int fd;
struct flock lock;
if ((fd = Open(Lp_Schedlock, O_RDONLY, 0666)) == -1)
return (-1);
lock.l_type = F_RDLCK;
lock.l_whence = 0;
lock.l_start = 0;
lock.l_len = 0;
if (Fcntl(fd, F_SETLK, &lock) != -1 || errno != EAGAIN)
{
(void)Close (fd);
return (-1);
}
(void)Close (fd);
return(0);
}