root/usr/src/common/crypto/md5/md5.c
/*
 * Copyright 2009 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

/*
 * Cleaned-up and optimized version of MD5, based on the reference
 * implementation provided in RFC 1321.  See RSA Copyright information
 * below.
 */

/*
 * MD5C.C - RSA Data Security, Inc., MD5 message-digest algorithm
 */

/*
 * Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
 * rights reserved.
 *
 * License to copy and use this software is granted provided that it
 * is identified as the "RSA Data Security, Inc. MD5 Message-Digest
 * Algorithm" in all material mentioning or referencing this software
 * or this function.
 *
 * License is also granted to make and use derivative works provided
 * that such works are identified as "derived from the RSA Data
 * Security, Inc. MD5 Message-Digest Algorithm" in all material
 * mentioning or referencing the derived work.
 *
 * RSA Data Security, Inc. makes no representations concerning either
 * the merchantability of this software or the suitability of this
 * software for any particular purpose. It is provided "as is"
 * without express or implied warranty of any kind.
 *
 * These notices must be retained in any copies of any part of this
 * documentation and/or software.
 */

#ifndef _KERNEL
#include <stdint.h>
#endif /* _KERNEL */

#include <sys/types.h>
#include <sys/md5.h>
#include <sys/md5_consts.h>     /* MD5_CONST() optimization */
#include "md5_byteswap.h"
#if     !defined(_KERNEL) || defined(_BOOT)
#include <strings.h>
#endif /* !_KERNEL || _BOOT */

#ifdef _KERNEL
#include <sys/systm.h>
#endif /* _KERNEL */

static void Encode(uint8_t *, const uint32_t *, size_t);

#if !defined(__amd64)
static void MD5Transform(uint32_t, uint32_t, uint32_t, uint32_t, MD5_CTX *,
    const uint8_t [64]);
#else
void md5_block_asm_host_order(MD5_CTX *ctx, const void *inpp,
    unsigned int input_length_in_blocks);
#endif /* !defined(__amd64) */

static uint8_t PADDING[64] = { 0x80, /* all zeros */ };

/*
 * F, G, H and I are the basic MD5 functions.
 */
#define F(b, c, d)      (((b) & (c)) | ((~b) & (d)))
#define G(b, c, d)      (((b) & (d)) | ((c) & (~d)))
#define H(b, c, d)      ((b) ^ (c) ^ (d))
#define I(b, c, d)      ((c) ^ ((b) | (~d)))

/*
 * ROTATE_LEFT rotates x left n bits.
 */
#define ROTATE_LEFT(x, n)       \
        (((x) << (n)) | ((x) >> ((sizeof (x) << 3) - (n))))

/*
 * FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
 * Rotation is separate from addition to prevent recomputation.
 */

#define FF(a, b, c, d, x, s, ac) { \
        (a) += F((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
        (a) = ROTATE_LEFT((a), (s)); \
        (a) += (b); \
        }

#define GG(a, b, c, d, x, s, ac) { \
        (a) += G((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
        (a) = ROTATE_LEFT((a), (s)); \
        (a) += (b); \
        }

#define HH(a, b, c, d, x, s, ac) { \
        (a) += H((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
        (a) = ROTATE_LEFT((a), (s)); \
        (a) += (b); \
        }

#define II(a, b, c, d, x, s, ac) { \
        (a) += I((b), (c), (d)) + (x) + ((unsigned long long)(ac)); \
        (a) = ROTATE_LEFT((a), (s)); \
        (a) += (b); \
        }

/*
 * Loading 32-bit constants on a RISC is expensive since it involves both a
 * `sethi' and an `or'.  thus, we instead have the compiler generate `ld's to
 * load the constants from an array called `md5_consts'.  however, on intel
 * (and other CISC processors), it is cheaper to load the constant
 * directly.  thus, the c code in MD5Transform() uses the macro MD5_CONST()
 * which either expands to a constant or an array reference, depending on the
 * architecture the code is being compiled for.
 *
 * Right now, i386 and amd64 are the CISC exceptions.
 * If we get another CISC ISA, we'll have to change the ifdef.
 */

#if defined(__i386) || defined(__amd64)

#define MD5_CONST(x)            (MD5_CONST_ ## x)
#define MD5_CONST_e(x)          MD5_CONST(x)
#define MD5_CONST_o(x)          MD5_CONST(x)

#else
/*
 * sparc/RISC optimization:
 *
 * while it is somewhat counter-intuitive, on sparc (and presumably other RISC
 * machines), it is more efficient to place all the constants used in this
 * function in an array and load the values out of the array than to manually
 * load the constants.  this is because setting a register to a 32-bit value
 * takes two ops in most cases: a `sethi' and an `or', but loading a 32-bit
 * value from memory only takes one `ld' (or `lduw' on v9).  while this
 * increases memory usage, the compiler can find enough other things to do
 * while waiting to keep the pipeline does not stall.  additionally, it is
 * likely that many of these constants are cached so that later accesses do
 * not even go out to the bus.
 *
 * this array is declared `static' to keep the compiler from having to
 * bcopy() this array onto the stack frame of MD5Transform() each time it is
 * called -- which is unacceptably expensive.
 *
 * the `const' is to ensure that callers are good citizens and do not try to
 * munge the array.  since these routines are going to be called from inside
 * multithreaded kernelland, this is a good safety check. -- `constants' will
 * end up in .rodata.
 *
 * unfortunately, loading from an array in this manner hurts performance under
 * intel (and presumably other CISC machines).  so, there is a macro,
 * MD5_CONST(), used in MD5Transform(), that either expands to a reference to
 * this array, or to the actual constant, depending on what platform this code
 * is compiled for.
 */

#ifdef sun4v

/*
 * Going to load these consts in 8B chunks, so need to enforce 8B alignment
 */

/* CSTYLED */
#pragma align 64 (md5_consts)
#define _MD5_CHECK_ALIGNMENT

#endif /* sun4v */

static const uint32_t md5_consts[] = {
        MD5_CONST_0,    MD5_CONST_1,    MD5_CONST_2,    MD5_CONST_3,
        MD5_CONST_4,    MD5_CONST_5,    MD5_CONST_6,    MD5_CONST_7,
        MD5_CONST_8,    MD5_CONST_9,    MD5_CONST_10,   MD5_CONST_11,
        MD5_CONST_12,   MD5_CONST_13,   MD5_CONST_14,   MD5_CONST_15,
        MD5_CONST_16,   MD5_CONST_17,   MD5_CONST_18,   MD5_CONST_19,
        MD5_CONST_20,   MD5_CONST_21,   MD5_CONST_22,   MD5_CONST_23,
        MD5_CONST_24,   MD5_CONST_25,   MD5_CONST_26,   MD5_CONST_27,
        MD5_CONST_28,   MD5_CONST_29,   MD5_CONST_30,   MD5_CONST_31,
        MD5_CONST_32,   MD5_CONST_33,   MD5_CONST_34,   MD5_CONST_35,
        MD5_CONST_36,   MD5_CONST_37,   MD5_CONST_38,   MD5_CONST_39,
        MD5_CONST_40,   MD5_CONST_41,   MD5_CONST_42,   MD5_CONST_43,
        MD5_CONST_44,   MD5_CONST_45,   MD5_CONST_46,   MD5_CONST_47,
        MD5_CONST_48,   MD5_CONST_49,   MD5_CONST_50,   MD5_CONST_51,
        MD5_CONST_52,   MD5_CONST_53,   MD5_CONST_54,   MD5_CONST_55,
        MD5_CONST_56,   MD5_CONST_57,   MD5_CONST_58,   MD5_CONST_59,
        MD5_CONST_60,   MD5_CONST_61,   MD5_CONST_62,   MD5_CONST_63
};


#ifdef sun4v
/*
 * To reduce the number of loads, load consts in 64-bit
 * chunks and then split.
 *
 * No need to mask upper 32-bits, as just interested in
 * low 32-bits (saves an & operation and means that this
 * optimization doesn't increases the icount.
 */
#define MD5_CONST_e(x)          (md5_consts64[x/2] >> 32)
#define MD5_CONST_o(x)          (md5_consts64[x/2])

#else

#define MD5_CONST_e(x)          (md5_consts[x])
#define MD5_CONST_o(x)          (md5_consts[x])

#endif /* sun4v */

#endif

/*
 * MD5Init()
 *
 * purpose: initializes the md5 context and begins and md5 digest operation
 *   input: MD5_CTX *   : the context to initialize.
 *  output: void
 */

void
MD5Init(MD5_CTX *ctx)
{
        ctx->count[0] = ctx->count[1] = 0;

        /* load magic initialization constants */
        ctx->state[0] = MD5_INIT_CONST_1;
        ctx->state[1] = MD5_INIT_CONST_2;
        ctx->state[2] = MD5_INIT_CONST_3;
        ctx->state[3] = MD5_INIT_CONST_4;
}

/*
 * MD5Update()
 *
 * purpose: continues an md5 digest operation, using the message block
 *          to update the context.
 *   input: MD5_CTX *   : the context to update
 *          uint8_t *   : the message block
 *          uint32_t    : the length of the message block in bytes
 *  output: void
 *
 * MD5 crunches in 64-byte blocks.  All numeric constants here are related to
 * that property of MD5.
 */

void
MD5Update(MD5_CTX *ctx, const void *inpp, unsigned int input_len)
{
        uint32_t                i, buf_index, buf_len;
#ifdef  sun4v
        uint32_t                old_asi;
#endif  /* sun4v */
#if defined(__amd64)
        uint32_t                block_count;
#endif /* !defined(__amd64) */
        const unsigned char     *input = (const unsigned char *)inpp;

        /* compute (number of bytes computed so far) mod 64 */
        buf_index = (ctx->count[0] >> 3) & 0x3F;

        /* update number of bits hashed into this MD5 computation so far */
        if ((ctx->count[0] += (input_len << 3)) < (input_len << 3))
                ctx->count[1]++;
        ctx->count[1] += (input_len >> 29);

        buf_len = 64 - buf_index;

        /* transform as many times as possible */
        i = 0;
        if (input_len >= buf_len) {

                /*
                 * general optimization:
                 *
                 * only do initial bcopy() and MD5Transform() if
                 * buf_index != 0.  if buf_index == 0, we're just
                 * wasting our time doing the bcopy() since there
                 * wasn't any data left over from a previous call to
                 * MD5Update().
                 */

#ifdef sun4v
                /*
                 * For N1 use %asi register. However, costly to repeatedly set
                 * in MD5Transform. Therefore, set once here.
                 * Should probably restore the old value afterwards...
                 */
                old_asi = get_little();
                set_little(0x88);
#endif /* sun4v */

                if (buf_index) {
                        bcopy(input, &ctx->buf_un.buf8[buf_index], buf_len);

#if !defined(__amd64)
                        MD5Transform(ctx->state[0], ctx->state[1],
                            ctx->state[2], ctx->state[3], ctx,
                            ctx->buf_un.buf8);
#else
                        md5_block_asm_host_order(ctx, ctx->buf_un.buf8, 1);
#endif /* !defined(__amd64) */

                        i = buf_len;
                }

#if !defined(__amd64)
                for (; i + 63 < input_len; i += 64)
                        MD5Transform(ctx->state[0], ctx->state[1],
                            ctx->state[2], ctx->state[3], ctx, &input[i]);

#else
                block_count = (input_len - i) >> 6;
                if (block_count > 0) {
                        md5_block_asm_host_order(ctx, &input[i], block_count);
                        i += block_count << 6;
                }
#endif /* !defined(__amd64) */


#ifdef sun4v
                /*
                 * Restore old %ASI value
                 */
                set_little(old_asi);
#endif /* sun4v */

                /*
                 * general optimization:
                 *
                 * if i and input_len are the same, return now instead
                 * of calling bcopy(), since the bcopy() in this
                 * case will be an expensive nop.
                 */

                if (input_len == i)
                        return;

                buf_index = 0;
        }

        /* buffer remaining input */
        bcopy(&input[i], &ctx->buf_un.buf8[buf_index], input_len - i);
}

/*
 * MD5Final()
 *
 * purpose: ends an md5 digest operation, finalizing the message digest and
 *          zeroing the context.
 *   input: uchar_t *   : a buffer to store the digest in
 *                      : The function actually uses void* because many
 *                      : callers pass things other than uchar_t here.
 *          MD5_CTX *   : the context to finalize, save, and zero
 *  output: void
 */

void
MD5Final(void *digest, MD5_CTX *ctx)
{
        uint8_t         bitcount_le[sizeof (ctx->count)];
        uint32_t        index = (ctx->count[0] >> 3) & 0x3f;

        /* store bit count, little endian */
        Encode(bitcount_le, ctx->count, sizeof (bitcount_le));

        /* pad out to 56 mod 64 */
        MD5Update(ctx, PADDING, ((index < 56) ? 56 : 120) - index);

        /* append length (before padding) */
        MD5Update(ctx, bitcount_le, sizeof (bitcount_le));

        /* store state in digest */
        Encode(digest, ctx->state, sizeof (ctx->state));

        /* zeroize sensitive information */
        bzero(ctx, sizeof (*ctx));
}

#ifndef _KERNEL

void
md5_calc(unsigned char *output, unsigned char *input, unsigned int inlen)
{
        MD5_CTX context;

        MD5Init(&context);
        MD5Update(&context, input, inlen);
        MD5Final(output, &context);
}

#endif  /* !_KERNEL */

#if !defined(__amd64)
/*
 * sparc register window optimization:
 *
 * `a', `b', `c', and `d' are passed into MD5Transform explicitly
 * since it increases the number of registers available to the
 * compiler.  under this scheme, these variables can be held in
 * %i0 - %i3, which leaves more local and out registers available.
 */

/*
 * MD5Transform()
 *
 * purpose: md5 transformation -- updates the digest based on `block'
 *   input: uint32_t    : bytes  1 -  4 of the digest
 *          uint32_t    : bytes  5 -  8 of the digest
 *          uint32_t    : bytes  9 - 12 of the digest
 *          uint32_t    : bytes 12 - 16 of the digest
 *          MD5_CTX *   : the context to update
 *          uint8_t [64]: the block to use to update the digest
 *  output: void
 */

static void
MD5Transform(uint32_t a, uint32_t b, uint32_t c, uint32_t d,
    MD5_CTX *ctx, const uint8_t block[64])
{
        /*
         * general optimization:
         *
         * use individual integers instead of using an array.  this is a
         * win, although the amount it wins by seems to vary quite a bit.
         */

        register uint32_t       x_0, x_1, x_2,  x_3,  x_4,  x_5,  x_6,  x_7;
        register uint32_t       x_8, x_9, x_10, x_11, x_12, x_13, x_14, x_15;
#ifdef sun4v
        unsigned long long      *md5_consts64;

                /* LINTED E_BAD_PTR_CAST_ALIGN */
        md5_consts64 = (unsigned long long *) md5_consts;
#endif  /* sun4v */

        /*
         * general optimization:
         *
         * the compiler (at least SC4.2/5.x) generates better code if
         * variable use is localized.  in this case, swapping the integers in
         * this order allows `x_0 'to be swapped nearest to its first use in
         * FF(), and likewise for `x_1' and up.  note that the compiler
         * prefers this to doing each swap right before the FF() that
         * uses it.
         */

        /*
         * sparc v9/v8plus optimization:
         *
         * if `block' is already aligned on a 4-byte boundary, use the
         * optimized load_little_32() directly.  otherwise, bcopy()
         * into a buffer that *is* aligned on a 4-byte boundary and
         * then do the load_little_32() on that buffer.  benchmarks
         * have shown that using the bcopy() is better than loading
         * the bytes individually and doing the endian-swap by hand.
         *
         * even though it's quite tempting to assign to do:
         *
         * blk = bcopy(blk, ctx->buf_un.buf32, sizeof (ctx->buf_un.buf32));
         *
         * and only have one set of LOAD_LITTLE_32()'s, the compiler (at least
         * SC4.2/5.x) *does not* like that, so please resist the urge.
         */

#ifdef _MD5_CHECK_ALIGNMENT
        if ((uintptr_t)block & 0x3) {           /* not 4-byte aligned? */
                bcopy(block, ctx->buf_un.buf32, sizeof (ctx->buf_un.buf32));

#ifdef sun4v
                x_15 = LOAD_LITTLE_32_f(ctx->buf_un.buf32);
                x_14 = LOAD_LITTLE_32_e(ctx->buf_un.buf32);
                x_13 = LOAD_LITTLE_32_d(ctx->buf_un.buf32);
                x_12 = LOAD_LITTLE_32_c(ctx->buf_un.buf32);
                x_11 = LOAD_LITTLE_32_b(ctx->buf_un.buf32);
                x_10 = LOAD_LITTLE_32_a(ctx->buf_un.buf32);
                x_9  = LOAD_LITTLE_32_9(ctx->buf_un.buf32);
                x_8  = LOAD_LITTLE_32_8(ctx->buf_un.buf32);
                x_7  = LOAD_LITTLE_32_7(ctx->buf_un.buf32);
                x_6  = LOAD_LITTLE_32_6(ctx->buf_un.buf32);
                x_5  = LOAD_LITTLE_32_5(ctx->buf_un.buf32);
                x_4  = LOAD_LITTLE_32_4(ctx->buf_un.buf32);
                x_3  = LOAD_LITTLE_32_3(ctx->buf_un.buf32);
                x_2  = LOAD_LITTLE_32_2(ctx->buf_un.buf32);
                x_1  = LOAD_LITTLE_32_1(ctx->buf_un.buf32);
                x_0  = LOAD_LITTLE_32_0(ctx->buf_un.buf32);
#else
                x_15 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 15);
                x_14 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 14);
                x_13 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 13);
                x_12 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 12);
                x_11 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 11);
                x_10 = LOAD_LITTLE_32(ctx->buf_un.buf32 + 10);
                x_9  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  9);
                x_8  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  8);
                x_7  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  7);
                x_6  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  6);
                x_5  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  5);
                x_4  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  4);
                x_3  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  3);
                x_2  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  2);
                x_1  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  1);
                x_0  = LOAD_LITTLE_32(ctx->buf_un.buf32 +  0);
#endif /* sun4v */
        } else
#endif
        {

#ifdef sun4v
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_15 = LOAD_LITTLE_32_f(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_14 = LOAD_LITTLE_32_e(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_13 = LOAD_LITTLE_32_d(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_12 = LOAD_LITTLE_32_c(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_11 = LOAD_LITTLE_32_b(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_10 = LOAD_LITTLE_32_a(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_9  = LOAD_LITTLE_32_9(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_8  = LOAD_LITTLE_32_8(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_7  = LOAD_LITTLE_32_7(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_6  = LOAD_LITTLE_32_6(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_5  = LOAD_LITTLE_32_5(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_4  = LOAD_LITTLE_32_4(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_3  = LOAD_LITTLE_32_3(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_2  = LOAD_LITTLE_32_2(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_1  = LOAD_LITTLE_32_1(block);
                /* LINTED E_BAD_PTR_CAST_ALIGN */
                x_0  = LOAD_LITTLE_32_0(block);
#else
                x_15 = LOAD_LITTLE_32(block + 60);
                x_14 = LOAD_LITTLE_32(block + 56);
                x_13 = LOAD_LITTLE_32(block + 52);
                x_12 = LOAD_LITTLE_32(block + 48);
                x_11 = LOAD_LITTLE_32(block + 44);
                x_10 = LOAD_LITTLE_32(block + 40);
                x_9  = LOAD_LITTLE_32(block + 36);
                x_8  = LOAD_LITTLE_32(block + 32);
                x_7  = LOAD_LITTLE_32(block + 28);
                x_6  = LOAD_LITTLE_32(block + 24);
                x_5  = LOAD_LITTLE_32(block + 20);
                x_4  = LOAD_LITTLE_32(block + 16);
                x_3  = LOAD_LITTLE_32(block + 12);
                x_2  = LOAD_LITTLE_32(block +  8);
                x_1  = LOAD_LITTLE_32(block +  4);
                x_0  = LOAD_LITTLE_32(block +  0);
#endif /* sun4v */
        }

        /* round 1 */
        FF(a, b, c, d,  x_0, MD5_SHIFT_11, MD5_CONST_e(0));  /* 1 */
        FF(d, a, b, c,  x_1, MD5_SHIFT_12, MD5_CONST_o(1));  /* 2 */
        FF(c, d, a, b,  x_2, MD5_SHIFT_13, MD5_CONST_e(2));  /* 3 */
        FF(b, c, d, a,  x_3, MD5_SHIFT_14, MD5_CONST_o(3));  /* 4 */
        FF(a, b, c, d,  x_4, MD5_SHIFT_11, MD5_CONST_e(4));  /* 5 */
        FF(d, a, b, c,  x_5, MD5_SHIFT_12, MD5_CONST_o(5));  /* 6 */
        FF(c, d, a, b,  x_6, MD5_SHIFT_13, MD5_CONST_e(6));  /* 7 */
        FF(b, c, d, a,  x_7, MD5_SHIFT_14, MD5_CONST_o(7));  /* 8 */
        FF(a, b, c, d,  x_8, MD5_SHIFT_11, MD5_CONST_e(8));  /* 9 */
        FF(d, a, b, c,  x_9, MD5_SHIFT_12, MD5_CONST_o(9));  /* 10 */
        FF(c, d, a, b, x_10, MD5_SHIFT_13, MD5_CONST_e(10)); /* 11 */
        FF(b, c, d, a, x_11, MD5_SHIFT_14, MD5_CONST_o(11)); /* 12 */
        FF(a, b, c, d, x_12, MD5_SHIFT_11, MD5_CONST_e(12)); /* 13 */
        FF(d, a, b, c, x_13, MD5_SHIFT_12, MD5_CONST_o(13)); /* 14 */
        FF(c, d, a, b, x_14, MD5_SHIFT_13, MD5_CONST_e(14)); /* 15 */
        FF(b, c, d, a, x_15, MD5_SHIFT_14, MD5_CONST_o(15)); /* 16 */

        /* round 2 */
        GG(a, b, c, d,  x_1, MD5_SHIFT_21, MD5_CONST_e(16)); /* 17 */
        GG(d, a, b, c,  x_6, MD5_SHIFT_22, MD5_CONST_o(17)); /* 18 */
        GG(c, d, a, b, x_11, MD5_SHIFT_23, MD5_CONST_e(18)); /* 19 */
        GG(b, c, d, a,  x_0, MD5_SHIFT_24, MD5_CONST_o(19)); /* 20 */
        GG(a, b, c, d,  x_5, MD5_SHIFT_21, MD5_CONST_e(20)); /* 21 */
        GG(d, a, b, c, x_10, MD5_SHIFT_22, MD5_CONST_o(21)); /* 22 */
        GG(c, d, a, b, x_15, MD5_SHIFT_23, MD5_CONST_e(22)); /* 23 */
        GG(b, c, d, a,  x_4, MD5_SHIFT_24, MD5_CONST_o(23)); /* 24 */
        GG(a, b, c, d,  x_9, MD5_SHIFT_21, MD5_CONST_e(24)); /* 25 */
        GG(d, a, b, c, x_14, MD5_SHIFT_22, MD5_CONST_o(25)); /* 26 */
        GG(c, d, a, b,  x_3, MD5_SHIFT_23, MD5_CONST_e(26)); /* 27 */
        GG(b, c, d, a,  x_8, MD5_SHIFT_24, MD5_CONST_o(27)); /* 28 */
        GG(a, b, c, d, x_13, MD5_SHIFT_21, MD5_CONST_e(28)); /* 29 */
        GG(d, a, b, c,  x_2, MD5_SHIFT_22, MD5_CONST_o(29)); /* 30 */
        GG(c, d, a, b,  x_7, MD5_SHIFT_23, MD5_CONST_e(30)); /* 31 */
        GG(b, c, d, a, x_12, MD5_SHIFT_24, MD5_CONST_o(31)); /* 32 */

        /* round 3 */
        HH(a, b, c, d,  x_5, MD5_SHIFT_31, MD5_CONST_e(32)); /* 33 */
        HH(d, a, b, c,  x_8, MD5_SHIFT_32, MD5_CONST_o(33)); /* 34 */
        HH(c, d, a, b, x_11, MD5_SHIFT_33, MD5_CONST_e(34)); /* 35 */
        HH(b, c, d, a, x_14, MD5_SHIFT_34, MD5_CONST_o(35)); /* 36 */
        HH(a, b, c, d,  x_1, MD5_SHIFT_31, MD5_CONST_e(36)); /* 37 */
        HH(d, a, b, c,  x_4, MD5_SHIFT_32, MD5_CONST_o(37)); /* 38 */
        HH(c, d, a, b,  x_7, MD5_SHIFT_33, MD5_CONST_e(38)); /* 39 */
        HH(b, c, d, a, x_10, MD5_SHIFT_34, MD5_CONST_o(39)); /* 40 */
        HH(a, b, c, d, x_13, MD5_SHIFT_31, MD5_CONST_e(40)); /* 41 */
        HH(d, a, b, c,  x_0, MD5_SHIFT_32, MD5_CONST_o(41)); /* 42 */
        HH(c, d, a, b,  x_3, MD5_SHIFT_33, MD5_CONST_e(42)); /* 43 */
        HH(b, c, d, a,  x_6, MD5_SHIFT_34, MD5_CONST_o(43)); /* 44 */
        HH(a, b, c, d,  x_9, MD5_SHIFT_31, MD5_CONST_e(44)); /* 45 */
        HH(d, a, b, c, x_12, MD5_SHIFT_32, MD5_CONST_o(45)); /* 46 */
        HH(c, d, a, b, x_15, MD5_SHIFT_33, MD5_CONST_e(46)); /* 47 */
        HH(b, c, d, a,  x_2, MD5_SHIFT_34, MD5_CONST_o(47)); /* 48 */

        /* round 4 */
        II(a, b, c, d,  x_0, MD5_SHIFT_41, MD5_CONST_e(48)); /* 49 */
        II(d, a, b, c,  x_7, MD5_SHIFT_42, MD5_CONST_o(49)); /* 50 */
        II(c, d, a, b, x_14, MD5_SHIFT_43, MD5_CONST_e(50)); /* 51 */
        II(b, c, d, a,  x_5, MD5_SHIFT_44, MD5_CONST_o(51)); /* 52 */
        II(a, b, c, d, x_12, MD5_SHIFT_41, MD5_CONST_e(52)); /* 53 */
        II(d, a, b, c,  x_3, MD5_SHIFT_42, MD5_CONST_o(53)); /* 54 */
        II(c, d, a, b, x_10, MD5_SHIFT_43, MD5_CONST_e(54)); /* 55 */
        II(b, c, d, a,  x_1, MD5_SHIFT_44, MD5_CONST_o(55)); /* 56 */
        II(a, b, c, d,  x_8, MD5_SHIFT_41, MD5_CONST_e(56)); /* 57 */
        II(d, a, b, c, x_15, MD5_SHIFT_42, MD5_CONST_o(57)); /* 58 */
        II(c, d, a, b,  x_6, MD5_SHIFT_43, MD5_CONST_e(58)); /* 59 */
        II(b, c, d, a, x_13, MD5_SHIFT_44, MD5_CONST_o(59)); /* 60 */
        II(a, b, c, d,  x_4, MD5_SHIFT_41, MD5_CONST_e(60)); /* 61 */
        II(d, a, b, c, x_11, MD5_SHIFT_42, MD5_CONST_o(61)); /* 62 */
        II(c, d, a, b,  x_2, MD5_SHIFT_43, MD5_CONST_e(62)); /* 63 */
        II(b, c, d, a,  x_9, MD5_SHIFT_44, MD5_CONST_o(63)); /* 64 */

        ctx->state[0] += a;
        ctx->state[1] += b;
        ctx->state[2] += c;
        ctx->state[3] += d;

        /*
         * zeroize sensitive information -- compiler will optimize
         * this out if everything is kept in registers
         */

        x_0 = x_1  = x_2  = x_3  = x_4  = x_5  = x_6  = x_7 = x_8 = 0;
        x_9 = x_10 = x_11 = x_12 = x_13 = x_14 = x_15 = 0;
}
#endif /* !defined(__amd64) */

/*
 * Encode()
 *
 * purpose: to convert a list of numbers from big endian to little endian
 *   input: uint8_t *   : place to store the converted little endian numbers
 *          uint32_t *  : place to get numbers to convert from
 *          size_t      : the length of the input in bytes
 *  output: void
 */

static void
Encode(uint8_t *_RESTRICT_KYWD output, const uint32_t *_RESTRICT_KYWD input,
    size_t input_len)
{
        size_t          i, j;

        for (i = 0, j = 0; j < input_len; i++, j += sizeof (uint32_t)) {

#ifdef _LITTLE_ENDIAN

#ifdef _MD5_CHECK_ALIGNMENT
                if ((uintptr_t)output & 0x3)    /* Not 4-byte aligned */
                        bcopy(input + i, output + j, 4);
                else *(uint32_t *)(output + j) = input[i];
#else
                /*LINTED E_BAD_PTR_CAST_ALIGN*/
                *(uint32_t *)(output + j) = input[i];
#endif /* _MD5_CHECK_ALIGNMENT */

#else   /* big endian -- will work on little endian, but slowly */

                output[j] = input[i] & 0xff;
                output[j + 1] = (input[i] >> 8)  & 0xff;
                output[j + 2] = (input[i] >> 16) & 0xff;
                output[j + 3] = (input[i] >> 24) & 0xff;
#endif
        }
}