root/usr/src/tools/smatch/src/avl.h
/*
 * Copyright (C) 2010 Joseph Adams <joeyadams3.14159@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */

#ifndef CCAN_AVL_H
#define CCAN_AVL_H

#include <stdbool.h>
#include <stddef.h>

struct sm_state;

typedef struct AvlNode       AvlNode;
typedef struct AvlIter       AvlIter;

struct stree {
        AvlNode    *root;
        struct stree *base_stree;
        char *has_states;
        size_t      count;
        int stree_id;
        int references;
};

void free_stree(struct stree **avl);
        /* Free an stree tree. */

struct sm_state *avl_lookup(const struct stree *avl, const struct sm_state *sm);
        /* O(log n). Lookup a sm.  Return NULL if the sm is not present. */

#define avl_member(avl, sm) (!!avl_lookup_node(avl, sm))
        /* O(log n). See if a sm is present. */

size_t stree_count(const struct stree *avl);
        /* O(1). Return the number of elements in the tree. */

bool avl_insert(struct stree **avl, const struct sm_state *sm);
        /*
         * O(log n). Insert an sm or replace it if already present.
         *
         * Return false if the insertion replaced an existing sm.
         */

bool avl_remove(struct stree **avl, const struct sm_state *sm);
        /*
         * O(log n). Remove an sm (if present).
         *
         * Return true if it was removed.
         */

bool avl_check_invariants(struct stree *avl);
        /* For testing purposes.  This function will always return true :-) */


/************************* Traversal *************************/

#define avl_foreach(iter, avl)         avl_traverse(iter, avl, FORWARD)
        /*
         * O(n). Traverse an stree tree in order.
         *
         * Example:
         *
         * AvlIter i;
         *
         * avl_foreach(i, avl)
         *     printf("%s -> %s\n", i.sm->name, i.sm->state->name);
         */

#define FOR_EACH_SM(avl, _sm) {                 \
        AvlIter _i;                             \
        avl_foreach(_i, avl) {                  \
                _sm = _i.sm;

#define END_FOR_EACH_SM(_sm) }}

#define FOR_EACH_MY_SM(_owner, avl, _sm) {      \
        AvlIter _i;                             \
        avl_foreach(_i, avl) {                  \
                _sm = _i.sm;                    \
                if (_sm->owner != _owner)       \
                        continue;               \

#define avl_foreach_reverse(iter, avl) avl_traverse(iter, avl, BACKWARD)
        /* O(n). Traverse an stree tree in reverse order. */

typedef enum AvlDirection {FORWARD = 0, BACKWARD = 1} AvlDirection;

struct AvlIter {
        struct sm_state *sm;
        AvlNode      *node;

        /* private */
        AvlNode      *stack[100];
        int           stack_index;
        AvlDirection  direction;
};

void avl_iter_begin(AvlIter *iter, struct stree *avl, AvlDirection dir);
void avl_iter_next(AvlIter *iter);
#define avl_traverse(iter, avl, direction)        \
        for (avl_iter_begin(&(iter), avl, direction); \
             (iter).node != NULL;                     \
             avl_iter_next(&iter))


/***************** Internal data structures ******************/

struct AvlNode {
        const struct sm_state *sm;

        AvlNode    *lr[2];
        int         balance; /* -1, 0, or 1 */
};

AvlNode *avl_lookup_node(const struct stree *avl, const struct sm_state *sm);
        /* O(log n). Lookup an stree node by sm.  Return NULL if not present. */

struct stree *clone_stree(struct stree *orig);

void set_stree_id(struct stree **stree, int id);
int get_stree_id(struct stree *stree);

#endif