#include "smatch.h"
#include "smatch_slist.h"
#include "smatch_extra.h"
int RETURN_ID;
struct return_states_callback {
void (*callback)(void);
};
ALLOCATOR(return_states_callback, "return states callbacks");
DECLARE_PTR_LIST(callback_list, struct return_states_callback);
static struct callback_list *callback_list;
DECLARE_PTR_LIST(stree_stack_stack, struct stree_stack);
static void push_stree_stack(struct stree_stack_stack **stack_stack, struct stree_stack *stack)
{
add_ptr_list(stack_stack, stack);
}
static struct stree_stack *pop_stree_stack(struct stree_stack_stack **stack_stack)
{
struct stree_stack *stack;
stack = last_ptr_list((struct ptr_list *)*stack_stack);
delete_ptr_list_last((struct ptr_list **)stack_stack);
return stack;
}
static struct stree_stack *return_stree_stack;
static struct stree_stack_stack *saved_stack_stack;
static struct stree *all_return_states;
static struct stree_stack *saved_stack;
void all_return_states_hook(void (*callback)(void))
{
struct return_states_callback *rs_cb = __alloc_return_states_callback(0);
rs_cb->callback = callback;
add_ptr_list(&callback_list, rs_cb);
}
static void call_hooks(void)
{
struct return_states_callback *rs_cb;
struct stree *orig;
orig = __swap_cur_stree(all_return_states);
FOR_EACH_PTR(callback_list, rs_cb) {
rs_cb->callback();
} END_FOR_EACH_PTR(rs_cb);
__swap_cur_stree(orig);
}
static void match_return(int return_id, char *return_ranges, struct expression *expr)
{
struct stree *stree;
stree = clone_stree(__get_cur_stree());
merge_stree_no_pools(&all_return_states, stree);
push_stree(&return_stree_stack, stree);
}
static void match_end_func(struct symbol *sym)
{
merge_stree(&all_return_states, __get_cur_stree());
call_hooks();
}
static void match_save_states(struct expression *expr)
{
push_stree(&saved_stack, all_return_states);
all_return_states = NULL;
push_stree_stack(&saved_stack_stack, return_stree_stack);
return_stree_stack = NULL;
}
static void match_restore_states(struct expression *expr)
{
free_stree(&all_return_states);
all_return_states = pop_stree(&saved_stack);
return_stree_stack = pop_stree_stack(&saved_stack_stack);
}
struct stree *get_all_return_states(void)
{
return all_return_states;
}
struct stree_stack *get_all_return_strees(void)
{
return return_stree_stack;
}
static void free_resources(struct symbol *sym)
{
free_stree(&all_return_states);
free_stack_and_strees(&return_stree_stack);
}
void register_returns_early(int id)
{
RETURN_ID = id;
set_dynamic_states(RETURN_ID);
add_split_return_callback(match_return);
}
void register_returns(int id)
{
add_hook(&match_end_func, END_FUNC_HOOK);
add_hook(&match_save_states, INLINE_FN_START);
add_hook(&match_restore_states, INLINE_FN_END);
add_hook(&free_resources, AFTER_FUNC_HOOK);
}