#include <sys/types.h>
#include <stdlib.h>
#include <curses.h>
#include "private.h"
PANEL *_Bottom_panel;
PANEL *_Top_panel;
int _Panel_cnt;
static _obscured_list *_Free_list;
static int _Free_list_cnt;
WINDOW *
panel_window(PANEL *panel)
{
return (panel ? panel -> win : 0);
}
char *
panel_userptr(PANEL *panel)
{
return (panel ? panel -> user : 0);
}
int
set_panel_userptr(PANEL *panel, char *ptr)
{
if (panel) {
panel -> user = ptr;
return (OK);
} else
return (ERR);
}
PANEL *
panel_above(PANEL *panel)
{
if (!panel)
return (_Bottom_panel);
return ((panel == panel -> below) ? ((PANEL *) 0) : panel -> above);
}
PANEL *
panel_below(PANEL *panel)
{
if (!panel)
return (_Top_panel);
return ((panel == panel -> below) ? ((PANEL *) 0) : panel -> below);
}
int
panel_hidden(PANEL *panel)
{
return ((!panel || (panel != panel -> below)) ? FALSE : TRUE);
}
static _obscured_list *
_get_overlap(void)
{
_obscured_list *overlap;
if (_Free_list_cnt-- > 0) {
overlap = _Free_list;
_Free_list = _Free_list -> next;
} else {
_Free_list_cnt = 0;
overlap = 0;
}
return (overlap);
}
_obscured_list *
_unlink_obs(PANEL *pnl, PANEL *panel)
{
_obscured_list *obs;
_obscured_list *prev_obs;
if (!pnl -> obscured || !_panels_intersect(pnl, panel))
return ((_obscured_list *) 0);
obs = pnl -> obscured;
do {
prev_obs = obs;
obs = obs -> next;
}
while (obs->panel_p != panel && obs != pnl->obscured);
if (obs -> panel_p != panel) {
#ifdef DEBUG
fprintf(stderr, "_unlink_obs: Obscured panel lost\n");
#endif
return ((_obscured_list *) 0);
}
if (obs == prev_obs)
pnl -> obscured = 0;
else {
prev_obs -> next = obs -> next;
if (obs == pnl -> obscured)
pnl -> obscured = prev_obs;
}
return (obs);
}
static void
add_obs(PANEL *panel, _obscured_list *obs)
{
PANEL *pnl;
_obscured_list *curr_obs;
_obscured_list *prev_obs;
if ((prev_obs = panel -> obscured) == 0) {
panel -> obscured = obs -> next = obs;
return;
}
curr_obs = prev_obs -> next;
for (pnl = _Top_panel; pnl != panel; pnl = pnl->below) {
if (curr_obs -> panel_p == pnl) {
prev_obs = curr_obs;
curr_obs = curr_obs -> next;
if (prev_obs == panel -> obscured) {
panel -> obscured = obs;
break;
}
}
}
obs -> next = curr_obs;
prev_obs -> next = obs;
}
void
_intersect_panel(PANEL *panel)
{
PANEL *pnl;
_obscured_list *obs;
int above_panel;
above_panel = FALSE;
for (pnl = _Bottom_panel; pnl; pnl = pnl -> above) {
if (pnl == panel) {
above_panel = TRUE;
continue;
}
if (!_panels_intersect(pnl, panel))
continue;
obs = _get_overlap();
obs->start = (panel->wstarty >= pnl->wstarty) ?
panel->wstarty : pnl->wstarty;
obs->end = (panel->wendy <= pnl->wendy) ?
panel->wendy : pnl->wendy;
if (above_panel) {
obs -> panel_p = pnl;
if (panel -> obscured) {
obs -> next = panel -> obscured -> next;
panel -> obscured -> next = obs;
} else
obs -> next = panel -> obscured = obs;
} else {
obs -> panel_p = panel;
add_obs(pnl, obs);
}
}
}
int
_alloc_overlap(int cnt)
{
_obscured_list *overlap;
int i;
for (i = cnt-_Free_list_cnt; i > 0; i--) {
if (!(overlap = (_obscured_list *)
malloc(sizeof (_obscured_list))))
return (0);
overlap -> next = _Free_list;
_Free_list = overlap;
_Free_list_cnt++;
}
return (1);
}
void
_free_overlap(_obscured_list *overlap)
{
overlap -> next = _Free_list;
_Free_list = overlap;
_Free_list_cnt++;
}