root/usr/src/lib/libm/common/m9x/remquo.c
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */

/*
 * Copyright 2011 Nexenta Systems, Inc.  All rights reserved.
 */
/*
 * Copyright 2006 Sun Microsystems, Inc.  All rights reserved.
 * Use is subject to license terms.
 */

#pragma weak __remquo = remquo

/* INDENT OFF */
/*
 * double remquo(double x, double y, int *quo) return remainder(x,y) and an
 * integer pointer quo such that *quo = N mod {2**31}, where N is the
 * exact integral part of x/y rounded to nearest even.
 *
 * remquo call internal fmodquo
 */
/* INDENT ON */

#include "libm.h"
#include "libm_protos.h"
#include <math.h>               /* fabs() */
#include <sys/isa_defs.h>

#if defined(_BIG_ENDIAN)
#define HIWORD  0
#define LOWORD  1
#else
#define HIWORD  1
#define LOWORD  0
#endif
#define __HI(x) ((int *) &x)[HIWORD]
#define __LO(x) ((int *) &x)[LOWORD]

static const double one = 1.0, Zero[] = {0.0, -0.0};

static double
fmodquo(double x, double y, int *quo) {
        int n, hx, hy, hz, ix, iy, sx, sq, i, m;
        unsigned lx, ly, lz;

        hx = __HI(x);           /* high word of x */
        lx = __LO(x);           /* low  word of x */
        hy = __HI(y);           /* high word of y */
        ly = __LO(y);           /* low  word of y */
        sx = hx & 0x80000000;   /* sign of x */
        sq = (hx ^ hy) & 0x80000000;    /* sign of x/y */
        hx ^= sx;               /* |x| */
        hy &= 0x7fffffff;       /* |y| */

        /* purge off exception values */
        *quo = 0;
        if ((hy | ly) == 0 || hx >= 0x7ff00000 ||       /* y=0, or x !finite */
            (hy | ((ly | -ly) >> 31)) > 0x7ff00000)     /* or y is NaN */
                return ((x * y) / (x * y));
        if (hx <= hy) {
                if (hx < hy || lx < ly)
                        return (x);     /* |x|<|y| return x */
                if (lx == ly) {
                        *quo = 1 + (sq >> 30);
                        /* |x|=|y| return x*0 */
                        return (Zero[(unsigned) sx >> 31]);
                }
        }

        /* determine ix = ilogb(x) */
        if (hx < 0x00100000) {  /* subnormal x */
                if (hx == 0) {
                        for (ix = -1043, i = lx; i > 0; i <<= 1)
                                ix -= 1;
                } else {
                        for (ix = -1022, i = (hx << 11); i > 0; i <<= 1)
                                ix -= 1;
                }
        } else
                ix = (hx >> 20) - 1023;

        /* determine iy = ilogb(y) */
        if (hy < 0x00100000) {  /* subnormal y */
                if (hy == 0) {
                        for (iy = -1043, i = ly; i > 0; i <<= 1)
                                iy -= 1;
                } else {
                        for (iy = -1022, i = (hy << 11); i > 0; i <<= 1)
                                iy -= 1;
                }
        } else
                iy = (hy >> 20) - 1023;

        /* set up {hx,lx}, {hy,ly} and align y to x */
        if (ix >= -1022)
                hx = 0x00100000 | (0x000fffff & hx);
        else {                  /* subnormal x, shift x to normal */
                n = -1022 - ix;
                if (n <= 31) {
                        hx = (hx << n) | (lx >> (32 - n));
                        lx <<= n;
                } else {
                        hx = lx << (n - 32);
                        lx = 0;
                }
        }
        if (iy >= -1022)
                hy = 0x00100000 | (0x000fffff & hy);
        else {                  /* subnormal y, shift y to normal */
                n = -1022 - iy;
                if (n <= 31) {
                        hy = (hy << n) | (ly >> (32 - n));
                        ly <<= n;
                } else {
                        hy = ly << (n - 32);
                        ly = 0;
                }
        }

        /* fix point fmod */
        n = ix - iy;
        m = 0;
        while (n--) {
                hz = hx - hy;
                lz = lx - ly;
                if (lx < ly)
                        hz -= 1;
                if (hz < 0) {
                        hx = hx + hx + (lx >> 31);
                        lx = lx + lx;
                } else {
                        m += 1;
                        if ((hz | lz) == 0) {   /* return sign(x)*0 */
                                if (n < 31)
                                        m <<= 1 + n;
                                else
                                        m = 0;
                                m &= 0x7fffffff;
                                *quo = sq >= 0 ? m : -m;
                                return (Zero[(unsigned) sx >> 31]);
                        }
                        hx = hz + hz + (lz >> 31);
                        lx = lz + lz;
                }
                m += m;
        }
        hz = hx - hy;
        lz = lx - ly;
        if (lx < ly)
                hz -= 1;
        if (hz >= 0) {
                hx = hz;
                lx = lz;
                m += 1;
        }
        m &= 0x7fffffff;
        *quo = sq >= 0 ? m : -m;

        /* convert back to floating value and restore the sign */
        if ((hx | lx) == 0) {   /* return sign(x)*0 */
                return (Zero[(unsigned) sx >> 31]);
        }
        while (hx < 0x00100000) {       /* normalize x */
                hx = hx + hx + (lx >> 31);
                lx = lx + lx;
                iy -= 1;
        }
        if (iy >= -1022) {      /* normalize output */
                hx = (hx - 0x00100000) | ((iy + 1023) << 20);
                __HI(x) = hx | sx;
                __LO(x) = lx;
        } else {                        /* subnormal output */
                n = -1022 - iy;
                if (n <= 20) {
                        lx = (lx >> n) | ((unsigned) hx << (32 - n));
                        hx >>= n;
                } else if (n <= 31) {
                        lx = (hx << (32 - n)) | (lx >> n);
                        hx = sx;
                } else {
                        lx = hx >> (n - 32);
                        hx = sx;
                }
                __HI(x) = hx | sx;
                __LO(x) = lx;
                x *= one;       /* create necessary signal */
        }
        return (x);             /* exact output */
}

#define zero    Zero[0]

double
remquo(double x, double y, int *quo) {
        int hx, hy, sx, sq;
        double v;
        unsigned ly;

        hx = __HI(x);           /* high word of x */
        hy = __HI(y);           /* high word of y */
        ly = __LO(y);           /* low  word of y */
        sx = hx & 0x80000000;   /* sign of x */
        sq = (hx ^ hy) & 0x80000000;    /* sign of x/y */
        hx ^= sx;               /* |x| */
        hy &= 0x7fffffff;       /* |y| */

        /* purge off exception values */
        *quo = 0;
        if ((hy | ly) == 0 || hx >= 0x7ff00000 ||       /* y=0, or x !finite */
            (hy | ((ly | -ly) >> 31)) > 0x7ff00000)     /* or y is NaN */
                return ((x * y) / (x * y));

        y = fabs(y);
        x = fabs(x);
        if (hy <= 0x7fdfffff) {
                x = fmodquo(x, y + y, quo);
                *quo = ((*quo) & 0x3fffffff) << 1;
        }
        if (hy < 0x00200000) {
                if (x + x > y) {
                        *quo += 1;
                        if (x == y)
                                x = zero;
                        else
                                x -= y;
                        if (x + x >= y) {
                                x -= y;
                                *quo += 1;
                        }
                }
        } else {
                v = 0.5 * y;
                if (x > v) {
                        *quo += 1;
                        if (x == y)
                                x = zero;
                        else
                                x -= y;
                        if (x >= v) {
                                x -= y;
                                *quo += 1;
                        }
                }
        }
        if (sq != 0)
                *quo = -(*quo);
        return (sx == 0 ? x : -x);
}