root/usr/src/lib/libuutil/common/libuutil.h
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License (the "License").
 * You may not use this file except in compliance with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
 *
 * CDDL HEADER END
 */
/*
 * Copyright (c) 2004, 2010, Oracle and/or its affiliates. All rights reserved.
 * Copyright (c) 2015, Joyent, Inc. All rights reserved.
 */

#ifndef _LIBUUTIL_H
#define _LIBUUTIL_H

#include <sys/types.h>
#include <stdarg.h>
#include <stdio.h>

#ifdef  __cplusplus
extern "C" {
#endif

/*
 * Standard flags codes.
 */
#define UU_DEFAULT              0

/*
 * Standard error codes.
 */
#define UU_ERROR_NONE           0       /* no error */
#define UU_ERROR_INVALID_ARGUMENT 1     /* invalid argument */
#define UU_ERROR_UNKNOWN_FLAG   2       /* passed flag invalid */
#define UU_ERROR_NO_MEMORY      3       /* out of memory */
#define UU_ERROR_CALLBACK_FAILED 4      /* callback-initiated error */
#define UU_ERROR_NOT_SUPPORTED  5       /* operation not supported */
#define UU_ERROR_EMPTY          6       /* no value provided */
#define UU_ERROR_UNDERFLOW      7       /* value is too small */
#define UU_ERROR_OVERFLOW       8       /* value is too value */
#define UU_ERROR_INVALID_CHAR   9       /* value contains unexpected char */
#define UU_ERROR_INVALID_DIGIT  10      /* value contains digit not in base */

#define UU_ERROR_SYSTEM         99      /* underlying system error */
#define UU_ERROR_UNKNOWN        100     /* error status not known */

/*
 * Standard program exit codes.
 */
#define UU_EXIT_OK      (*(uu_exit_ok()))
#define UU_EXIT_FATAL   (*(uu_exit_fatal()))
#define UU_EXIT_USAGE   (*(uu_exit_usage()))

/*
 * Exit status profiles.
 */
#define UU_PROFILE_DEFAULT      0
#define UU_PROFILE_LAUNCHER     1

/*
 * Error reporting functions.
 */
uint32_t uu_error(void);
const char *uu_strerror(uint32_t);

/*
 * Program notification functions.
 */
extern void uu_alt_exit(int);
extern const char *uu_setpname(char *);
extern const char *uu_getpname(void);
/*PRINTFLIKE1*/
extern void uu_warn(const char *, ...);
extern void uu_vwarn(const char *, va_list);
/*PRINTFLIKE1*/
extern void uu_die(const char *, ...) __NORETURN;
extern void uu_vdie(const char *, va_list) __NORETURN;
/*PRINTFLIKE2*/
extern void uu_xdie(int, const char *, ...) __NORETURN;
extern void uu_vxdie(int, const char *, va_list) __NORETURN;
/*PRINTFLIKE1*/
extern void uu_panic(const char *, ...) __NORETURN;

/*
 * Exit status functions (not to be used directly)
 */
extern int *uu_exit_ok(void);
extern int *uu_exit_fatal(void);
extern int *uu_exit_usage(void);

/*
 * string->number conversions
 */
extern int uu_strtoint(const char *, void *, size_t, int, int64_t, int64_t);
extern int uu_strtouint(const char *, void *, size_t, int, uint64_t, uint64_t);

/*
 * Debug print facility functions.
 */
typedef struct uu_dprintf uu_dprintf_t;

typedef enum {
        UU_DPRINTF_SILENT,
        UU_DPRINTF_FATAL,
        UU_DPRINTF_WARNING,
        UU_DPRINTF_NOTICE,
        UU_DPRINTF_INFO,
        UU_DPRINTF_DEBUG
} uu_dprintf_severity_t;

extern uu_dprintf_t *uu_dprintf_create(const char *, uu_dprintf_severity_t,
    uint_t);
/*PRINTFLIKE3*/
extern void uu_dprintf(uu_dprintf_t *, uu_dprintf_severity_t,
    const char *, ...);
extern void uu_dprintf_destroy(uu_dprintf_t *);
extern const char *uu_dprintf_getname(uu_dprintf_t *);

/*
 * Identifier test flags and function.
 */
#define UU_NAME_DOMAIN          0x1     /* allow SUNW, or com.sun, prefix */
#define UU_NAME_PATH            0x2     /* allow '/'-delimited paths */

int uu_check_name(const char *, uint_t);

/*
 * File creation functions.
 */
extern int uu_open_tmp(const char *dir, uint_t uflags);

/*
 * Convenience functions.
 */
#define UU_NELEM(a)     (sizeof (a) / sizeof ((a)[0]))

/*PRINTFLIKE1*/
extern char *uu_msprintf(const char *format, ...);
extern void *uu_zalloc(size_t);
extern char *uu_strdup(const char *);
extern void uu_free(void *);

extern boolean_t uu_strcaseeq(const char *a, const char *b);
extern boolean_t uu_streq(const char *a, const char *b);
extern char *uu_strndup(const char *s, size_t n);
extern boolean_t uu_strbw(const char *a, const char *b);
extern void *uu_memdup(const void *buf, size_t sz);
extern void uu_dump(FILE *out, const char *prefix, const void *buf, size_t len);

/*
 * Comparison function type definition.
 *   Developers should be careful in their use of the _private argument. If you
 *   break interface guarantees, you get undefined behavior.
 */
typedef int uu_compare_fn_t(const void *__left, const void *__right,
    void *__private);

/*
 * Walk variant flags.
 *   A data structure need not provide support for all variants and
 *   combinations.  Refer to the appropriate documentation.
 */
#define UU_WALK_ROBUST          0x00000001      /* walk can survive removes */
#define UU_WALK_REVERSE         0x00000002      /* reverse walk order */

#define UU_WALK_PREORDER        0x00000010      /* walk tree in pre-order */
#define UU_WALK_POSTORDER       0x00000020      /* walk tree in post-order */

/*
 * Walk callback function return codes.
 */
#define UU_WALK_ERROR           -1
#define UU_WALK_NEXT            0
#define UU_WALK_DONE            1

/*
 * Walk callback function type definition.
 */
typedef int uu_walk_fn_t(void *_elem, void *_private);

/*
 * lists: opaque structures
 */
typedef struct uu_list_pool uu_list_pool_t;
typedef struct uu_list uu_list_t;

typedef struct uu_list_node {
        uintptr_t uln_opaque[2];
} uu_list_node_t;

typedef struct uu_list_walk uu_list_walk_t;

typedef uintptr_t uu_list_index_t;

/*
 * lists: interface
 *
 * basic usage:
 *      typedef struct foo {
 *              ...
 *              uu_list_node_t foo_node;
 *              ...
 *      } foo_t;
 *
 *      static int
 *      foo_compare(void *l_arg, void *r_arg, void *private)
 *      {
 *              foo_t *l = l_arg;
 *              foo_t *r = r_arg;
 *
 *              if (... l greater than r ...)
 *                      return (1);
 *              if (... l less than r ...)
 *                      return (-1);
 *              return (0);
 *      }
 *
 *      ...
 *              // at initialization time
 *              foo_pool = uu_list_pool_create("foo_pool",
 *                  sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare,
 *                  debugging? 0 : UU_AVL_POOL_DEBUG);
 *      ...
 */
uu_list_pool_t *uu_list_pool_create(const char *, size_t, size_t,
    uu_compare_fn_t *, uint32_t);
#define UU_LIST_POOL_DEBUG      0x00000001

void uu_list_pool_destroy(uu_list_pool_t *);

/*
 * usage:
 *
 *      foo_t *a;
 *      a = malloc(sizeof (*a));
 *      uu_list_node_init(a, &a->foo_list, pool);
 *      ...
 *      uu_list_node_fini(a, &a->foo_list, pool);
 *      free(a);
 */
void uu_list_node_init(void *, uu_list_node_t *, uu_list_pool_t *);
void uu_list_node_fini(void *, uu_list_node_t *, uu_list_pool_t *);

uu_list_t *uu_list_create(uu_list_pool_t *, void *_parent, uint32_t);
#define UU_LIST_DEBUG   0x00000001
#define UU_LIST_SORTED  0x00000002      /* list is sorted */

void uu_list_destroy(uu_list_t *);      /* list must be empty */

size_t uu_list_numnodes(uu_list_t *);

void *uu_list_first(uu_list_t *);
void *uu_list_last(uu_list_t *);

void *uu_list_next(uu_list_t *, void *);
void *uu_list_prev(uu_list_t *, void *);

int uu_list_walk(uu_list_t *, uu_walk_fn_t *, void *, uint32_t);

uu_list_walk_t *uu_list_walk_start(uu_list_t *, uint32_t);
void *uu_list_walk_next(uu_list_walk_t *);
void uu_list_walk_end(uu_list_walk_t *);

void *uu_list_find(uu_list_t *, void *, void *, uu_list_index_t *);
void uu_list_insert(uu_list_t *, void *, uu_list_index_t);

void *uu_list_nearest_next(uu_list_t *, uu_list_index_t);
void *uu_list_nearest_prev(uu_list_t *, uu_list_index_t);

void *uu_list_teardown(uu_list_t *, void **);

void uu_list_remove(uu_list_t *, void *);

/*
 * lists: interfaces for non-sorted lists only
 */
int uu_list_insert_before(uu_list_t *, void *_target, void *_elem);
int uu_list_insert_after(uu_list_t *, void *_target, void *_elem);

/*
 * avl trees: opaque structures
 */
typedef struct uu_avl_pool uu_avl_pool_t;
typedef struct uu_avl uu_avl_t;

typedef struct uu_avl_node {
#ifdef _LP64
        uintptr_t uan_opaque[3];
#else
        uintptr_t uan_opaque[4];
#endif
} uu_avl_node_t;

typedef struct uu_avl_walk uu_avl_walk_t;

typedef uintptr_t uu_avl_index_t;

/*
 * avl trees: interface
 *
 * basic usage:
 *      typedef struct foo {
 *              ...
 *              uu_avl_node_t foo_node;
 *              ...
 *      } foo_t;
 *
 *      static int
 *      foo_compare(void *l_arg, void *r_arg, void *private)
 *      {
 *              foo_t *l = l_arg;
 *              foo_t *r = r_arg;
 *
 *              if (... l greater than r ...)
 *                      return (1);
 *              if (... l less than r ...)
 *                      return (-1);
 *              return (0);
 *      }
 *
 *      ...
 *              // at initialization time
 *              foo_pool = uu_avl_pool_create("foo_pool",
 *                  sizeof (foo_t), offsetof(foo_t, foo_node), foo_compare,
 *                  debugging? 0 : UU_AVL_POOL_DEBUG);
 *      ...
 */
uu_avl_pool_t *uu_avl_pool_create(const char *, size_t, size_t,
    uu_compare_fn_t *, uint32_t);
#define UU_AVL_POOL_DEBUG       0x00000001

void uu_avl_pool_destroy(uu_avl_pool_t *);

/*
 * usage:
 *
 *      foo_t *a;
 *      a = malloc(sizeof (*a));
 *      uu_avl_node_init(a, &a->foo_avl, pool);
 *      ...
 *      uu_avl_node_fini(a, &a->foo_avl, pool);
 *      free(a);
 */
void uu_avl_node_init(void *, uu_avl_node_t *, uu_avl_pool_t *);
void uu_avl_node_fini(void *, uu_avl_node_t *, uu_avl_pool_t *);

uu_avl_t *uu_avl_create(uu_avl_pool_t *, void *_parent, uint32_t);
#define UU_AVL_DEBUG    0x00000001

void uu_avl_destroy(uu_avl_t *);        /* list must be empty */

size_t uu_avl_numnodes(uu_avl_t *);

void *uu_avl_first(uu_avl_t *);
void *uu_avl_last(uu_avl_t *);

void *uu_avl_next(uu_avl_t *, void *);
void *uu_avl_prev(uu_avl_t *, void *);

int uu_avl_walk(uu_avl_t *, uu_walk_fn_t *, void *, uint32_t);

uu_avl_walk_t *uu_avl_walk_start(uu_avl_t *, uint32_t);
void *uu_avl_walk_next(uu_avl_walk_t *);
void uu_avl_walk_end(uu_avl_walk_t *);

void *uu_avl_find(uu_avl_t *, void *, void *, uu_avl_index_t *);
void uu_avl_insert(uu_avl_t *, void *, uu_avl_index_t);

void *uu_avl_nearest_next(uu_avl_t *, uu_avl_index_t);
void *uu_avl_nearest_prev(uu_avl_t *, uu_avl_index_t);

void *uu_avl_teardown(uu_avl_t *, void **);

void uu_avl_remove(uu_avl_t *, void *);

#ifdef  __cplusplus
}
#endif

#endif  /* _LIBUUTIL_H */