root/usr/src/cmd/audio/include/AudioUnixfile.h
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
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 * CDDL HEADER END
 */
/*
 * Copyright (c) 1992-2001 by Sun Microsystems, Inc.
 * All rights reserved.
 */

#ifndef _MULTIMEDIA_AUDIOUNIXFILE_H
#define _MULTIMEDIA_AUDIOUNIXFILE_H

#include <AudioStream.h>

#ifdef __cplusplus
extern "C" {
#endif

// This is the abstract base class for all file descriptor based audio i/o.
// It is invalid to create an object of type AudioUnixfile.

class AudioUnixfile : public AudioStream {
private:
        FileAccess      mode;                   // access mode
        Boolean         block;                  // FALSE if fd set non-blocking
        Boolean         filehdrset;             // TRUE if file hdr read/written
        int             fd;                     // file descriptor
        char            *infostring;            // Info string from header
        unsigned int    infolength;             // Info string length

        AudioUnixfile() {}                      // Constructor w/no args

protected:
        // Constructor
        AudioUnixfile(
            const char *path,           // pathname
            const FileAccess acc);      // access mode

        int getfd() const;                      // Return descriptor
        void setfd(int d);                      // Set descriptor

        virtual AudioError decode_filehdr();    // Get header from file
        virtual AudioError encode_filehdr();    // Write file header

        // Seek in input stream
        virtual AudioError seekread(
            Double pos,                         // position to seek to
            off_t& offset);                     // returned byte offset

        // Seek in output stream
        virtual AudioError seekwrite(
            Double pos,                         // position to seek to
            off_t& offset);                     // returned byte offset

        virtual Boolean isfdset() const;                // TRUE if fd is valid
        virtual Boolean isfilehdrset() const;           // TRUE if file hdr r/w

        // class AudioStream methods specialized here
        virtual Boolean opened() const;                 // TRUE, if open

public:
        virtual ~AudioUnixfile();                       // Destructor

        virtual FileAccess GetAccess() const;           // Get mode
        virtual Boolean GetBlocking() const;            // TRUE, if blocking i/o
        virtual void SetBlocking(Boolean b);            // Set block/non-block

        virtual AudioError Create() = 0;                // Create file
        virtual AudioError Open() = 0;                  // Open file

        // ... with search path
        virtual AudioError OpenPath(
            const char *path = 0);
        virtual AudioError Close();                     // Close file

        // Methods specific to the audio file format
        // Get info string
        virtual char *GetInfostring(
            int& len) const;                    // return length

        // Set info string
        virtual void SetInfostring(
            const char  *str,                   // ptr to info data
            int         len = -1);              // optional length

        // class Audio methods specialized here
        // Read from position
        virtual AudioError ReadData(
            void* buf,                          // buffer to fill
            size_t& len,                        // buffer length (updated)
            Double& pos);                       // start position (updated)

        // Write at position
        virtual AudioError WriteData(
            void* buf,                          // buffer to copy
            size_t& len,                        // buffer length (updated)
            Double& pos);                       // start position (updated)
};

#include <AudioUnixfile_inline.h>

#ifdef __cplusplus
}
#endif

#endif /* !_MULTIMEDIA_AUDIOUNIXFILE_H */