root/usr/src/cmd/audio/include/AudioList.h
/*
 * CDDL HEADER START
 *
 * The contents of this file are subject to the terms of the
 * Common Development and Distribution License, Version 1.0 only
 * (the "License").  You may not use this file except in compliance
 * with the License.
 *
 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
 * or http://www.opensolaris.org/os/licensing.
 * See the License for the specific language governing permissions
 * and limitations under the License.
 *
 * When distributing Covered Code, include this CDDL HEADER in each
 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
 * If applicable, add the following below this CDDL HEADER, with the
 * fields enclosed by brackets "[]" replaced with your own identifying
 * information: Portions Copyright [yyyy] [name of copyright owner]
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 * CDDL HEADER END
 */
/*
 * Copyright (c) 1990-2001 by Sun Microsystems, Inc.
 * All rights reserved.
 */

#ifndef _MULTIMEDIA_AUDIOLIST_H
#define _MULTIMEDIA_AUDIOLIST_H

#include <Audio.h>

#ifdef __cplusplus
extern "C" {
#endif

// This is the 'base' class for a list of extents of audio objects
class AudioList : public Audio {

        // Define a linked list nested class
        class AudioListEntry {
        private:
                void operator=(AudioListEntry); // Assignment is illegal
        public:
                Audio*          aptr;           // pointer to audio object
                AudioListEntry* next;           // pointer to next in list
                AudioListEntry* prev;           // pointer to previous

                // Constructor w/obj
                AudioListEntry(
                    Audio* obj);                // referenced audio object
                ~AudioListEntry();              // Destructor

                void newptr(Audio* newa);       // Reset extent

                // Link in new extent
                void link(
                    AudioListEntry* after);     // link after this one

                // Split an extent
                void split(
                    Double pos);                // split at offset
        };

private:
        AudioListEntry          head;           // list head

        AudioListEntry* first() const;          // Return first extent

        // Locate extent/offset
        virtual Boolean getposition(
            Double& pos,                        // target position (updated)
            AudioListEntry*& ep) const;         // returned entry pointer

        AudioList operator=(AudioList);         // Assignment is illegal

public:
        AudioList(const char *name = "[list]"); // Constructor
        virtual ~AudioList();                   // Destructor

        // class Audio methods specialized here
        virtual Double GetLength() const;       // Get length, in secs
        virtual char *GetName() const;          // Get name string
        virtual AudioHdr GetHeader();           // Get header
        virtual AudioHdr GetHeader(Double pos); // Get header at pos

        // Read from position
        virtual AudioError ReadData(
            void* buf,                          // buffer to fill
            size_t& len,                        // buffer length (updated)
            Double& pos);                       // start position (updated)

        // Write is prohibited
        virtual AudioError WriteData(
            void* buf,                          // buffer to copy
            size_t& len,                        // buffer length (updated)
            Double& pos);                       // start position (updated)

        virtual Boolean isList() const { return (TRUE); }

        // list manipulation methods
        // Insert an entry
        virtual AudioError Insert(
            Audio* obj);                        // object to insert

        // Insert an entry
        virtual AudioError Insert(
            Audio* obj,                         // object to insert
            Double pos);                        // insertion offset, in seconds

        // Append an entry
        virtual AudioError Append(
            Audio* obj);                        // object to append

        // copy to another audio obj.
        virtual AudioError AsyncCopy(
            Audio* ap,                          // dest audio object
            Double& frompos,
            Double& topos,
            Double& limit);
};

#ifdef __cplusplus
}
#endif

#endif /* !_MULTIMEDIA_AUDIOLIST_H */