ENTITY_FLAG_REGISTER
if (entity_list[i].flag & (1 << ENTITY_FLAG_REGISTER))
{"regdump", "regdump", CUDBG_REG_DUMP, 1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},
1 << ENTITY_FLAG_REGISTER},