get_all_states_stree
stree = get_all_states_stree(SMATCH_EXTRA);
struct stree *get_all_states_stree(int id);
stree = get_all_states_stree(cb->owner);
stree = get_all_states_stree(cb->owner);
global_states = clone_estates_perm(get_all_states_stree(SMATCH_EXTRA));
return get_all_states_stree(my_id);
start_states = get_all_states_stree(SMATCH_EXTRA);
start_states = get_all_states_stree(SMATCH_EXTRA);