alpha
alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
if (alpha == 0)
if (alpha >= max_alpha)
blend = (alpha * fg + (max_alpha - alpha) * bg);
XLOCALE_ISCTYPE(alpha, _CTYPE_A)
float alpha;
alpha = center - i;
coef[i] = sin(bandwidth * alpha) / (M_PI * alpha);
alpha = half - i;
coef[i] = sin(bandwidth * alpha) / (M_PI * alpha);
if (((c[i]<<j)&msk) != 0) p->alpha[i][j] = plot;
p->alpha[i][j] = c;
ptr->alpha[i][pposs-1] = '\0';
if (ptr->alpha[i][j] != blank)break;
ptr->alpha[i][j] = '\0';
(void) printf("%s\n", ptr->alpha[i]);
char alpha[nlines][pposs];
int alpha(int c);
if(alpha(peek)){
while(alpha(peek)) {
wdset |= alpha;
alpha = 0;
int alpha = 1;
alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
if (alpha == 0)
if (alpha == 0xFF)
blend = (alpha * fg + (0xFF - alpha) * bg);
rgb_color_map(const rgb_t *rgb, uint8_t index, uint8_t alpha)
color = rgb_to_color(rgb, alpha, cmap4_to_24.red[index],
color = rgb_to_color(rgb, alpha,
return (rgb_to_color(rgb, alpha, level, level, level));
DEFN_ISTYPE(alpha, _ISALPHA)
DEFN_ISWTYPE(alpha, _CTYPE_A)
int i, seg, alpha, digit, port;
alpha = digit = seg = port = 0;
alpha++;
if (!alpha && !digit)
alpha = digit = 0;
if (!alpha && !digit)
alpha = digit = 0;
if ((port == 0 && (seg || alpha || digit)) ||
(port == 1 && alpha == 0 && digit))
test_ctype_subset(upper, alpha);
test_ctype_subset(lower, alpha);
FOR_EACH_PTR(alpha, bb) {
struct basic_block_list *alpha = NULL;
add_bb(&alpha, bb);
idf_compute(ep, &idf, alpha);
free_ptr_list(&alpha);
void idf_compute(struct entrypoint *ep, struct basic_block_list **idf, struct basic_block_list *alpha)
void idf_compute(struct entrypoint *ep, struct basic_block_list **idf, struct basic_block_list *alpha);
struct basic_block_list *alpha = NULL;
add_bb(&alpha, bb);
idf_compute(ep, &idf, alpha);
const unsigned short *alpha, const unsigned short *beta);
const unsigned short *alpha, const unsigned short *beta)
inc = max(((mtu - 40) * alpha[w]) / avg_pkts[w],
alpha_blend(uint8_t fg, uint8_t bg, uint8_t alpha)
if (alpha == 0)
if (alpha == 0xFF)
blend = (alpha * fg + (0xFF - alpha) * bg);