root/src/servers/app/SystemPalette.h
//------------------------------------------------------------------------------
//      Copyright (c) 2001-2002, Haiku, Inc.
//
//      Permission is hereby granted, free of charge, to any person obtaining a
//      copy of this software and associated documentation files (the "Software"),
//      to deal in the Software without restriction, including without limitation
//      the rights to use, copy, modify, merge, publish, distribute, sublicense,
//      and/or sell copies of the Software, and to permit persons to whom the
//      Software is furnished to do so, subject to the following conditions:
//
//      The above copyright notice and this permission notice shall be included in
//      all copies or substantial portions of the Software.
//
//      THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//      IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//      FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//      AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//      LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
//      FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
//      DEALINGS IN THE SOFTWARE.
//
//      File Name:              SystemPalette.h
//      Author:                 DarkWyrm <bpmagic@columbus.rr.com>
//      Description:    One global function to generate the palette which is 
//                                      the default BeOS System palette and the variable to go with it
//  
//------------------------------------------------------------------------------
#ifndef _SYSTEM_PALETTE_H_
#define _SYSTEM_PALETTE_H_

#include <GraphicsDefs.h>

extern void InitializeColorMap();
extern const rgb_color *SystemPalette();
extern const color_map *SystemColorMap();

#endif