#ifndef WORKSPACE_PRIVATE_H
#define WORKSPACE_PRIVATE_H
#include "ScreenConfigurations.h"
#include "WindowList.h"
#include "Workspace.h"
#include <Accelerant.h>
#include <ObjectList.h>
#include <String.h>
struct display_info {
BString identifier;
BPoint origin;
display_mode mode;
};
class Workspace::Private {
public:
Private();
~Private();
int32 Index() const { return fWindows.Index(); }
WindowList& Windows() { return fWindows; }
void SetDisplaysFromDesktop(Desktop* desktop);
int32 CountDisplays() const
{ return fDisplays.CountItems(); }
const display_info* DisplayAt(int32 index) const
{ return fDisplays.ItemAt(index); }
const rgb_color& Color() const { return fColor; }
void SetColor(const rgb_color& color);
ScreenConfigurations& CurrentScreenConfiguration()
{ return fCurrentScreenConfiguration; }
ScreenConfigurations& StoredScreenConfiguration()
{ return fStoredScreenConfiguration; }
void RestoreConfiguration(const BMessage& settings);
void StoreConfiguration(BMessage& settings);
private:
void _SetDefaults();
WindowList fWindows;
BObjectList<display_info> fDisplays;
ScreenConfigurations fStoredScreenConfiguration;
ScreenConfigurations fCurrentScreenConfiguration;
rgb_color fColor;
};
#endif