#include <Application.h>
#include <Cursor.h>
#include <String.h>
#include <View.h>
#include <Window.h>
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
class View : public BView {
public:
View(BRect rect);
virtual ~View();
virtual void AttachedToWindow();
};
const uint8 kCursorData[68] = {
16, 1, 8, 8,
0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
0x55, 0x55, 0xaa, 0xaa, 0x55, 0x55, 0xaa, 0xaa,
0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x8f, 0xf1,
0x88, 0x11, 0x88, 0x11, 0x88, 0x11, 0x89, 0x91,
0x89, 0x91, 0x88, 0x11, 0x88, 0x11, 0x88, 0x11,
0x8f, 0xf1, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff,
};
bool gHide = false;
View::View(BRect rect)
: BView(rect, "desktop view", B_FOLLOW_ALL, B_WILL_DRAW)
{
SetViewColor(0, 150, 0);
}
View::~View()
{
}
void
View::AttachedToWindow()
{
BCursor cursor(kCursorData);
SetViewCursor(&cursor);
}
class Window : public BWindow {
public:
Window();
virtual ~Window();
virtual bool QuitRequested();
};
Window::Window()
: BWindow(BRect(100, 100, 400, 400), "Cursor-Test",
B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS)
{
BView *view = new View(Bounds().InsetByCopy(30, 30));
AddChild(view);
}
Window::~Window()
{
}
bool
Window::QuitRequested()
{
be_app->PostMessage(B_QUIT_REQUESTED);
return true;
}
class Application : public BApplication {
public:
Application();
virtual void ReadyToRun();
};
Application::Application()
: BApplication("application/x-vnd.haiku-cursor_test")
{
}
void
Application::ReadyToRun()
{
Window *window = new Window();
window->Show();
if (gHide)
HideCursor();
else
SetCursor(B_I_BEAM_CURSOR);
}
int
main(int argc, char **argv)
{
if (argc > 1 && !strcmp(argv[1], "hide"))
gHide = true;
Application app;
app.Run();
return 0;
}