root/src/tests/libs/alm/ThreeButtons.cpp
/*
 * Copyright 2010, Clemens Zeidler <haiku@clemens-zeidler.de>
 * Distributed under the terms of the MIT License.
 */

#include <stdio.h>

#include <Application.h>
#include <Button.h>
#include <List.h>
#include <Window.h>

// include this for ALM
#include "ALMLayout.h"
#include "ALMLayoutBuilder.h"


class ThreeButtonsWindow : public BWindow {
public:
        ThreeButtonsWindow(BRect frame) 
                :
                BWindow(frame, "ALM Three Buttons", B_TITLED_WINDOW,
                        B_QUIT_ON_WINDOW_CLOSE)
        {
                BButton* button1 = new BButton("A");
                BButton* button2 = new BButton("B");
                BButton* button3 = new BButton("C");

                button1->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
                        B_ALIGN_USE_FULL_HEIGHT));
                button1->SetExplicitMaxSize(BSize(500, 50));

                button2->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
                        B_ALIGN_USE_FULL_HEIGHT));
                button2->SetExplicitMaxSize(BSize(500, 500));

                button3->SetExplicitAlignment(BAlignment(B_ALIGN_USE_FULL_WIDTH,
                        B_ALIGN_USE_FULL_HEIGHT));
                button3->SetExplicitMaxSize(BSize(500, 500));

                fLayout = new BALMLayout(0, 0);
                BALM::BALMLayoutBuilder(this, fLayout)
                        .Add(button1, fLayout->Left(), fLayout->Top(), fLayout->Right())
                        .StartingAt(button1)
                                .AddBelow(button2)
                                .AddBelow(button3, fLayout->Bottom());

                // test size limits
                BSize min = fLayout->MinSize();
                BSize max = fLayout->MaxSize();
                SetSizeLimits(min.Width(), max.Width(), min.Height(), max.Height());
        }
        
private:
        BALMLayout* fLayout;

};


int
main()
{
        BApplication app("application/x-vnd.haiku.ThreeButtons");

        BRect frameRect;
        frameRect.Set(100, 100, 600, 300);
        ThreeButtonsWindow* window = new ThreeButtonsWindow(frameRect);
        window->Show();

        app.Run();
        return 0;
}