root/src/tests/kits/app/bhandler/LockLooperTest.cpp
//------------------------------------------------------------------------------
//      LockLooper.cpp
//
//------------------------------------------------------------------------------

// Standard Includes -----------------------------------------------------------

// System Includes -------------------------------------------------------------
#include <Looper.h>

// Project Includes ------------------------------------------------------------

// Local Includes --------------------------------------------------------------
#include "LockLooperTest.h"
#include "LockLooperTestCommon.h"

// Local Defines ---------------------------------------------------------------

// Globals ---------------------------------------------------------------------

//------------------------------------------------------------------------------
/**
        LockLooper();
        @case           handler has no looper
        @results        Returns false
 */
void TLockLooperTest::LockLooper1()
{
        BHandler Handler;
        CPPUNIT_ASSERT(!Handler.LockLooper());
}
//------------------------------------------------------------------------------
/**
        LockLooper();
        @case           handler has a looper which is initially unlocked
        @results        Returns true
 */
void TLockLooperTest::LockLooper2()
{
        BLooper Looper;
        BHandler Handler;
        Looper.AddHandler(&Handler);
        if (Looper.IsLocked())
        {
                // Make sure the looper is unlocked
                Looper.Unlock();
        }
        CPPUNIT_ASSERT(Handler.LockLooper());
}
//------------------------------------------------------------------------------
/**
        LockLooper();
        @case           handler has a looper which is initially locked
        @results        Returns true
 */
void TLockLooperTest::LockLooper3()
{
        BLooper Looper;
        BHandler Handler;
        Looper.AddHandler(&Handler);
        Looper.Lock();
        CPPUNIT_ASSERT(Handler.LockLooper());
}
//------------------------------------------------------------------------------
/**
        LockLooper();
        @case           handler has a looper which is locked in another thread
        @results        Returns false
 */
void TLockLooperTest::LockLooper4()
{
        BLooper Looper;
        BHandler Handler;
        Looper.AddHandler(&Handler);
        if (Looper.IsLocked())
        {
                Looper.Unlock();
        }

        TLockLooperInfo info(&Looper);
        thread_id tid = spawn_thread(LockLooperThreadFunc, "LockLooperHelperThread",
                                                                 B_NORMAL_PRIORITY, (void*)&info);
        resume_thread(tid);
        info.LockTest();

        CPPUNIT_ASSERT(!Handler.LockLooper());
        info.UnlockThread();
}
//------------------------------------------------------------------------------
Test* TLockLooperTest::Suite()
{
        TestSuite* SuiteOfTests = new TestSuite("BHandler::LockLooper");

        ADD_TEST4(BHandler, SuiteOfTests, TLockLooperTest, LockLooper1);
        ADD_TEST4(BHandler, SuiteOfTests, TLockLooperTest, LockLooper2);
        ADD_TEST4(BHandler, SuiteOfTests, TLockLooperTest, LockLooper3);
//      ADD_TEST4(BHandler, SuiteOfTests, TLockLooperTest, LockLooper4);

        return SuiteOfTests;
}
//------------------------------------------------------------------------------

/*
 * $Log $
 *
 * $Id  $
 *
 */