root/src/apps/cortex/DormantNodeView/DormantNodeView.h
/*
 * Copyright (c) 1999-2000, Eric Moon.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions, and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


// DormantNodeView.h
// c.lenz 22oct99
//
// RESPONSIBILITIES
// - simple extension of BListView to support
//       drag & drop
//
// HISTORY
//   c.lenz             22oct99         Begun
//   c.lenz     27oct99         Added ToolTip support

#ifndef __DormantNodeView_H__
#define __DormantNodeView_H__

// Interface Kit
#include <ListView.h>

#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE

class DormantNodeView :
        public  BListView {
        typedef BListView _inherited;
        
public:                                 // *** messages

        enum message_t {
                // OUTBOUND:
                // B_RAW_TYPE "which" dormant_node_info
                M_INSTANTIATE_NODE                              = 'dNV0'
        };
        
public:                                 // *** ctor/dtor

                                                DormantNodeView(
                                                        BRect frame,
                                                        const char *name,
                                                        uint32 resizeMode);

        virtual                         ~DormantNodeView();
                
public:                                 // *** BListView impl.

        virtual void            AttachedToWindow();
        
        virtual void            DetachedFromWindow();

        virtual void            GetPreferredSize(
                                                        float* width,
                                                        float* height);

        virtual void            MessageReceived(
                                                        BMessage *message);

        virtual void            MouseDown(
                                                        BPoint point);

        virtual void            MouseMoved(
                                                        BPoint point,
                                                        uint32 transit,
                                                        const BMessage *message);

        virtual bool            InitiateDrag(
                                                        BPoint point,
                                                        int32 index,
                                                        bool wasSelected);

private:                                // *** internal operations

        void                            _populateList();

        void                            _freeList();

        void                            _updateList(
                                                        int32 addOnID);

private:                                // *** data

        BListItem                  *m_lastItemUnder;
};

__END_CORTEX_NAMESPACE
#endif /*__DormantNodeView_H__*/