#ifndef __MediaString_H__
#define __MediaString_H__
#include <InterfaceDefs.h>
#include <MediaDefs.h>
#include <MediaNode.h>
class BString;
#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE
class MediaString
{
public:
static BString getStringFor(
node_kind kinds,
bool complete = true);
static BString getStringFor(
BMediaNode::run_mode runMode,
bool complete = true);
public:
static BString getStringFor(
const media_format &format,
bool complete = true);
static BString getStringFor(
media_format_family family,
bool complete = true);
static BString getStringFor(
media_type type,
bool complete = true);
static BString getStringFor(
const media_multi_audio_format &format,
bool complete = true);
static BString getStringFor(
const media_raw_video_format &format,
bool complete = true);
static BString getStringFor(
const media_encoded_audio_format &format,
bool complete = true);
static BString getStringFor(
const media_encoded_video_format &format,
bool complete = true);
static BString getStringFor(
const media_multistream_format &format,
bool complete = true);
public:
static BString getStringFor(
const media_source &source,
bool complete = true);
static BString getStringFor(
const media_destination &destination,
bool complete = true);
public:
static BString forAudioFormat(
uint32 format,
int32 validBits);
static BString forAudioFrameRate(
float frameRate);
static BString forAudioChannelCount(
uint32 channelCount);
static BString forAudioByteOrder(
uint32 byteOrder);
static BString forAudioBufferSize(
size_t bufferSize);
static BString forAudioChannelMask(
uint32 channelMask);
static BString forAudioMatrixMask(
uint16 matrixMask);
public:
static BString forAudioBitRate(
float bitRate);
static BString forAudioFrameSize(
size_t frameSize);
public:
static BString forVideoFormat(
color_space format);
static BString forVideoFieldRate(
float fieldRate,
uint32 interlace);
static BString forVideoResolution(
uint32 lineWidth,
uint32 lineCount);
static BString forVideoAspectRatio(
uint16 pixelWidth,
uint16 pixelHeight);
static BString forVideoOrientation(
uint32 orientation);
static BString forVideoActiveLines(
uint32 firstActive,
uint32 lastActive);
static BString forVideoBytesPerRow(
uint32 bytesPerRow);
static BString forVideoOffset(
uint32 pixelOffset,
uint32 lineOffset);
public:
static BString forVideoBitRate(
float avgBitRate,
float maxBitRate);
static BString forVideoFrameSize(
size_t frameSize);
static BString forVideoHistory(
int16 forwardHistory,
int16 backwardHistory);
public:
static BString forMultistreamFormat(
int32 format);
static BString forMultistreamBitRate(
float avgBitRate,
float maxBitRate);
static BString forMultistreamChunkSize(
uint32 avgChunkSize,
uint32 maxChunkSize);
static BString forMultistreamFlags(
uint32 flags);
};
__END_CORTEX_NAMESPACE
#endif