root/src/apps/cortex/addons/common/RawBuffer.h
/*
 * Copyright (c) 1999-2000, Eric Moon.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions, and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


// RawBuffer.h
// eamoon@meadgroup.com
//
// * PURPOSE
// A basic representation of a media buffer.  RawBuffer
// instances may either allocate and maintain their own buffer or
// represent external data.
//
// * HISTORY
// e.moon       16jun99
//              realtime allocation support
// e.moon               31mar99
//              begun
//

#ifndef __RawBuffer_H__
#define __RawBuffer_H__

#include <SupportDefs.h>

struct rtm_pool;

class RawBuffer {
public:                                         // ctor/dtor/accessors
        virtual ~RawBuffer();

        // allocate buffer (if frames > 0)
        // [16jun99] if pFromPool is nonzero, uses realtime allocator
        //           w/ the provided pool; otherwise uses standard
        //           new[] allocator.
        RawBuffer(
                uint32 frameSize=1,
                uint32 frames=0,
                bool circular=true,
                rtm_pool* pFromPool=0);

        // point to given data (does NOT take responsibility for
        // deleting it; use adopt() for that.)
        RawBuffer(
                void* pData,
                uint32 frameSize,
                uint32 frames,
                bool bCircular=true,
                rtm_pool* pFromPool=0);

        // generate reference to the given target buffer
        RawBuffer(const RawBuffer& clone);
        RawBuffer& operator=(const RawBuffer& clone);

        // returns pointer to start of buffer
        char* data() const;
        // returns pointer to given frame
        char* frame(uint32 frame) const;

        uint32 frameSize() const;
        uint32 frames() const;
        uint32 size() const;

        bool isCircular() const;
        bool ownsBuffer() const;

        rtm_pool* pool() const;

        // resize buffer, re-allocating if necessary to contain
        // designated number of frames
        // Does not preserve buffer contents.

        void resize(uint32 frames);

        // take ownership of buffer from target
        // (deletes current buffer data, if any owned)

        void adopt(
                void* pData,
                uint32 frameSize,
                uint32 frames,
                bool bCircular=true,
                rtm_pool* pPool=0);

        // returns false if the target doesn't own the data, but references it
        // one way or the other
        bool adopt(RawBuffer& target);

        // adopt currently ref'd data (if any; returns false if no buffer data or
        // already owned)
        bool adopt();

public:                                         // operations

        // fill the buffer with zeroes

        void zero();

        // raw copy to destination buffer, returning the number of
        // frames written, and adjusting both offsets accordingly.
        //
        // no frames will be written if the buffers' frame sizes
        // differ.
        //
        // rawCopyTo() will repeat the source data as many times as
        // necessary to fill the desired number of frames, but
        // will write no more than the target buffer's size.

        uint32 rawCopyTo(
                RawBuffer& target,
                uint32* pioFromFrame,
                uint32* pioTargetFrame,
                uint32 frames) const;

        // more convenient version of above if you don't care
        // how the offsets change.

        uint32 rawCopyTo(
                RawBuffer& target,
                uint32 fromFrame,
                uint32 targetFrame,
                uint32 frames) const;

protected:                                      // internal operations
        // free owned data, if any
        // [16jun99] uses proper rtm_free() call if needed
        void free();

protected:                                      // members
        void*                           m_pData;
        rtm_pool*               m_pPool;
        uint32                  m_frameSize;
        uint32                  m_frames;
        uint32                  m_allocatedSize;

        bool                                    m_bCircular;
        bool                                    m_bOwnData;
};

#endif /* __RawBuffer_H__ */