root/src/apps/cortex/RouteApp/ConnectionIO.h
/*
 * Copyright (c) 1999-2000, Eric Moon.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions, and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


// ConnectionIO.h
// * PURPOSE
//   Manage the import and export of a user-instantiated
//   media node description.
//
// * HISTORY
//   e.moon             8dec99          Begun

#ifndef __ConnectionIO_H__
#define __ConnectionIO_H__

#include "NodeRef.h"
#include "Connection.h"
#include "XML.h"

#include <String.h>
#include <Entry.h>

#include <MediaDefs.h>

struct dormant_node_info;

#include "cortex_defs.h"
__BEGIN_CORTEX_NAMESPACE

class NodeManager;
class NodeSetIOContext;
class LiveNodeIO;

class ConnectionIO :
        public          IPersistent {

public:                                                                                 // *** ctor/dtor
        virtual ~ConnectionIO();

        ConnectionIO();

        ConnectionIO(
                const Connection*                               con,
                const NodeManager*                      manager,
                const NodeSetIOContext* context);

        bool exportValid() const { return m_exportValid; }

public:                                                                                 // *** operations

        // call when object imported to create the described
        // connection
        status_t instantiate(
                NodeManager*                                            manager,
                const NodeSetIOContext* context,
                Connection*                                                     outCon);

public:                                                                                 // *** document-type setup
        static void AddTo(
                XML::DocumentType*                      docType);

public:                                                                                 // *** IPersistent

        // EXPORT:

        void xmlExportBegin(
                ExportContext&                                          context) const;

        void xmlExportAttributes(
                ExportContext&                                          context) const;

        void xmlExportContent(
                ExportContext&                                          context) const;

        void xmlExportEnd(
                ExportContext&                                          context) const;

        // IMPORT:

        virtual void xmlImportBegin(
                ImportContext&                                          context);

        virtual void xmlImportAttribute(
                const char*                                                             key,
                const char*                                                             value,
                ImportContext&                                          context);

        virtual void xmlImportContent(
                const char*                                                             data,
                uint32                                                                          length,
                ImportContext&                                          context);

        virtual void xmlImportChild(
                IPersistent*                                                    child,
                ImportContext&                                          context);

        virtual void xmlImportComplete(
                ImportContext&                                          context);


        virtual void xmlImportChildBegin(
                const char*                                                             name,
                ImportContext&                                          context);

        virtual void xmlImportChildComplete(
                const char*                                                             name,
                ImportContext&                                          context);

private:                                                                                        // *** implementation

        LiveNodeIO*                                                             m_inputNodeIO;

        BString                                                                         m_outputName; // original name if available
        media_format                                                    m_outputFormat;

        LiveNodeIO*                                                             m_outputNodeIO;

        BString                                                                         m_inputName; // original name if available
        media_format                                                    m_inputFormat;

        media_format                                                    m_requestedFormat;

        uint32                                                                          m_flags;

        bool                                                                                    m_exportValid;

        // import state
        enum import_state_t {
                IMPORT_NONE,
                IMPORT_OUTPUT,
                IMPORT_INPUT
        };
        import_state_t                                          m_importState;
};

__END_CORTEX_NAMESPACE
#endif /*__ConnectionIO_H__*/