root/src/apps/cortex/RouteApp/StatusView.h
/*
 * Copyright (c) 1999-2000, Eric Moon.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer.
 *
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions, and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * 3. The name of the author may not be used to endorse or promote products
 *    derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


// StatusView.h (Cortex/ParameterWindow)
//
// * PURPOSE
//       a small view to display a short message string with
//   an icon. for error messages, it will play a sound for
//   catching the users attention. messages will decay slowly
//   (become fully transparent). all this to avoid modal alert
//   boxes for error notification.
//
// * TODO
//   reduce flicker while message decay
//
// * HISTORY
//   c.lenz             21may00         Begun
//

#ifndef __StatusView_H__
#define __StatusView_H__

// Interface Kit
#include <StringView.h>
// Support Kit
#include <String.h>

#include "cortex_defs.h"

class BBitmap;
class BMessageRunner;

__BEGIN_CORTEX_NAMESPACE

class RouteAppNodeManager;

class StatusView :
        public BStringView {
        
public:                                 // *** ctor/dtor

                                                StatusView(
                                                        BRect frame,
                                                        RouteAppNodeManager *manager,
                                                        BScrollBar *scrollBar = 0);

        virtual                         ~StatusView();

public:                                 // *** BScrollView impl.

        virtual void            AttachedToWindow();

        virtual void            Draw(
                                                        BRect updateRect);

        virtual void            FrameResized(
                                                        float width,
                                                        float height);

        virtual void            MessageReceived(
                                                        BMessage *message);

        virtual void            MouseDown(
                                                        BPoint point);

        virtual void            MouseMoved(
                                                        BPoint point,
                                                        uint32 transit,
                                                        const BMessage *message);

        virtual void            MouseUp(
                                                        BPoint point);

//      virtual void            Pulse();

public:                                 // *** operations

        void                            drawInto(
                                                        BView *view,
                                                        BRect updateRect);

        void                            setMessage(
                                                        BString &title,
                                                        BString &details,
                                                        status_t error = B_OK);

        void                            setErrorMessage(
                                                        BString text,
                                                        bool error = false);
                                                        
        void                            startFade();
        
        void                            fadeTick();
        
        void                            allocBackBitmap(
                                                        float width,
                                                        float height);
        
        void                            freeBackBitmap();

private:                                        // *** data members

        // the sibling scrollbar which should be resized by the 
        // status view
        BScrollBar *                    m_scrollBar;

        BBitmap *                               m_icon;

        // from 0.0 to 1.0
        float                                   m_opacity;
        int32                                   m_decayDelay;
        BMessageRunner *                m_clock;

        // untruncated string
        BString                                 m_fullText;

        // is being resized
        bool                                    m_dragging;
        
        // offscreen buffer
        BBitmap *                               m_backBitmap;
        BView *                                 m_backView;
        bool                                    m_dirty;

        RouteAppNodeManager *   m_manager;
};

__END_CORTEX_NAMESPACE
#endif /* __StatusView_H__ */