root/src/apps/deskbar/Switcher.h
/*
Open Tracker License

Terms and Conditions

Copyright (c) 1991-2000, Be Incorporated. All rights reserved.

Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:

The above copyright notice and this permission notice applies to all licensees
and shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Except as contained in this notice, the name of Be Incorporated shall not be
used in advertising or otherwise to promote the sale, use or other dealings in
this Software without prior written authorization from Be Incorporated.

Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered
trademarks of Be Incorporated in the United States and other countries. Other
brand product names are registered trademarks or trademarks of their respective
holders.
All rights reserved.
*/
#ifndef SWITCHER_H
#define SWITCHER_H


#include <Box.h>
#include <List.h>
#include <OS.h>
#include <StringView.h>
#include <Window.h>


class TTeamGroup;
class TIconView;
class TBox;
class TWindowView;
class TSwitcherWindow;
struct client_window_info;

class TSwitchManager : public BHandler {
public:
                                                        TSwitchManager();
        virtual                                 ~TSwitchManager();

        virtual void                    MessageReceived(BMessage* message);

                        void                    Stop(bool doAction, uint32 modifiers);
                        void                    Unblock();
                        int32                   CurrentIndex();
                        int32                   CurrentWindow();
                        int32                   CurrentSlot();
                        BList*                  GroupList();

                        void                    QuitApp();
                        void                    HideApp();
                        void                    CycleApp(bool forward, bool activate = false);
                        void                    CycleWindow(bool forward, bool wrap = true);
                        void                    SwitchToApp(int32 prevIndex, int32 newIndex,
                                                                bool forward);

                        client_window_info* WindowInfo(int32 groupIndex, int32 windowIndex);
                        int32                   CountWindows(int32 groupIndex,
                                                                bool inCurrentWorkspace = false);
                        TTeamGroup*             FindTeam(team_id, int32* index);

                        int32                   LargeIconSize() { return fLargeIconSize; }
                        int32                   SmallIconSize() { return fSmallIconSize; }
                        int32                   SlotSize() { return fSlotSize; }
                        int32                   ScrollStep() { return fScrollStep; }
                        int32                   SlotCount() { return fSlotCount; }
                        int32                   CenterSlot() { return fCenterSlot; }
                        BRect                   CenterRect();

private:
                        void                    MainEntry(BMessage* message);
                        void                    Process(bool forward, bool byWindow = false);
                        void                    QuickSwitch(BMessage* message);
                        void                    SwitchWindow(team_id team, bool forward,
                                                                bool activate);
                        bool                    ActivateApp(bool forceShow,
                                                                bool allowWorkspaceSwitch);
                        void                    ActivateWindow(int32 windowID = -1);
                        void                    _SortApps();

                        bool                    _FindNextValidApp(bool forward);

                        TSwitcherWindow* fWindow;
                        sem_id                  fMainMonitor;
                        bool                    fBlock;
                        bigtime_t               fSkipUntil;
                        bigtime_t               fLastSwitch;
                        int32                   fQuickSwitchIndex;
                        int32                   fQuickSwitchWindow;
                        BList                   fGroupList;
                        int32                   fCurrentIndex;
                        int32                   fCurrentWindow;
                        int32                   fCurrentSlot;
                        int32                   fWindowID;

                        int32                   fLargeIconSize;
                        int32                   fSmallIconSize;
                        int32                   fSlotSize;
                        int32                   fScrollStep;
                        int32                   fSlotCount;
                        int32                   fCenterSlot;
};


#endif  /* SWITCHER_H */