#ifndef _MESSENGER_H
#define _MESSENGER_H
#include <OS.h>
#include <ByteOrder.h>
#include <Message.h>
class BHandler;
class BLooper;
class BMessenger {
public:
BMessenger();
BMessenger(const BMessenger &from);
~BMessenger();
BMessenger &operator=(const BMessenger &from);
bool operator==(const BMessenger &other) const;
bool IsValid() const;
team_id Team() const;
class Private;
private:
friend class Private;
void _SetTo(team_id team, port_id port, int32 token);
private:
port_id fPort;
int32 fHandlerToken;
team_id fTeam;
int32 _reserved[3];
};
bool operator<(const BMessenger &a, const BMessenger &b);
bool operator!=(const BMessenger &a, const BMessenger &b);
#endif