root/headers/os/interface/Point.h
/*
 * Copyright 2001-2009, Haiku, Inc. All rights reserved.
 * Distributed under the terms of the MIT License.
 */
#ifndef _POINT_H
#define _POINT_H


#include <SupportDefs.h>


class BRect;


class BPoint {
public:
                        float                           x;
                        float                           y;

                                                                BPoint();
                                                                BPoint(float x, float y);
                                                                BPoint(const BPoint& p);

                        BPoint&                         operator=(const BPoint& other);
                        void                            Set(float x, float y);

                        void                            ConstrainTo(BRect rect);
                        void                            PrintToStream() const;

                        BPoint                          operator-() const;
                        BPoint                          operator+(const BPoint& other) const;
                        BPoint                          operator-(const BPoint& other) const;
                        BPoint&                         operator+=(const BPoint& other);
                        BPoint&                         operator-=(const BPoint& other);

                        bool                            operator!=(const BPoint& other) const;
                        bool                            operator==(const BPoint& other) const;
};


extern const BPoint B_ORIGIN;
        // returns (0, 0)


inline
BPoint::BPoint()
        :
        x(0.0f),
        y(0.0f)
{
}


inline
BPoint::BPoint(float x, float y)
        :
        x(x),
        y(y)
{
}


inline
BPoint::BPoint(const BPoint& other)
        :
        x(other.x),
        y(other.y)
{
}


inline BPoint&
BPoint::operator=(const BPoint& other)
{
        x = other.x;
        y = other.y;
        return *this;
}


inline void
BPoint::Set(float x, float y)
{
        this->x = x;
        this->y = y;
}

#endif // _POINT_H