#include "StackBlurFilter.h"
#include <stdio.h>
#include <Bitmap.h>
#include <agg_array.h>
template<class T> struct stack_blur_tables
{
static uint16 const g_stack_blur8_mul[255];
static uint8 const g_stack_blur8_shr[255];
};
template<class T>
uint16 const stack_blur_tables<T>::g_stack_blur8_mul[255] =
{
512,512,456,512,328,456,335,512,405,328,271,456,388,335,292,512,
454,405,364,328,298,271,496,456,420,388,360,335,312,292,273,512,
482,454,428,405,383,364,345,328,312,298,284,271,259,496,475,456,
437,420,404,388,374,360,347,335,323,312,302,292,282,273,265,512,
497,482,468,454,441,428,417,405,394,383,373,364,354,345,337,328,
320,312,305,298,291,284,278,271,265,259,507,496,485,475,465,456,
446,437,428,420,412,404,396,388,381,374,367,360,354,347,341,335,
329,323,318,312,307,302,297,292,287,282,278,273,269,265,261,512,
505,497,489,482,475,468,461,454,447,441,435,428,422,417,411,405,
399,394,389,383,378,373,368,364,359,354,350,345,341,337,332,328,
324,320,316,312,309,305,301,298,294,291,287,284,281,278,274,271,
268,265,262,259,257,507,501,496,491,485,480,475,470,465,460,456,
451,446,442,437,433,428,424,420,416,412,408,404,400,396,392,388,
385,381,377,374,370,367,363,360,357,354,350,347,344,341,338,335,
332,329,326,323,320,318,315,312,310,307,304,302,299,297,294,292,
289,287,285,282,280,278,275,273,271,269,267,265,263,261,259
};
template<class T>
uint8 const stack_blur_tables<T>::g_stack_blur8_shr[255] =
{
9, 11, 12, 13, 13, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
17, 17, 17, 17, 17, 17, 18, 18, 18, 18, 18, 18, 18, 18, 18, 19,
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 20, 20, 20,
20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 21,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21,
21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 22, 22, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22,
22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23, 23,
23, 23, 23, 23, 23, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24
};
#if __GNUC__ < 4
static inline float
roundf(float v)
{
return floorf(v + 0.5);
}
#endif
StackBlurFilter::StackBlurFilter()
{
}
StackBlurFilter::~StackBlurFilter()
{
}
void
StackBlurFilter::Filter(BBitmap* bitmap, double radius)
{
if (radius < 1.0)
return;
int32 width = bitmap->Bounds().IntegerWidth() + 1;
int32 height = bitmap->Bounds().IntegerHeight() + 1;
uint32 bpr = bitmap->BytesPerRow();
uint8* bits = (uint8*)bitmap->Bits();
unsigned r = (unsigned)roundf(radius);
if (bitmap->ColorSpace() == B_RGBA32
|| bitmap->ColorSpace() == B_RGB32) {
_Filter32(bits, width, height, bpr, r, r);
} else if (bitmap->ColorSpace() == B_GRAY8) {
_Filter8(bits, width, height, bpr, r, r);
} else
printf("StackBlurFilter::Filter() - unsupported color space\n");
}
struct rgba {
uint8 r;
uint8 g;
uint8 b;
uint8 a;
};
void
StackBlurFilter::_Filter32(uint8* buffer, unsigned width, unsigned height,
int32 bpr, unsigned rx, unsigned ry) const
{
typedef rgba color_type;
unsigned x, y, xp, yp, i;
unsigned stack_ptr;
unsigned stack_start;
const uint8* src_pix_ptr;
uint8* dst_pix_ptr;
color_type* stack_pix_ptr;
unsigned sum_r;
unsigned sum_g;
unsigned sum_b;
unsigned sum_a;
unsigned sum_in_r;
unsigned sum_in_g;
unsigned sum_in_b;
unsigned sum_in_a;
unsigned sum_out_r;
unsigned sum_out_g;
unsigned sum_out_b;
unsigned sum_out_a;
unsigned w = width;
unsigned h = height;
unsigned wm = w - 1;
unsigned hm = h - 1;
unsigned div;
unsigned mul_sum;
unsigned shr_sum;
agg::pod_vector<color_type> stack;
if (rx > 0) {
if (rx > 254)
rx = 254;
div = rx * 2 + 1;
mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[rx];
shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[rx];
stack.allocate(div);
for (y = 0; y < h; y++) {
sum_r =
sum_g =
sum_b =
sum_a =
sum_in_r =
sum_in_g =
sum_in_b =
sum_in_a =
sum_out_r =
sum_out_g =
sum_out_b =
sum_out_a = 0;
src_pix_ptr = buffer + bpr * y;
for (i = 0; i <= rx; i++) {
stack_pix_ptr = &stack[i];
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_r += src_pix_ptr[2] * (i + 1);
sum_g += src_pix_ptr[1] * (i + 1);
sum_b += src_pix_ptr[0] * (i + 1);
sum_a += src_pix_ptr[3] * (i + 1);
sum_out_r += src_pix_ptr[2];
sum_out_g += src_pix_ptr[1];
sum_out_b += src_pix_ptr[0];
sum_out_a += src_pix_ptr[3];
}
for (i = 1; i <= rx; i++) {
if (i <= wm)
src_pix_ptr += 4;
stack_pix_ptr = &stack[i + rx];
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_r += src_pix_ptr[2] * (rx + 1 - i);
sum_g += src_pix_ptr[1] * (rx + 1 - i);
sum_b += src_pix_ptr[0] * (rx + 1 - i);
sum_a += src_pix_ptr[3] * (rx + 1 - i);
sum_in_r += src_pix_ptr[2];
sum_in_g += src_pix_ptr[1];
sum_in_b += src_pix_ptr[0];
sum_in_a += src_pix_ptr[3];
}
stack_ptr = rx;
xp = rx;
if (xp > wm)
xp = wm;
src_pix_ptr = buffer + xp * 4 + y * bpr;
dst_pix_ptr = buffer + y * bpr;
for (x = 0; x < w; x++) {
dst_pix_ptr[2] = (sum_r * mul_sum) >> shr_sum;
dst_pix_ptr[1] = (sum_g * mul_sum) >> shr_sum;
dst_pix_ptr[0] = (sum_b * mul_sum) >> shr_sum;
dst_pix_ptr[3] = (sum_a * mul_sum) >> shr_sum;
dst_pix_ptr += 4;
sum_r -= sum_out_r;
sum_g -= sum_out_g;
sum_b -= sum_out_b;
sum_a -= sum_out_a;
stack_start = stack_ptr + div - rx;
if(stack_start >= div) stack_start -= div;
stack_pix_ptr = &stack[stack_start];
sum_out_r -= stack_pix_ptr->r;
sum_out_g -= stack_pix_ptr->g;
sum_out_b -= stack_pix_ptr->b;
sum_out_a -= stack_pix_ptr->a;
if (xp < wm) {
src_pix_ptr += 4;
++xp;
}
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_in_r += src_pix_ptr[2];
sum_in_g += src_pix_ptr[1];
sum_in_b += src_pix_ptr[0];
sum_in_a += src_pix_ptr[3];
sum_r += sum_in_r;
sum_g += sum_in_g;
sum_b += sum_in_b;
sum_a += sum_in_a;
++stack_ptr;
if (stack_ptr >= div)
stack_ptr = 0;
stack_pix_ptr = &stack[stack_ptr];
sum_out_r += stack_pix_ptr->r;
sum_out_g += stack_pix_ptr->g;
sum_out_b += stack_pix_ptr->b;
sum_out_a += stack_pix_ptr->a;
sum_in_r -= stack_pix_ptr->r;
sum_in_g -= stack_pix_ptr->g;
sum_in_b -= stack_pix_ptr->b;
sum_in_a -= stack_pix_ptr->a;
}
}
}
if (ry > 0) {
if (ry > 254)
ry = 254;
div = ry * 2 + 1;
mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry];
shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry];
stack.allocate(div);
int stride = bpr;
for(x = 0; x < w; x++) {
sum_r =
sum_g =
sum_b =
sum_a =
sum_in_r =
sum_in_g =
sum_in_b =
sum_in_a =
sum_out_r =
sum_out_g =
sum_out_b =
sum_out_a = 0;
src_pix_ptr = buffer + x * 4;
for (i = 0; i <= ry; i++) {
stack_pix_ptr = &stack[i];
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_r += src_pix_ptr[2] * (i + 1);
sum_g += src_pix_ptr[1] * (i + 1);
sum_b += src_pix_ptr[0] * (i + 1);
sum_a += src_pix_ptr[3] * (i + 1);
sum_out_r += src_pix_ptr[2];
sum_out_g += src_pix_ptr[1];
sum_out_b += src_pix_ptr[0];
sum_out_a += src_pix_ptr[3];
}
for (i = 1; i <= ry; i++) {
if (i <= hm)
src_pix_ptr += stride;
stack_pix_ptr = &stack[i + ry];
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_r += src_pix_ptr[2] * (ry + 1 - i);
sum_g += src_pix_ptr[1] * (ry + 1 - i);
sum_b += src_pix_ptr[0] * (ry + 1 - i);
sum_a += src_pix_ptr[3] * (ry + 1 - i);
sum_in_r += src_pix_ptr[2];
sum_in_g += src_pix_ptr[1];
sum_in_b += src_pix_ptr[0];
sum_in_a += src_pix_ptr[3];
}
stack_ptr = ry;
yp = ry;
if (yp > hm)
yp = hm;
src_pix_ptr = buffer + x * 4 + yp * bpr;
dst_pix_ptr = buffer + x * 4;
for (y = 0; y < h; y++) {
dst_pix_ptr[2] = (sum_r * mul_sum) >> shr_sum;
dst_pix_ptr[1] = (sum_g * mul_sum) >> shr_sum;
dst_pix_ptr[0] = (sum_b * mul_sum) >> shr_sum;
dst_pix_ptr[3] = (sum_a * mul_sum) >> shr_sum;
dst_pix_ptr += stride;
sum_r -= sum_out_r;
sum_g -= sum_out_g;
sum_b -= sum_out_b;
sum_a -= sum_out_a;
stack_start = stack_ptr + div - ry;
if (stack_start >= div)
stack_start -= div;
stack_pix_ptr = &stack[stack_start];
sum_out_r -= stack_pix_ptr->r;
sum_out_g -= stack_pix_ptr->g;
sum_out_b -= stack_pix_ptr->b;
sum_out_a -= stack_pix_ptr->a;
if (yp < hm) {
src_pix_ptr += stride;
++yp;
}
stack_pix_ptr->r = src_pix_ptr[2];
stack_pix_ptr->g = src_pix_ptr[1];
stack_pix_ptr->b = src_pix_ptr[0];
stack_pix_ptr->a = src_pix_ptr[3];
sum_in_r += src_pix_ptr[2];
sum_in_g += src_pix_ptr[1];
sum_in_b += src_pix_ptr[0];
sum_in_a += src_pix_ptr[3];
sum_r += sum_in_r;
sum_g += sum_in_g;
sum_b += sum_in_b;
sum_a += sum_in_a;
++stack_ptr;
if (stack_ptr >= div)
stack_ptr = 0;
stack_pix_ptr = &stack[stack_ptr];
sum_out_r += stack_pix_ptr->r;
sum_out_g += stack_pix_ptr->g;
sum_out_b += stack_pix_ptr->b;
sum_out_a += stack_pix_ptr->a;
sum_in_r -= stack_pix_ptr->r;
sum_in_g -= stack_pix_ptr->g;
sum_in_b -= stack_pix_ptr->b;
sum_in_a -= stack_pix_ptr->a;
}
}
}
}
void
StackBlurFilter::_Filter8(uint8* buffer, unsigned width, unsigned height,
int32 bpr, unsigned rx, unsigned ry) const
{
unsigned x, y, xp, yp, i;
unsigned stack_ptr;
unsigned stack_start;
const uint8* src_pix_ptr;
uint8* dst_pix_ptr;
unsigned pix;
unsigned stack_pix;
unsigned sum;
unsigned sum_in;
unsigned sum_out;
unsigned w = width;
unsigned h = height;
unsigned wm = w - 1;
unsigned hm = h - 1;
unsigned div;
unsigned mul_sum;
unsigned shr_sum;
agg::pod_vector<uint8> stack;
if(rx > 0)
{
if(rx > 254) rx = 254;
div = rx * 2 + 1;
mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[rx];
shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[rx];
stack.allocate(div);
for(y = 0; y < h; y++)
{
sum = sum_in = sum_out = 0;
src_pix_ptr = buffer + y * bpr;
pix = *src_pix_ptr;
for(i = 0; i <= rx; i++)
{
stack[i] = pix;
sum += pix * (i + 1);
sum_out += pix;
}
for(i = 1; i <= rx; i++)
{
if(i <= wm) src_pix_ptr += 1;
pix = *src_pix_ptr;
stack[i + rx] = pix;
sum += pix * (rx + 1 - i);
sum_in += pix;
}
stack_ptr = rx;
xp = rx;
if(xp > wm) xp = wm;
src_pix_ptr = buffer + xp + y * bpr;
dst_pix_ptr = buffer + y * bpr;
for(x = 0; x < w; x++)
{
*dst_pix_ptr = (sum * mul_sum) >> shr_sum;
dst_pix_ptr += 1;
sum -= sum_out;
stack_start = stack_ptr + div - rx;
if(stack_start >= div) stack_start -= div;
sum_out -= stack[stack_start];
if(xp < wm)
{
src_pix_ptr += 1;
pix = *src_pix_ptr;
++xp;
}
stack[stack_start] = pix;
sum_in += pix;
sum += sum_in;
++stack_ptr;
if(stack_ptr >= div) stack_ptr = 0;
stack_pix = stack[stack_ptr];
sum_out += stack_pix;
sum_in -= stack_pix;
}
}
}
if(ry > 0)
{
if(ry > 254) ry = 254;
div = ry * 2 + 1;
mul_sum = stack_blur_tables<int>::g_stack_blur8_mul[ry];
shr_sum = stack_blur_tables<int>::g_stack_blur8_shr[ry];
stack.allocate(div);
int stride = bpr;
for(x = 0; x < w; x++)
{
sum = sum_in = sum_out = 0;
src_pix_ptr = buffer + x;
pix = *src_pix_ptr;
for(i = 0; i <= ry; i++)
{
stack[i] = pix;
sum += pix * (i + 1);
sum_out += pix;
}
for(i = 1; i <= ry; i++)
{
if(i <= hm) src_pix_ptr += stride;
pix = *src_pix_ptr;
stack[i + ry] = pix;
sum += pix * (ry + 1 - i);
sum_in += pix;
}
stack_ptr = ry;
yp = ry;
if(yp > hm) yp = hm;
src_pix_ptr = buffer + x + yp * bpr;
dst_pix_ptr = buffer + x;
for(y = 0; y < h; y++)
{
*dst_pix_ptr = (sum * mul_sum) >> shr_sum;
dst_pix_ptr += stride;
sum -= sum_out;
stack_start = stack_ptr + div - ry;
if(stack_start >= div) stack_start -= div;
sum_out -= stack[stack_start];
if(yp < hm)
{
src_pix_ptr += stride;
pix = *src_pix_ptr;
++yp;
}
stack[stack_start] = pix;
sum_in += pix;
sum += sum_in;
++stack_ptr;
if(stack_ptr >= div) stack_ptr = 0;
stack_pix = stack[stack_ptr];
sum_out += stack_pix;
sum_in -= stack_pix;
}
}
}
}