#ifndef _PE_COMMON_H
#define _PE_COMMON_H
#include <SupportDefs.h>
#include <ByteOrder.h>
#define MZ_MAGIC "MZ"
#define PE_MAGIC "PE"
#define PE_OPTIONAL_MAGIC_PE32 0x010b
#define PE_OPTIONAL_MAGIC_PE32P 0x020b
typedef struct {
uint16 magic;
uint16 bytesInLastBlock;
uint16 blocksInFile;
uint16 numRelocations;
uint16 headerParagraphs;
uint16 minExtraParagraphs;
uint16 maxExtraParagraphs;
uint16 ss;
uint16 sp;
uint16 checksum;
uint16 ip;
uint16 cs;
uint16 relocationTableOffset;
uint16 overlayNumber;
uint16 reserved[4];
uint16 oemID;
uint16 oemInfo;
uint16 reserved2[10];
uint32 lfaNew;
} MzHeader;
typedef struct {
uint32 magic;
uint16 machine;
uint16 numberOfSections;
uint32 timeDateStamp;
uint32 pointerToSymbolTable;
uint32 numberOfSymbols;
uint16 sizeOfOptionalHeader;
uint16 characteristics;
} PeHeader;
typedef struct {
uint16 magic;
uint8 majorLinkerVersion;
uint8 minorLinkerVersion;
uint32 sizeOfCode;
uint32 sizeOfInitializedData;
uint32 sizeOfUninitializedData;
uint32 addressOfEntryPoint;
uint32 baseOfCode;
uint32 baseOfData;
uint32 imageBase;
uint32 sectionAlignment;
uint32 fileAlignment;
uint16 majorOperatingSystemVersion;
uint16 minorOperatingSystemVersion;
uint16 majorImageVersion;
uint16 minorImageVersion;
uint16 majorSubsystemVersion;
uint16 minorSubsystemVersion;
uint32 win32VersionValue;
uint32 sizeOfImage;
uint32 sizeOfHeaders;
uint32 checksum;
uint16 subsystem;
uint16 llCharacteristics;
uint32 sizeOfStackReserve;
uint32 sizeOfStackCommit;
uint32 sizeOfHeapReserve;
uint32 sizeOfHeapCommit;
uint32 loaderFlags;
uint32 numberOfRvaAndSizes;
} Pe32OptionalHeader;
#endif