root/headers/private/support/Uuid.h
/*
 * Copyright 2013, Haiku, Inc.
 * Distributed under the terms of the MIT License.
 */
#ifndef _UUID_H_
#define _UUID_H_


#include <String.h>


namespace BPrivate {


class BUuid {
public:
                                                                BUuid();
                                                                BUuid(const BUuid& other);
                                                                ~BUuid();

                        bool                            IsNil() const;

                        BUuid&                          SetToRandom();

                        BString                         ToString() const;

                        int                                     Compare(const BUuid& other) const;

        inline  bool                            operator==(const BUuid& other) const;
        inline  bool                            operator!=(const BUuid& other) const;

        inline  bool                            operator<(const BUuid& other) const;
        inline  bool                            operator>(const BUuid& other) const;
        inline  bool                            operator<=(const BUuid& other) const;
        inline  bool                            operator>=(const BUuid& other) const;

                        BUuid&                          operator=(const BUuid& other);

private:
                        bool                            _SetToDevRandom();
                        void                            _SetToRandomFallback();

private:
                        uint8                           fValue[16];
};


inline bool
BUuid::operator==(const BUuid& other) const
{
        return Compare(other) == 0;
}


inline bool
BUuid::operator!=(const BUuid& other) const
{
        return Compare(other) != 0;
}


inline bool
BUuid::operator<(const BUuid& other) const
{
        return Compare(other) < 0;
}


inline bool
BUuid::operator>(const BUuid& other) const
{
        return Compare(other) > 0;
}


inline bool
BUuid::operator<=(const BUuid& other) const
{
        return Compare(other) <= 0;
}


inline bool
BUuid::operator>=(const BUuid& other) const
{
        return Compare(other) >= 0;
}


}       // namespace BPrivate


using BPrivate::BUuid;


#endif  // _UUID_H_