#ifndef PREF_HANDLER_H
#define PREF_HANDLER_H
#include <SupportDefs.h>
#include <GraphicsDefs.h>
#include <Message.h>
#include <String.h>
class BFont;
class BPath;
struct color_scheme;
struct pref_defaults {
const char *key;
const char *item;
};
#define PREF_TRUE "true"
#define PREF_FALSE "false"
#define PREF_BLOCK_CURSOR "block"
#define PREF_IBEAM_CURSOR "ibeam"
#define PREF_UNDERLINE_CURSOR "underline"
class BMessage;
class BEntry;
class PrefHandler {
public:
PrefHandler(const PrefHandler* p);
PrefHandler(bool loadSettings = true);
~PrefHandler();
static PrefHandler *Default();
static void DeleteDefault();
static void SetDefault(PrefHandler *handler);
status_t OpenText(const char *path);
void SaveDefaultAsText();
void SaveAsText(const char *path, const char *minmtype = NULL,
const char *signature = NULL);
int32 getInt32(const char *key);
float getFloat(const char *key);
const char* getString(const char *key);
bool getBool(const char *key);
rgb_color getRGB(const char *key);
int getCursor(const char *key);
void setInt32(const char *key, int32 data);
void setFloat(const char *key, float data);
void setString(const char *key, const char *data);
void setBool(const char *key, bool data);
void setRGB(const char *key, const rgb_color data);
bool IsEmpty() const;
static status_t GetDefaultPath(BPath& path);
void LoadThemes();
void LoadColorScheme(color_scheme* scheme);
private:
void _ConfirmFont(const BFont *fallbackFont);
status_t _LoadFromDefault(const pref_defaults* defaults = NULL);
status_t _LoadFromTextFile(const char * path);
static bool _LoadThemesFromDirectory(const BString &directory);
BMessage fContainer;
static PrefHandler *sPrefHandler;
};
#endif